Monday 19 April 2021

Monsters/NPCs: Azurins

Monsters/NPCs: Azurins

Azurins are incarnum-infused humans. If I recall things correctly, I've already converted their racial template that consists of two traits - Short Lifespan 1 [-10] and Regeneration (Slow) [10].


Azurin Warrior [Magic of Incarnum, page 170]

Typical Stats

ST:

14

HP:

14

Speed:

6

DX:

12

Will:

10

Move:

6

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM

+0

Dodge:

12

Parry:

Block:

12

11

DR:

3* (torso and limbs; -1 vs impaling)

    Longsword swing (14): swing 2d+1 cutting, Reach 1.
    Longsword thrust (14): swing 1d+2 impaling (KYOS: 2d impaling), Reach 1-2.
    Crossbow (12): thrust 2d impaling (KYOS: 2d+2 impaling), Acc 4, x20/x25 (280/350), RoF 1, Shots 1(4).

    Traits: Cerulean Reflexes; Cobalt Power; Combat Reflexes; ER 3 (Incarnum); Regeneration (Slow); Short Lifespan 1.
    Skills: Broadsword-14; Crossbow-12; Shield-12.
    Gear: Light Mail Armor (torso, limbs), Medium Light Shield (DB 2; DR/HP 2/16; Cover DR 6).
    Creature Type: Humanoid (Human).

Azurin Cleric [Magic of Incarnum, page 170]

Typical Stats

ST:

12

HP:

14

Speed:

5.25

DX:

10

Will:

12

Move:

5

IQ:

12

Per:

10

 

 

HT:

11

FP:

11

SM

+0

Dodge:

8

Parry:

9U

DR:

3 (torso)

    Morningstar swing (12): swing 2d+1 crushing, Reach 1. Attempts to parry flails are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block such weapons are at -2.
    Crossbow (12): thrust 2d-1 impaling (KYOS: 2d impaling), Acc 4, x20/x25 (240/300), RoF 1, Shots 1(4).
    Typical Clerical Spells Known/Improvised:
    Loyalty (12);
    Might 1 (12).


    Traits: Azure Turning; Clerical Empowerment 3 (Hextor); Clerical Talent 2; ER 3 (Incarnum); Regeneration (Slow); Sense of Duty (Coreligionists); Short Lifespan 1.
    Skills: Crossbow-12; Flail-12; Innate Attack (Gaze)-12; Religious Ritual (Hextor)-13; Shield-12; Theology (Hextor)-13.
    Spells: Loyalty-12; Might-12.
    Gear: Light Plate Armor (torso).
    Creature Type: Humanoid (Human).

Azurin Soulborn [Magic of Incarnum, page 171]

Typical Stats

ST:

14

HP:

14

Speed:

6

DX:

12

Will:

10

Move:

7

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM

+0

Dodge:

10

Parry:

11

DR:

3 (torso)

    Dueling Glaive swing (14): swing 2d+2 cutting, Reach 1-2*. Unbalanced parry.
    Dueling Glaive thrust (14): swing 2d-1 impaling (KYOS: 2d+1 impaling), Reach 1-2*.

    Traits: Cerulean Will; Combat Reflexes; ER 3 (Incarnum); Regeneration (Slow); Short Lifespan 1; Smite Opposition; Vow (Hunt a given foe until you kill him).
    Soulmelds: Thunderstep Boots.
    Skills: Expert Skill (Incarnum)-12; Polearm-14.
    Gear: Light Plate Armor (torso), Medium Light Shield (DB 2; DR/HP 2/16; Cover DR 6).
    Creature Type: Humanoid (Human).


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