Tuesday, 25 May 2021

Racial Templates/NPCs: Northfolk of Dominions

Racial Templates/NPCs: Northfolk of Dominions

Just some more racial templates from the northern lands of Dominions.

 

Van
 
57 points
Attribute Modifiers: ST+1 [10]; DX+1 [20].
Secondary Characteristic Modifiers: Will+1 [5].
Advantages: Extended Lifespan 1 [2]; Magic Resistance 2 (Improved, +150%) [10].
    Glamour: Obscure 4 (Vision; Costs Fatigue, 1 FP, -5%; Defensive, +50%; Magical, -10%; Shuts down on a successful hit, -20%) [10].
Creature Type: Humanoid.
 
Typical Stats - Huskarl

ST:

11

HP:

11

Speed:

5.25

DX:

11

Will:

11

Move:

4

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

+0

Dodge:

9

Parry:

Block:

12

12

DR:

See gear

    Axe (11): swing 2d-1 cutting, Reach 1.
    Javelin throw (11): thrust 1d impaling, Acc 3, x1.5/x2.5 (16/19).
    Javelin thrust (6): thrust 1d imp, Reach 1.
    Glamour: A van can create illusory doubles of him. This reaches to a two-yard radius around the van. With care, he can include a few friends as well. Subtract 4 from any attempts to see anything in this area using vision; there is no resistance roll. The boundaries of the area, however, are detected at +4. Even if someone does manage to see the van, subtract 4 from any attack roll against him that relies on vision to hit. The van himself can see perfectly while using this ability. He activates this ability by taking a Concentrate maneuver. Each activation lasts for 1 minute. However, if the van is attacked and successfully hit (the hit does not have to deal injury), this ability turns off.
 
    Traits: Extended Lifespan 1; Magic Resistance 2 (Improved).
    Skills: Axe/Mace-11; Shield-12; Thrown Weapon (Spear)-11.
    Gear: Light Scale (DR 3 - torso), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Humanoid.
 
Vaetti
 
7 points
Attribute Modifiers: ST-3 [-30].
Secondary Characteristic Modifiers: SM-2.
Advantages: Extended Lifespan 1 [2]; Magic Resistance 1 (Improved, +150%) [5]; Silence 1 [5]; Striking ST 2 [10]; Temperature Tolerance 2 (Cold) [2].
    Cold Resistance: DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [13].
Creature Type: Humanoid (Goblinoid).
 

Knowing Your Own Strength [-1]
Replace Striking ST 2 [10] with Striking ST 2 [2]

 
Typical Stats

ST:

7

HP:

7

Speed:

5.25

DX:

10

Will:

10

Move:

4

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

-2

Dodge:

9

Parry:

Block:

10

10

DR:

See gear, 5 (vs. cold)

    SM-2 Spear (10): thrust 1d-1 impaling (KYOS: 1d-2 impaling), Reach 1.
 
    Traits: Extended Lifespan 1; Magic Resistance 1 (Improved); Silence 1; Striking ST 2; Temperature Tolerance 2 (Cold).
    Skills: Shield-10; Spear-10; Stealth-12.
    Gear: Light Layered Leather (DR 2* - torso, arms, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Layered Leather Pot Helm (DR 2* – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Humanoid (Goblinoid).
 
Rimvaetti
 
70 points
Attribute Modifiers: ST-3 [-30].
Secondary Characteristic Modifiers: SM-2.
Advantages: Extended Lifespan 1 [2]; Magic Resistance 1 (Improved, +150%) [5]; Silence 1 [5]; Striking ST 2 [10]; Temperature Tolerance 2 (Cold) [2]; Terrain Adaptation (Snow) [5].
    Cold Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Cold Effects [10].
    Chill Aura [11]: Fatigue Attack 1 point (Always On, -20%; Aura, +80%; Freezing, +20%; Melee Attack, Reach C, -30%) [6] + Temperature Control 2 (Always On, -20%; Area Effect, 4 yards, +50%; Cold, -50%; Emanation, -20%; Magical, -10%) [5].
Creature Type: Humanoid (Cold, Goblinoid).
 

Knowing Your Own Strength [62]
Replace Striking ST 2 [10] with Striking ST 2 [2]

 
Typical Stats

ST:

7

HP:

7

Speed:

5.25

DX:

10

Will:

10

Move:

4

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

-2

Dodge:

9

Parry:

Block:

10

10

DR:

See gear, 20 (vs. cold)

    SM-2 Spear (10): thrust 1d-1 impaling (KYOS: 1d-2 impaling), Reach 1.
    Chill Aura: The rimvaetti always emits cold. Anything that touches the rimvaetti takes 1 point of fatigue damage from cold (treat FP lost to this attack identically to FP lost to the cold for all purposes, notably recovery (see Cold, p. B430)). The temperature changes at a rate of 4° per second up to a minimum of 40° below the ambient temperature in a four-yard radius around the rimvaetti. This ambient temperature decrease never does damage directly.
 
    Traits: Extended Lifespan 1; Immunity to Noxious Cold Effects; Magic Resistance 1 (Improved); Silence 1; Striking ST 2; Temperature Tolerance 2 (Cold); Terrain Adaptation (Snow) [5].
    Skills: Shield-10; Spear-10; Stealth-12.
    Gear: Light Layered Leather (DR 2* - torso, arms, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Layered Leather Pot Helm (DR 2* – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Humanoid (Cold, Goblinoid).
 
Chud
 
63 points
Attribute Modifiers: ST+3 [30]; HT+1 [10].
Secondary Characteristic Modifiers: Will+1 [5].
Advantages: Magic Resistance 1 (Improved, +150%) [5].
Cold Resistance: DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [13].
Creature Type: Humanoid.
 
Typical Stats

ST:

13

HP:

13

Speed:

5.25

DX:

10

Will:

11

Move:

5

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

+0

Dodge:

10

Parry:

Block:

12

12

DR:

See gear, 5 (vs. cold)

    Axe (11): swing 2d+1 cutting, Reach 1.
    Javelin throw (11): thrust 1d+1 impaling (KYOS: 1d+2 impaling), Acc 3, x1.5/x2.5 (19/32).
    Javelin thrust (6): thrust 1d+1 impaling (KYOS: 1d+2 impaling), Reach 1.
 
    Traits: Magic Resistance 1 (Improved).
    Skills: Axe/Mace-11; Shield-12; Thrown Weapon (Spear)-11.
    Gear: Light Scale (DR 3 - torso), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Humanoid.



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