Monsters: Faerun Monsters
Tressym [Lost Empires of Faerun, page 191]
Attribute Modifiers: ST-6 [-60]; DX+4 (No Fine Manipulators, -40%) [48].
Secondary Characteristic Modifiers: SM-3; Will+1 [5]; Per+2 [10]; Basic Move +4 [20].
Advantages: Catfall [10]; Combat Reflexes [15]; Discriminatory Smell [15]; Extra Legs (Four Legs) [5]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; Immunity to Poison [15]; Night Vision 5 [5]; Perfect Balance [15]; Sharp Claws [5]; Sharp Teeth [1].
Disadvantages: Bestial [-10]; Cannot Speak [-15]; Horizontal [-10]; Laziness [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Short Lifespan 2 [-20].
Perks: Fur [1].
Features: Born Biter 1.
Creature Type: Magical Beast.
Typical Stats
ST: |
4 |
HP: |
4 |
Speed: |
6 |
DX: |
14 |
Will: |
11 |
Move: |
10 ground, 12 air |
IQ: |
10 |
Per: |
12 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-3 |
Dodge: |
10 |
Parry: |
N/A |
DR: |
0 |
Sharp Claws (16): thrust 1d-5 cutting (KYOS: 1d-8 cutting), Reach C.
Traits: Born Biter 1; Cannot Speak; Catfall; Combat Reflexes; Discriminatory Smell; Extra Legs (Four Legs); Flight (Cannot Hover; Winged); Fur; Horizontal; Immunity to Poison; Laziness; Night Vision 5; No Fine Manipulators; Perfect Balance; Restricted Diet (Carnivore); Short Lifespan 2.
Skills: Aerobatics-14; Brawling-16; Climbing-14; Jumping-14; Stealth-14.
Creature Type: Magical Beast.
Two-Headed Adder [Forgotten Realm Campaign Setting, page 310]
Attribute Modifiers: ST-6 [-60]; DX+3 (No Fine Manipulators, -40%) [36]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2; Will+8 [40]; Per+8 [40]; Basic Move -2 [-10].
Advantages: Amphibious [10]; Discriminatory Smell [15]; Double-Jointed [15]; Extra Head 1 [15]; Fangs [2]; Infravision [10]; Super Climbing 1 [3].
Poison: Toxic Attack 1d (Follow-Up, Fangs, +0%; Resistible, HT-4, -10%) [4].
Disadvantages: Cold-Blooded (50°) [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Wild Animal [-30].
Perks: Scales [1].
Features: No Legs (Slithers).
Creature Type: Animal.
Typical Stats
ST: |
4 |
HP: |
4 |
Speed: |
6 |
DX: |
13 |
Will: |
10 |
Move: |
4 ground, 4 water |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
-2 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
- |
Traits: Amphibious; Discriminatory Smell; Double-Jointed; Extra Head 1; Infravision; No Legs (Slithers); No Manipulators; Restricted Diet (Carnivore); Scales; Super Climbing 1; Wild Animal.
Skills: Brawling-15; Stealth-13.
Creature Type: Animal.
Winged Viper [Forgotten Realm Campaign Setting, page 310]
Attribute Modifiers: DX+3 (No Fine Manipulators, -40%) [36]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: Will+8 [40]; Per+8 [40]; Basic Move -2 [-10].
Advantages: Discriminatory Smell [15]; Double-Jointed [15]; Fangs [2]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; Infravision [10].
Poison: Toxic Attack 1d (Follow-Up, Fangs, +0%; Resistible, HT-5, -5%) [4].
Disadvantages: Cold-Blooded (50°) [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Wild Animal [-30].
Perks: Scales [1].
Features: No Legs (Slithers).
Creature Type: Animal.
Typical Stats
ST: |
10 |
HP: |
10 |
Speed: |
6 |
DX: |
13 |
Will: |
10 |
Move: |
4 ground, 12 air |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
9 |
Parry: |
N/A |
DR: |
- |
Traits: Discriminatory Smell; Double-Jointed; Flight (Cannot Hover; Winged); Infravision; No Legs (Slithers); No Manipulators; Restricted Diet (Carnivore); Scales; Wild Animal.
Skills: Brawling-15; Stealth-13.
Creature Type: Animal.
Surface Rothe [Forgotten Realm Campaign Setting, page
315]
Attribute Modifiers: ST+17 (No Fine Manipulators, -40%; Size Modifier, -20%) [68]; DX-2 [-40]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+11 [55]; Per+7 [35]; Basic Move -1 [-5].
Advantages: DR 2 (Flexible, -20%) [8]; DR 5 (Partial, Skull, -70%) [8]; Discriminatory Smell [15]; Enhanced Move 1 (Ground) [20]; Extra Legs (Four Legs) [5]; Hooves [3]; Infravision [10]; Night Vision 5 [5]; Peripheral Vision [15]; Reduced Consumption 1 [2]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: Bad Temper (12) [-10]; Chummy [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Short Lifespan 1 [-10]; Weak Bite [-2]; Wild Animal [-30].
