Thursday 20 May 2021

Monsters: Orcish Halfbreeds

Monsters: Orcish Halfbreeds

In this post we have three orcish halfbreeds that never made it to D&D 3.5, even as fan conversions. Red Neo-Orogs are bred by Thayan red wizards as soldiers, black neo-orogs - as archers and scouts. Boogins are orc-quaggoth hybrids.


Red Neo-Orog [Monstrous Compendium]

29 points
Attribute Modifiers: ST+4 [40]; HT+1 [10].
Advantages: Combat Reflexes [15]; DR 1 (Tough Skin, -40%) [3]; Infarvision [10]; Natural Leader (Inspiring, +50%; Magical, -10%; Racial, -20%) [6].
Disadvantages: Bad Temper (12) [-10]; Bloodlust (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Savage) [-10].
Creature Type: Humanoid (Orc).
Notes: Natural Leader is from Pyramid #3-65.

Typical Stats

ST:

14

HP:

14

Speed:

6

DX:

12

Will:

10

Move:

4

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM

+0

Dodge:

8

Parry:

11U

DR:

1* (tough skin), 5 (torso, limbs), 6 (skull), 4 (feet)

    Flail (15): swing 3d crushing, Reach 1-2*. Attempts to parry flails are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block such weapons are at -2.

    Traits: Bad Temper (12); Bloodlust (12); Combat Reflexes; Infravision; Natural Leader (Inspiring; Magical; Racial); Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Social Stigma (Savage).
    Skills: Brawling-12; Soldier-14; Tactics-12; Two-Handed Flail-15.
    Gear: Heavy Segmented Plate Armor (torso, limbs), Medium Plate Pot Helm, Medium Segmented Sollerets.
    Creature Type: Humanoid (Orc).

Black Neo-Orog [Monstrous Compendium]

58 points
Attribute Modifiers: ST+3 [30]; DX+1 [20]; HT+1 [10].
Advantages: Chameleon 3 [15]; Combat Reflexes [15]; DR 1 (Tough Skin, -40%) [3]; Infarvision [10].
Disadvantages: Bad Temper (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Savage) [-10].
Creature Type: Humanoid (Orc).

Typical Stats

ST:

13

HP:

14

Speed:

6

DX:

12

Will:

10

Move:

6

IQ:

10

Per:

12

 

 

HT:

11

FP:

11

SM

+0

Dodge:

10

Parry:

11U

DR:

1* (tough skin)

    Shortsword (14): swing 2d-1 cutting, Reach 1 or thrust 1d+1 impaling (KYOS: 1d+2 impaling), Reach 1.
    Longbow (15): thrust 1d+2 impaling (KYOS: 2d-1 impaling), Acc 3, Range 195/260, RoF 1, Shots 1(2).

    Traits: Bad Temper (12); Chameleon 3; Combat Reflexes; Infravision; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Social Stigma (Monster).
    Skills: Bow-15; Brawling-12; Camouflage-14; Shortsword-14; Stealth-15.
    Creature Type: Humanoid (Orc).

Boogin [Forgotten Realms Campaign Setting 2nd edition (revised)]

41 points
Attribute Modifiers: ST+3 [30]; IQ-1 [-20]; HT+1 [10].
Secondary Characteristic Modifiers: Will+1 [5]; Per+1 [5].
Advantages: DR 1 (Tough Skin, -40%) [3]; Discriminatory Smell [15]; Hard to Kill 1 [2]; Immunity to Poison [15]; Infravision [10].
Disadvantages: Bad Temper (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Savage) [-10].
Perks: Fur [1].
Features: Night Vision 5.
Creature Type: Humanoid (Orc).

Typical Stats

ST:

13

HP:

13

Speed:

5.25

DX:

10

Will:

10

Move:

5

IQ:

9

Per:

10

 

 

HT:

11

FP:

11

SM:

+0

Dodge:

9

Parry:

10U

DR:

1* (tough skin)

    Round Mace (12): swing 2d+2 crushing, Reach 1.

    Traits: Bad Temper (12); Combat Reflexes; Discriminatory Smell; Fur; Hard to Kill 1; Immunity to Poison; Infravision; Night Vision 5 (-5 is the default illumination level); Odious Racial Habit (Eats sapient beings); Social Stigma (Savage).
    Skills: Brawling-12; Climbing-12; Intimidation-14; Stealth-12; Two-Handed Axe/Mace-12; Wrestling-12.
    Creature Type: Humanoid (Orc).


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