Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Showing posts with label doom. Show all posts
Showing posts with label doom. Show all posts
Wednesday, 25 January 2023
Saturday, 18 July 2020
Ultra-Tech: UAC BFG-9000
Ultra-Tech: UAC BFG-9000

Tuesday, 14 July 2020
Ultra-Tech: UAC Plasma Rifle
Ultra-Tech: UAC Plasma Rifle

Sunday, 29 October 2017
Monsters: Imps
Monsters: Imps
Here we have several impish monsters. The D&D version of imp is a small shapeshifting devil with a poisonous sting. It's weak, but can be very annoying thanks to the invisibility. The imp from the classical installments of Doom is a weak monster that can scratch and throw fireballs. The nightmare imp from Doom 64 is the classical Doom imp on steroids and with chameleon skin. The imp from the modern installments of Doom can cling to walls and ceilings and jump very far.
Thursday, 15 December 2016
Monster: Arch-Vile
Monster: Arch-Vile
"One of the worst of a bad lot. You can't think of enough rotten things to say about him. He's fast, hard to kill, casts spells, and resurrects dead monsters! At least these suckers are rare."
― Doom II Manual description

Here's my GURPS adaptation of this truly vile monster. His supernatural abilities are presented in a form of Sorcery spells, so they may be useful even for those who won't use the monster.
Wednesday, 14 December 2016
Thursday, 8 December 2016
Ultra-Tech: BFG9000
Ultra-Tech: BFG9000

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