Monsters: Ruinous Monsters/Races
Draegloth [Champions of Ruin, page 8]
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72]; IQ+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM+1.
Advantages: DR 2 (Tough Skin, -40%) [6]; Doesn’t Sleep [20]; Extended Lifespan 1 [2]; Extra Arms 2 (Short, -50%; Weak, 1/2 ST, -25%) [5]; Flexibility [5]; Immunity to Poison [15]; Infravision [10]; Sharp Claws [5]; Sharp Teeth [1].
Elemental Resistance (A,C,E,F): DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Acid, Cold, Electricity, Fire, -25%; Tough Skin, -40%) [17].
Spell-Like Abilities (Alternative Abilities) [45]:
Blackout 1 [36];
Faerie Fire [30/5=6];
Light 1 [11/5=3] – see GURPS Thaumatology: Sorcery, page 19.
Disadvantages: Appearance (Hideous ) [-16]; Bully (12) [-10]; Callous [-5]; Sadism (12) [-15]; Social Stigma (Monster) [-15].
Creature Type: Outsider.
Knowing Your Own Strength [161] |
Typical Stats
ST: |
18 (KYOS: 16) |
HP: |
18 (KYOS: 16) |
Speed: |
5.25 |
DX: |
10 |
Will: |
11 |
Move: |
5 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
10 (unarmed) |
DR: |
2* (tough skin), 5 (vs. acid, cold,
electricity, and fire) |
Sharp Claws (Short Arms) (14): thrust 1d-2 cutting (KYOS: 1d-4 cutting), Reach C. Effective ST 9 (KYOS: 8). Subtract one yard from the reach of any melee weapon wielded by these arms.
Sharp Teeth (14): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.
Spell-Like Abilities (Alternative Abilities):
Blackout 1 (12);
Faerie Fire (11);
Light 1 (11) – see GURPS Thaumatology: Sorcery, page 19.
Traits: Appearance (Hideous); Bully (12); Callous; Doesn’t Sleep; Extended Lifespan 1; Extra Arms 2 (Short; Weak, 1/2 ST); Flexibility; Fur; Immunity to Poison; Infravision; Sadism (12); Social Stigma (Monster).
Skills: Brawling-14; Innate Attack (Gaze)-12; Intimidation-14; Religious Ritual (Lolth)-14; Stealth-14; Theology (Lolth)-14; Wrestling-14.
Creature Type: Outsider.
Notes: Weight 350 lbs.
Extaminaar [Champions of Ruin, page 11]
Advantages: Animal Empathy (Magical, -10%; Specialized, Snakes, -60%) [2]; Flexible [5]; Infravision [10]; Resistant to Poison (+3) [5]; Speak with Animals (Magical, -10%; Specialized, Snakes, -60%) [8].
Skinny: Skinny [-5].
Creature Type: Humanoid.
Typical Stats
ST: |
9 |
HP: |
9 |
Speed: |
5.25 |
DX: |
11 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 |
DR: |
- |
Traits: Animal Empathy (Magical; Specialized, Snakes); Flexible; Infravision; Resistant to Poison (+3); Skinny; Speak with Animals (Magical; Specialized, Snakes).
Skills: Knife-14; Stealth-14.
Creature Type: Humanoid.
Krinth [Anauroch, page 150]
Secondary Characteristic Modifiers: Will+1 [5].
Advantages: Fearlessness 1 [2]; Infravision [10]; Resistant to Shadow/Darkness Spells (+3) [1].
Creature Type: Humanoid.
Typical Stats
ST: |
12 |
HP: |
12 |
Speed: |
5.5 |
DX: |
11 |
Will: |
11 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9U |
DR: |
- |
Glaive thrust (12): thrust 1d+1 impaling (KYOS: 2d-1 impaling), Reach 1-3*.
Traits: Bad Temper (12); Fearlessness 1; Infravision; No Sense of Humor; Resistant to Shadow/Darkness Spells (+3).
Skills: Polearm-12; Stealth-12.
Creature Type: Humanoid.
Living Zombie [Champions of Ruin, page 128]
Applicable to: Any corporeal non-undead creature with a skeletal system.
Attribute Modifiers: IQ-6 [-120].
Advantages: High Pain Threshold [10]; Indomitable [15]; Single-Minded [5]; Unfazeable [15].
Disadvantages: Automaton [-85]; Cannot Learn [-30]; Cannot Speak [-15]; Reprogrammable [-10]; Slow Healing 1 [-5].
Features: Potential Form (Original creature).
Living Zombie Moon
Elf Warrior [Champions of Ruin, page
128]
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
5.25 |
DX: |
11 |
Will: |
4 |
Move: |
5 |
IQ: |
4 |
Per: |
11 |
|
|
HT: |
10 |
FP: |
10 |
SM |
+0 |
Dodge: |
10 |
Parry: Block: |
11 11 |
DR: |
2* (torso; -1 vs impaling) |
Regular Bow (12): thrust 1d-1 impaling, Acc 2, x15/x20 (150/200), RoF 1, Shots 1(2).
Traits: Automaton; Cannot Learn; Cannot Speak; Combat Reflexes; Early Maturation 2.5; Extended Lifespan 3; High Pain Threshold; Indomitable; Night Vision 5; Potential Form (Original creature); Reprogrammable; Single-Minded; Slow Healing 1; Unfazeable.
Skills: Bow-12; Broadsword-12; Shield-12; Stealth-12; Survival (Woodlands)-10.
Gear: Medium Leather Armor (torso); Light Small Shield (DB 1).
Creature Type: Humanoid (Elf).
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