Monster: Mnemor
Mnemors are psychic devils that are quite forgettable. I do not understand how Paizo authors decide on which abilities will be magical and which abilities will be psychic. Seems random to me.
Mnemor [Occult Bestiary, page 21]
Attribute Modifiers: ST+4 [40]; DX+2 [40]; IQ+2 [40].
Advantages: DR 1 (Tough Skin, -40%) [3]; Dark Vision [25]; Doesn’t Eat or Drink [10]; Eidetic Memory [5]; Immunity to Poison [15]; Magic Resistance 1 (Improved, +150%) [5]; Telesend (Magical, -10%; Universal, +50%) [42]; Unaging [15].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Easily Forgotten: Obscure 5 (Memory; Defensive, +50%; Magical, -10%; No Area of Effect, -50%; Stealthy, +100%) [19].
Spell-Like Abilities (Alternative Abilities) [95]:
Detect Magic [7/5=2] – see GURPS Thaumatology: Sorcery, page 19;
Mind-Reading [26/5=6];
Personal Invisibility [68/5=14];
Suggestion [73].
Psychic Spell-Like Abilities (Alternative Abilities) [72]:
Calm Emotions [23/5=5];
Confuse Memory [38/5=8];
Confusion 1 [36/5=8];
Deja Vu [28/5=6];
False Memory [10/5=2];
Permanent Forgetfulness [43].
Disadvantages: Appearance (Ugly) [-8]; Callous [-5]; Selfish (12) [-5]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Axiomatic Touch [1]; Unholy Touch [1].
Creature Type: Outsider (Evil, Lawful). Typical Stats
ST: |
14 |
HP: |
14 |
Speed: |
5.5 |
DX: |
12 |
Will: |
12 |
Move: |
5 |
IQ: |
12 |
Per: |
12 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
9 (unarmed) |
DR: |
1* (tough skin), 20 (vs. fire) |
Easily Forgotten: The mnemor is hard to remember. Others have -5 to rolls made to recall meeting them.
Spell-Like Abilities (Alternative Abilities):
Detect Magic (12) – see GURPS Thaumatology: Sorcery, page 19;
Mind-Reading (12);
Personal Invisibility;
Suggestion (12).
Psychic Spell-Like Abilities (Alternative Abilities):
Calm Emotions (12);
Confuse Memory (12);
Confusion 1 (12);
Deja Vu (12);
False Memory (12);
Permanent Forgetfulness (12).
Traits: Appearance (Ugly); Axiomatic Touch; Callous; Dark Vision; Doesn’t Eat or Drink; Eidetic Memory; Immunity to Poison; Immunity to Noxious Fire Effects; Magic Resistance 1 (Improved); Selfish (12); Social Stigma (Monster); Telesend (Magical; Universal); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2).
Skills: Brainwashing-16; Innate Attack (Gaze)-12; Intimidation-14.
Creature Type: Outsider (Evil, Lawful).
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