Tuesday, 18 May 2021

Occupational Template: Blood Mage

Occupational Template: Blood Mage

A template for a sacrificial spellcaster.

 

BLOOD MAGE

150 points

Attributes: ST 11 [10]; DX 10 [0]; IQ 12 [40]; HT 11 [10].

Secondary Characteristics: Damage 1d-1/1d+1; BL 24 lbs.; HP 11 [0]; Will 13 [5]; Per 10 [-10]; FP 11 [0]; Basic Speed 5 [-5]; Basic Move 5 [0].

Advantages: Sorcerous Empowerment (Blood) 4 [35]; Sorcery Talent (Blood) 1 [5]. • 40 points spent on known spells or chosen from among ST +1 to +2 [20/level], DX +1 to +2 [20/level], IQ +1 to +2 [20/level], HT +1 to +3 [10/level], Will +1 to +3 [5/level], Per +1 to +3 [5/level], HP +1 to +4 [2/level], FP +1 to +6 [3/level], Appearance (from Attractive to Very Handsome/Beautiful) [Varies], Charisma 1 to 2 [5/level], Fearlessness 1-3 [2/level], Fit or Very Fit [5 or 15], Hard to Kill 1-3 [2/level], Hard to Subdue 1-3 [2/level], High Pain Threshold [10], Language Talent [10], Languages (any) [2-6/language], Longevity [2], Luck [15] or Extraordinary Luck [30], Magic Resistance (Improved, +150%) 1 or 2 [5 or 10], Occultist 1 or 2 [10/level], Rapid Healing or Very Rapid Healing [5 or 15], Single-Minded [5], Social Regard 1-2 (Feared) [5/level], Sorcerous Empowerment (Blood) +1 to +5 [7/level], Sorcery Talent (Blood) 2 or 3 [5 or 10], Status 1 [5], Vitality Reserve 1-10 [2/level], Voice [10], Wealth (Comfortable or Wealthy) [10 or 20]. Any leftover points can be spent on known spells.

Disadvantages: -35 points chosen from among Appearance (from Unattractive to Ugly) [Varies]; Absent-Mindedness [-15], Bad Temper [-10*], Bloodlust [-10*], Bully [-10*], Callous [-5], Chronic Pain [Varies], Combat Paralysis [-15], Cowardice [-10*], Curious [-5*], Easy to Read [-10], Enemies [Varies], Gluttony [-5*], Greed [-15*], Hard of Hearing [-10], Intolerance [Varies], Jealousy [-10], Loner [-5*], Manic-Depressive [-20], Megalomania [-10], Nightmares [-5*], Overconfidence [-5*], Overweight [-1] or Fat [-3], Paranoia [-10], Phantom Voices [-5 to -15], Post-Combat Shakes [-5*], Sadism [-15*], Secret (Possible Death; For blood mages hiding in civilized societies) [-30], Selfish [-5*], Stubbornness [-5].

Primary Skills: Innate Attack (any) (E) DX+2 [4]-12; Knife (E) DX+1 [2]-11; Ritual Magic (Blood Magic) (VH) IQ+1 [8]-13†. • One of Brawling (E) DX+2 [4]-12; Axe/Mace (A) DX [2]-10 and Shield (Buckler) (E) DX+1 [2]-11; or Staff (A) DX+1 [4]-11.

Secondary Skills: Six of Alchemy (any), Surgery (Fleshgrafting), or Thaumatology, all (VH) IQ-2 [2]-10; Diplomacy, Expert Skill (Fiends, Planology, Thanatology, or Unnatural Beings), Poisons (any), or Symbol Drawing (Summoning Circles), all (H) IQ-1 [2]-11; Fast-Draw (Potion) or Innate Attack (any other), both (E) DX+1 [2]-11; Climbing or Stealth, both (A) DX [2]-10; Intimidation (A) Will [2]-13; Fast-Talk, Leadership, Shadowing, or Occultism, all (A) IQ [2]-12.

Background Skills: Five of Area Knowledge (any) (E) IQ [1]-12; First Aid or Gesture, both (E) IQ [1]-12; Cartography or Connoisseur (Any), both (A) IQ-1 [1]-11; Artist (Any), Physiology (any), or Strategy, all (H) IQ-2 [1]-10; Hiking (A) HT-1 [1]-10; Knot-Tying or Leatherworking, both (E) DX [1]-10; or Scrounging (E) Per [1]-10.

Spells: 20 points in known spells.

* Multiplied for self-control number; see p. B120.

† Includes +1 for Sorcery Talent (Blood).

 




2 comments:

  1. Firstly, I absolutely love this, I've been looking for something like it for years and am so glad you've finally made this. Secondly, how would you up this Template to 250 points? The obvious answer seems to be higher Attributes, Empowerment, Talent, and obviously Skills.

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    Replies
    1. Thank you! And yes, to up this to 250 points, I'd give it an extra level of IQ, some more points in known spells, more points in skills (especially in Symbol Drawing), and increase the number of points in advantages. Also, if playing in something like DF, increasing the level cap of talents should be a good idea.

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