Tuesday 30 November 2021

Monster: Amiq Rasol

Monster: Amiq Rasol

An undead corsair haunting the coasts until its remains are given a proper burial.

Monday 29 November 2021

Monster: Shimmering Wrath

Monster: Shimmering Wrath

Now this is interesting. An air elemental who gets mad at someone can summon a shimmering wrath to kill the offender. This creature homes it regardless of the distance, then kills the target with electricity and cold.

Sunday 28 November 2021

Monster: Pale Flenser

Monster: Pale Flenser

Another obscure monster from my old conversion notes. A gasbag plant with long flensing tendrils. Pretty interesting.

Saturday 27 November 2021

Sorcery: Assorted Spells XVI

Sorcery: Assorted Spells XVI

Just some assorted spells for Sorcery, yet again.

Monster: Gravbeast

Monster: Gravbeast

The gravbeast is a relative of the displacer beast. Instead of displacing its image, it can manipulate gravity. Unfortunately, such abilities are quite expensive.

Friday 26 November 2021

Monster: The Thing from the Lake

Monster: The Thing from the Lake

This is an octopoid creature with six tentacles and two insectile arms from an adventure from Dungeon Magazine. I have no idea why it was in my old conversion notes, but here's an update.

Thursday 25 November 2021

Monster: Olive Slime

Monster: Olive Slime

An obscure monster from one of the Dungeon Magazine issues. Honestly, I do not remember where I was intending to use it, but I found it in my old conversion notes and updated it along with the slime creature lens.

Wednesday 24 November 2021

Monster: Gruesome Lurker

Monster: Gruesome Lurker

A psionic construct that arises from people's fear of the dark. Another monster from my old notes that never got used.

Tuesday 23 November 2021

Monster: Kruel (Danartha)

Monster: Kruel (Danartha)

Kruels/danarthas are pyromaniac fey creatures. Another one from my old conversion notes that was never used.

Monday 22 November 2021

Monsters: Peltasts

Monsters: Peltasts

Peltasts are tiny symbionts that pretend to be leather items (normal peltasts) or gemstones (greater peltasts). While draining blood to feed themselves, they provide the host with poison immunity and magic resistance. Cool.

Sunday 21 November 2021

Monster: Xixecal

Monster: Xixecal

Another monster from my old conversion notes. I was not looking forward to statting it out, because it is closer to a plot device than an adversary traditional adventurers can overcome.

Saturday 20 November 2021

Monster: Wheep

Monster: Wheep

An extraordinarily strong zombie constantly weeping poisonous tears. Another one from my old conversion notes.

Friday 19 November 2021

Monster: Entropic Reaper

Monster: Entropic Reaper

A monster from my old conversion notes. An undead creature that spontaneously arises in the Ever-Changing Chaos of Limbo. Makes no sense, yes.

Wednesday 17 November 2021

Monster: Incubus

Monster: Incubus

The male counterpart of the succubus with some alterations, notably the lack of wings and the ability to teleport. Not to be confused with the mancubus.

Tuesday 16 November 2021

Monster: Infernal

Monster: Infernal

Infernals are monsters born from the unions of gods and fiends. Thus, they come in two slightly different variations - chaotic and lawful with demonic and diabolic ancestry, respectively.

Monday 15 November 2021

Monster: Death Ox

Monster: Death Ox

Another monster from my old conversion notes. Basically, this is a variant of the gorgon.

Sunday 14 November 2021

Monsters: Elemental Demons

Monsters: Elemental Demons

Dragon Magazine Compendium I has an entire new category of demons - elemental demons. That's... five demon categories now? But anyway, these ones are actually pretty cheap point-wise and seem to be useful as low-ish level foes and potentially useful summons.

Saturday 13 November 2021

Monster: Drider Vampire

Monster: Drider Vampire

Another old conversion of mine updates and posted here. Basically, a variant vampire.

Friday 12 November 2021

Monster: Spirit Centipede

Monster: Spirit Centipede

Another monster from my old conversion notes (there's not that many of those left, actually). The spirit centipede is a very weird monster from the Oriental Adventures. A shapeshifting centipede with nine eyes on a humanoid head with mustaches. I have always found the illustration to be very unsettling. I wonder what's the mythological basis of this monster is.

Thursday 11 November 2021

Mass Combat: Manticore

Mass Combat: Manticore

Heroes on the Mass Scale from Pyramid #3-84 allows us to convert characters and monsters into mass combat units. I've never tried that before, so let's try creating a unit based on the manticore.

Wednesday 10 November 2021

Sorcery: Bone Spells

Sorcery: Bone Spells

There are some traits in GURPS that can be related to bones, so let's make some sorcery spells with them. Some of them could fit into the Body Control college, some could fit into the Necromantic or Healing college, some some could fit into both of them.

Tuesday 9 November 2021

Sorcery: Energy Spells III

Sorcery: Energy Spells III

Some more spells. Most of them just grant an energy vulnerability, but Energy Transformation Field is a very experimental spell build.

Monday 8 November 2021

How to: Spellthief Abilities

How to: Spellthief Abilities

Remember the spellthief class from Complete Adventurer? It's a very interesting class that did not see much play. Let's adapt its abilities to GURPS.

Sunday 7 November 2021

Occupational Template: Ninja

Occupational Template: Ninja

Another conversion of a class from the Complete Adventurer. This template was based on the ninja templates from DF12 and GURPS Japan, with a lot of options added.

Saturday 6 November 2021

Occupational Template: Scout

Occupational Template: Scout

Complete Adventurer for D&D 3.5 introduced a new class - the scout. DF1 already has a scout template, so let's just shrink it down to 150 points and add some more options to make it less DF-y.

Friday 5 November 2021

Occupational Template: Swashbuckler

Occupational Template: Swashbuckler

This is my take on converting the swashbuckler class from Complete Warrior to a GURPS occupational template. Based on the swashbuckler template from DF1, downgraded, and expanded with extra options not related to dungeoneering.

Thursday 4 November 2021

Occupational Template: Samurai

Occupational Template: Samurai

This is my take on converting the samurai class from Complete Warrior into a 150-point occupational template. Didn't even have to convert any abilities, as they all are covered either by esoteric skills or perks.

Wednesday 3 November 2021

Sorcery: Metal Variants

Sorcery: Metal Variants

GURPS Thaumatology and GURPS Dungeon Fantasy 9: Summoners has variant spell lists for the element of Metal. I did cover these (and the expanded Metal spell list from Pyramid #3-91), but apparently I've missed a few "metal-only" variants of vanilla spells. Let's list them here.

Tuesday 2 November 2021

Sorcery: Psi Spells

Sorcery: Psi Spells

Uh... what? GURPS Dungeon Fantasy 14: Psi introduces psionics to Dungeon Fantasy. On page 29 there's a sidebar about the interaction of magic and psionics. The sidebar warns you not to do it, but still provides a "college of Psionics" with variant spells from the Meta-spell college. So, there's a conversion for those of you who disregard the sidebar and want to include antipsi spells in your game.
(It's not related to these spells, but there's a spell from GURPS Magic: Artillery Spells that generates a psionic effect - Psychic Scream. Interesting.)

Monday 1 November 2021

Sorcery: Feathers, Fur, and Scales

Sorcery: Feathers, Fur, and Scales

Exactly what the title says. Spells that make subjects grow feathers, fur, or scales.