Monsters: Saurials
Bladeback [Serpent Kingdoms WE, page 5]
Attribute Modifiers: ST+1 [10].
Advantages: DR 1 (Flexible, -20%) [4]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).
Typical Stats
ST: |
11 |
HP: |
11 |
Speed: |
5 |
DX: |
10 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
1* |
Tail (12): thrust 1d+1 crushing, Reach C. Can only strike the rear hexes, cannot parry.
Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
Skills: Brawling-12; Climbing-12; Jumping-12.
Creature Type: Humanoid (Reptilian).
Finhead [Serpent Kingdoms WE, page 6]
Attribute Modifiers: DX+1 [20].
Advantages: DR 1 (Flexible, -20%) [4]; DR 2 (Partial, Skull, -70%) [3]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
5.25 |
DX: |
11 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
1*, 4 (skull) |
Tail (13): thrust 1d crushing, Reach C. Can only strike the rear hexes, cannot parry.
Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
Skills: Brawling-13; Climbing-13; Jumping-13.
Creature Type: Humanoid (Reptilian).
Flyer [Serpent Kingdoms WE, page 7]
Attribute Modifiers: ST-4 [-40]; DX+2 [40]; HT-1 [-10].
Secondary Characteristics Modifiers: SM-2; Basic Move -1 [-5].
Advantages: DR 1 (Flexible, -20%) [4]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Flight (Cannot Hover, -15%; Small Wings, -10%; Temporary Disadvantage, No Fine Manipulators, -30%) [18]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Skinny [-5]; Susceptible to Respiratory Agents 2 [-2].
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).
Typical Stats
ST: |
6 |
HP: |
6 |
Speed: |
5.25 |
DX: |
12 |
Will: |
10 |
Move: |
4 ground, 10 air (cannot hover) |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
9 |
FP: |
9 |
SM: |
-2 |
Dodge: |
8 |
Parry: |
10 (unarmed) |
DR: |
1* |
Tail (14): thrust 1d-2 crushing (KYOS: 1d-4 crushing), Reach C. Can only strike the rear hexes, cannot parry.
Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Flight (Cannot Hover; Small Wings; Temporary Disadvantage, No Fine Manipulators); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Skinny; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
Skills: Aerobatics-12; Brawling-14; Jumping-12.
Creature Type: Humanoid (Reptilian).
Hornhead [Serpent Kingdoms WE, page 8]
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45]; IQ+1 [20].
Secondary Characteristics Modifiers: SM+1.
Advantages: DR 2 (Flexible, -20%) [8]; DR 2 (Partial, Neck, -50%) [5]; DR 2 (Partial, Skull, -70%) [3]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Horns; Impaling; Cannot Parry, -40%; Limited Arc, Front, -20%; Weak, -50%) [2]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).
Knowing Your Own Strength [137] |
Typical Stats
ST: |
15 |
HP: |
15 |
Speed: |
5.25 |
DX: |
10 |
Will: |
11 |
Move: |
5 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
2*, 4 (skull), 2 (neck) |
Tail (12): thrust 2d-1 crushing (KYOS: 3d-1 crushing), Reach C-1. Can only strike the rear hexes, cannot parry.
Horns (12): thrust 1d+2 impaling (KYOS: 2d+1 impaling), Reach C. Can only strike the front hexes, cannot parry.
Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
Skills: Brawling-12; Climbing-12; Jumping-12; Research-12.
Creature Type: Humanoid (Reptilian).
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