Lens/Monsters: Lolth-Touched Creatures
Lolth-Touched
Creature [Monster Manual IV, page 92]
Applicable to: Any non-good, non-lawful, corporeal living creature.
Attribute Modifiers: ST+3 [30]; HT+2 [20].
Advantages: Fearlessness 4 [8]; Silence 2 [10].
Lolth-Touched Monstrous
Hunting Spider [Monster Manual IV,
page 93]
Attribute Modifiers: ST+3 (No Fine Manipulators, -40%) [18]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-8 [-160]; HT+2 [20].
Secondary Characteristic Modifiers: Will+6 [30]; Per+8 [40].
Advantages: Clinging [20]; DR 1 [5]; Extra Legs (Eight Legs) [15]; Fangs [2]; Fearlessness 4 [8]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 9 [9]; Peripheral Vision [15]; Silence 2 [10]; Subsonic Hearing (Biological (Passive), -5%; Melee Attack, Reach C, -30%) [4]; Super Jump 2 [20].
Web: Binding 11 (Reduced Range, 1/10, -30%; Takes Recharge, 5 seconds, -10%) [14].
Poison: Toxic Attack 1d-1 (Cyclic, 1 hour, 4 cycles, Resistible, +40%; Follow-Up, Bite, +0%; Resistible, HT-2, -20%; Symptoms, 2/3 HP, -5 ST, +25%) [5].
Disadvantages: Cold-Blooded (50°) [-5]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Semi-Upright [-5]; Wild Animal [-30].
Creature Type: Vermin.
Knowing Your Own Strength [43] |
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
6 |
DX: |
12 |
Will: |
8 |
Move: |
6 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+0 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
1 |
Web (12): Binding 11, range 10, 5 seconds recharge.
Traits: Clinging; Cold-Blooded (50°); Extra Legs (Eight Legs); Fearlessness 4; Injury Tolerance (No Head, No Neck); Night Vision 9; No Fine Manipulators; Peripheral Vision; Restricted Diet (Carnivore); Semi-Upright; Silence 2; Subsonic Hearing (Biological (Passive); Melee Attack, Reach C); Super Jump 2; Wild Animal.
Skills: Brawling-13; Innate Attack (Projectile)-12; Stealth-14.
Creature Type: Vermin.
Lolth-Touched Bebilith
[Monster Manual IV, page 92]
Attribute Modifiers: ST+15 (No Fine Manipulators, -40%; Size Modifier, -10%) [75]; DX+3 (No Fine Manipulators, -40%) [36]; HT+4 [40].
Secondary Characteristic Modifiers: SM+1; Per+2 [10]; Basic Move +2 [10].
Advantages: Clinging [20]; Combat Reflexes [15]; DR 5 [25]; Discriminatory Smell [15]; Doesn’t Eat or Drink [10]; Extra Attack 1 [25]; Extra Legs (Six Legs; Long 1, +100%) [20]; Immunity to Poison [15]; Infravision [10]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 9 [9]; Peripheral Vision [15]; Sharp Teeth [1]; Silence 2 [10]; Super Jump 2 [20]; Telesend (Magical, -10%; Universal, +50%) [42]; Unaging [15].
Web: Binding 16 (Reduced Range, 1/10, -30%; Takes Recharge, 5 seconds, -10%) [20].
Poison: Toxic Attack 1d-1 (Cyclic, 1 hour, 5 cycles, Resistible, +50%; Follow-Up, Bite, +0%; Resistible, HT-2, -20%; Symptoms, 1/3 HP, -2 HT, +30%; Symptoms, 1/2 HP, Severe Pain, +80%) [8].
Disadvantages: Callous [-5]; Mute [-25]; No Fine Manipulators [-30]; Uncontrollable Appetite (12) (Demon Flesh) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Knowing Your Own Strength [487] |
Typical Stats
ST: |
25 |
HP: |
25 |
Speed: |
6.75 |
DX: |
13 |
Will: |
10 |
Move: |
8 |
IQ: |
10 |
Per: |
12 |
|
|
HT: |
14 |
FP: |
14 |
SM: |
+1 |
Dodge: |
10 |
Parry: |
12 (unarmed) |
DR: |
3 |
Talons (16): thrust 3d(2) impaling (KYOS: 5d+1(2) impaling), Reach C-1.
Web (16): Binding 16, range 10, 5 seconds recharge.
Traits: Anarchic Touch; Callous; Clinging; Combat Reflexes; Discriminatory Smell; Doesn’t Eat or Drink; Extra Attack 1; Extra Legs (Six Legs; Long 1); Immunity to Poison; Infravision; Injury Tolerance (No Head, No Neck); Mute; Night Vision 9; No Fine Manipulators; Peripheral Vision; Silence 2; Super Jump 2; Telesend (Magical; Universal); Unaging; Uncontrollable Appetite (12) (Demon Flesh); Unholy Touch; Vulnerability (Holy Weapons, x2).
Skills: Brawling-16; Innate Attack (Projectile)-16; Stealth-16; Tracking-16.
Creature Type: Outsider (Chaotic, Evil).
Lolth-Touched Drow
Ranger [Monster Manual IV, page 92]
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
6.5 |
DX: |
12 |
Will: |
12 |
Move: |
6 |
IQ: |
11 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM |
+0 |
Dodge: |
11 |
Parry: Block: |
11F 11 |
DR: |
2* (torso; -1 vs impaling) |
Pistol Crossbow (13): thrust 1d+2 impaling (KYOS: 2d-1 impaling), Acc 1, x15/x20 (195/260), RoF 1, Shots 1(4). Usually carries 1d bolt poisoned with drow poison.
Spell-Like Abilities:
Darkness (12): By spending 2 FP, the drow can project a zone of darkness that covers a 2-yard-radius area within 100 yards of him. The zone of darkness decreases the illumination level by 3, imposing a -3 penalty on most tasks that rely on normal vision.
Light: The drow can use this ability to illuminate a 2-yard-radius area around himself. This costs 1 FP per minute.
Traits: Bloodlust (9); Callous; Combat Reflexes; Extended Lifespan 3; Intolerance (Surface Elves); Infravision; Magic Resistance 1 (Improved); Night Vision 5 (-5 is the native illumination level); Silence 2.
Skills: Crossbow-13; Innate Attack (Gaze)-12; Poisons/TL3-13; Rapier-13; Shield-13; Stealth-14; Survival (Underdark)-12.
Gear: Medium Leather Armor (torso); Light Small Shield (DB 1).
Creature Type: Humanoid (Elf).
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