Friday, 24 July 2026

GACKS AAR: Session 9

GACKS AAR: Session 9

This week's session started exactly where the previous one left off despite 1:1 time, as last time the PCs went just far enough into the future. The situation was quite dire - four adventurers, one of whose was under 1/3 HP, stuck on the 3rd level of a barrow mound dungeon after a difficult fight against 5 wheeps. Initially, I was planning to manually create the rest of the dungeon, but didn't have enough free time for that, so we continued with Appendix A. Will the PCs find a way out, when there is only 1-in-20 chance to get a staircase on the periodic check table, and then you have to get lucky to get a staircase that goes up? They only had ~4 torches left, so they had to do it within 4 hours or be eaten by a grue in pitch blackness.

Monday, 20 July 2026

GACKS: Week 11 and GURPS BrOSR Flaws

GACKS: Week 11 and GURPS BrOSR Flaws

First, let’s list the SEEN posts for the last week, then quickly discuss what happened, and then I will have a lot to say about what needs to be done for the game to run more smoothly.

Wednesday, 15 July 2026

GACKS AAR: Week 10/Session 8

GACKS AAR: Week 10/Session 8

Let's see what happened last week on the faction level and what happened during today's session. As usual, I'll list last week's SEEN posts firsts, then provide some commentary, and then go over the session recap.

Tuesday, 7 July 2026

GACKS AAR: Session 7

GACKS AAR: Session 7

Let's see how the week went. Below is a compilation of SEEN posts, for the most part caused by faction players, and a session report.

Tuesday, 30 June 2026

GACKS AAR: Session 6

GACKS AAR: Session 6

We've reached the point where statistically most of the conventional games fall apart - session #6. We had a short hiatus in terms of in-person sessions due to lack of free time, but after two weeks we gathered again for a session. These two weeks between the sessions were dense with faction-level events, so let's dive into what happened there first. Note that only public events are posted below - there was a lot of secrecy behind the scenes.

Saturday, 13 June 2026

GACKS AAR: Session 5

GACKS AAR: Session 5

We had not one, but two sessions this week. The previous one ended on something of a cliffhanger, where the party was preparing defenses near the entrance to a dungeon overrun by undead.

Wednesday, 10 June 2026

GACKS AAR: Session 4

GACKS AAR: Session 4

Due to health reasons, there were no sessions the next two weeks. However, the game world wasn’t standing still. Isn’t that wonderful? Here’s what happened during these two weeks, at least what is known to the public, because there was plenty of hidden actions. What follows is, basically, a compilation of SEEN posts. And then you can read what happened in today's session.