Saturday, 22 May 2021

Monsters: Saurials

Monsters: Saurials

Serpent Kingdoms has a web enhancement that describes four new lizardfolk subspecies for the Forgotten Realms setting. Now I know that both "flyer" and "flier" are correct spellings.


Bladeback [Serpent Kingdoms WE, page 5]

63 points
Attribute Modifiers: ST+1 [10].
Advantages: DR 1 (Flexible, -20%) [4]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Features: Ultrasonic Speech.
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).

Typical Stats

ST:

11

HP:

11

Speed:

5

DX:

10

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

+0

Dodge:

8

Parry:

9 (unarmed)

DR:

1*

    Sharp Claws (12): thrust 1d-1 cutting, Reach C.
    Tail (12): thrust 1d+1 crushing, Reach C. Can only strike the rear hexes, cannot parry.

    Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
    Skills: Brawling-12; Climbing-12; Jumping-12.
    Creature Type: Humanoid (Reptilian).


Finhead [Serpent Kingdoms WE, page 6]

76 points
Attribute Modifiers: DX+1 [20].
Advantages: DR 1 (Flexible, -20%) [4]; DR 2 (Partial, Skull, -70%) [3]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Features: Ultrasonic Speech. 
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).

Typical Stats

ST:

10

HP:

10

Speed:

5.25

DX:

11

Will:

10

Move:

5

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

+0

Dodge:

8

Parry:

9 (unarmed)

DR:

1*, 4 (skull)

    Sharp Claws (13): thrust 1d-2 cutting, Reach C.
    Tail (13): thrust 1d crushing, Reach C. Can only strike the rear hexes, cannot parry.

    Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
    Skills: Brawling-13; Climbing-13; Jumping-13.
    Creature Type: Humanoid (Reptilian).


Flyer [Serpent Kingdoms WE, page 7]

51 points
Attribute Modifiers: ST-4 [-40]; DX+2 [40]; HT-1 [-10].
Secondary Characteristics Modifiers: SM-2; Basic Move -1 [-5].
Advantages: DR 1 (Flexible, -20%) [4]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Flight (Cannot Hover, -15%; Small Wings, -10%; Temporary Disadvantage, No Fine Manipulators, -30%) [18]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Skinny [-5]; Susceptible to Respiratory Agents 2 [-2].
Features: Ultrasonic Speech.  
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).

Typical Stats

ST:

6

HP:

6

Speed:

5.25

DX:

12

Will:

10

Move:

4 ground, 10 air (cannot hover)

IQ:

10

Per:

10

 

 

HT:

9

FP:

9

SM:

-2

Dodge:

8

Parry:

10 (unarmed)

DR:

1*

    Sharp Claws (14): thrust 1d-4 cutting (KYOS: 1d-6 cutting), Reach C.
    Tail (14): thrust 1d-2 crushing (KYOS: 1d-4 crushing), Reach C. Can only strike the rear hexes, cannot parry.

    Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Flight (Cannot Hover; Small Wings; Temporary Disadvantage, No Fine Manipulators); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Skinny; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
    Skills: Aerobatics-12; Brawling-14; Jumping-12.
    Creature Type: Humanoid (Reptilian).


Hornhead [Serpent Kingdoms WE, page 8]

132 points
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45]; IQ+1 [20].
Secondary Characteristics Modifiers: SM+1.
Advantages: DR 2 (Flexible, -20%) [8]; DR 2 (Partial, Neck, -50%) [5]; DR 2 (Partial, Skull, -70%) [3]; Discriminatory Smell [15]; Empathy (Racial, -20%; Smell-Based, -20%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Protected Hearing [5]; Sharp Claws [5]; Striker (Horns; Impaling; Cannot Parry, -40%; Limited Arc, Front, -20%; Weak, -50%) [2]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Back, -40%) [1].
Disadvantages: Cold-Blooded (50°) [-5]; Susceptible to Respiratory Agents 2 [-2].
Features: Ultrasonic Speech.
Perks: Scales [1].
Creature Type: Humanoid (Reptilian).

Knowing Your Own Strength [137]
Replace ST+5 (Size Modifier, -10%) [45] with ST+5 [50]

Typical Stats

ST:

15

HP:

15

Speed:

5.25

DX:

10

Will:

11

Move:

5

IQ:

11

Per:

11

 

 

HT:

10

FP:

10

SM:

+1

Dodge:

8

Parry:

9 (unarmed)

DR:

2*, 4 (skull), 2 (neck)

    Sharp Claws (12): thrust 1d+1 (KYOS: 2d cutting) cutting, Reach C-1.
    Tail (12): thrust 2d-1 crushing (KYOS: 3d-1 crushing), Reach C-1. Can only strike the rear hexes, cannot parry.
    Horns (12): thrust 1d+2 impaling (KYOS: 2d+1 impaling), Reach C. Can only strike the front hexes, cannot parry.

    Traits: Cold-Blooded (50°); Discriminatory Smell; Empathy (Racial; Smell-Based); Night Vision 5; Peripheral Vision; Protected Hearing; Scales; Susceptible to Respiratory Agents 2; Ultrasonic Speech.
    Skills: Brawling-12; Climbing-12; Jumping-12; Research-12.
    Creature Type: Humanoid (Reptilian).

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