Perks: Fur [1].
Creature Type: Magical Beast.
Knowing Your Own Strength [91] |
Typical Stats
ST: |
27 |
HP: |
27 |
Speed: |
5 |
DX: |
8 |
Will: |
14 |
Move: |
4 ground |
IQ: |
3 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
N/A |
DR: |
2*, 7 (skull) |
Hooves (10): thrust 3d+2 crushing (KYOS: 6d crushing), Reach C-1.
Weak Bite (10): thrust 1d crushing (KYOS: 2d-1 crushing), Reach C.
Traits: Bad Temper (12); Chummy; Discriminatory Smell; Enhanced Move 1 (Ground); Extra Legs (Four Legs); Fur; Horizontal; Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 1; Restricted Diet (Herbivore); Short Lifespan 1; Temperature Tolerance 3 (Cold); Wild Animal.
Skills: Brawling-10; Intimidation-10; Survival (Plains)-11; Sumo Wrestling-10.
Creature Type: Magical Beast.
Ghost Rothe [Forgotten Realm Campaign Setting, page
315]
Attribute Modifiers: ST+20 (No Fine Manipulators, -40%; Size Modifier, -20%) [80]; DX-2 [-40]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+11 [55]; Per+7 [35]; Basic Move -1 [-5].
Advantages: DR 2 (Flexible, -20%) [8]; DR 5 (Partial, Skull, -70%) [8]; Discriminatory Smell [15]; Enhanced Move 1 (Ground) [20]; Extra Legs (Four Legs) [5]; Hooves [3]; Infravision [10]; Night Vision 5 [5]; Peripheral Vision [15]; Reduced Consumption 1 [2]; Silence 4 (Magical, -10%) [18]; Super Jump 1 (Costs Fatigue, 1 FP, -5%; Magical, -10%) [9]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: Bad Temper (12) [-10]; Chummy [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Short Lifespan 1 [-10]; Weak Bite [-2]; Wild Animal [-30].
Perks: Fur [1]; Limited Camouflage (Snow) [1].
Creature Type: Magical Beast.
Knowing Your Own Strength [149] |
Typical Stats
ST: |
30 |
HP: |
30 |
Speed: |
5 |
DX: |
8 |
Will: |
14 |
Move: |
4 ground |
IQ: |
3 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
N/A |
DR: |
2*, 7 (skull) |
Hooves (10): thrust 4d-1 crushing (KYOS: 7d-1 crushing), Reach C-1.
Weak Bite (10): thrust 1d+1 crushing (KYOS: 2d+2 crushing), Reach C.
Traits: Bad Temper (12); Chummy; Discriminatory Smell; Enhanced Move 1 (Ground); Extra Legs (Four Legs); Fur; Horizontal; Limited Camouflage (Snow); Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 1; Restricted Diet (Herbivore); Silence 4 (Magical); Short Lifespan 1; Super Jump 1 (Costs Fatigue, 1 FP; Magical); Temperature Tolerance 3 (Cold); Wild Animal.
Skills: Brawling-10; Intimidation-10; Survival (Plains)-11; Sumo Wrestling-10.
Creature Type: Magical Beast.
Deep Rothe [Forgotten Realm Campaign Setting, page
315]
Attribute Modifiers: ST+10 (No Fine Manipulators, -40%; Size Modifier, -10%) [50]; DX-2 [-40]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Will+11 [55]; Per+7 [35]; Basic Move -1 [-5].
Advantages: DR 2 (Flexible, -20%) [8]; DR 5 (Partial, Skull, -70%) [8]; Discriminatory Smell [15]; Enhanced Move 1 (Ground) [20]; Extra Legs (Four Legs) [5]; Hooves [3]; Immunity to Mold and Fungus [10]; Infravision [10]; Night Vision 5 [5]; Peripheral Vision [15]; Reduced Consumption 1 [2]; Signals (Blinker; Magical, -10%) [14]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: Bad Temper (12) [-10]; Chummy [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Short Lifespan 1 [-10]; Weak Bite [-2]; Wild Animal [-30].
Perks: Fur [1].
Creature Type: Magical Beast.
Knowing Your Own Strength [45] |
Typical Stats
ST: |
20 |
HP: |
20 |
Speed: |
5 |
DX: |
8 |
Will: |
14 |
Move: |
4 ground |
IQ: |
3 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
N/A |
DR: |
2*, 7 (skull) |
Hooves (10): thrust 2d+1 crushing (KYOS: 4d-1 crushing), Reach C-1.
Weak Bite (10): thrust 1d-2 crushing (KYOS: 1d crushing), Reach C.
Traits: Bad Temper (12); Chummy; Discriminatory Smell; Enhanced Move 1 (Ground); Extra Legs (Four Legs); Fur; Horizontal; Immunity to Mold and Fungus; Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 1; Restricted Diet (Herbivore); Short Lifespan 1; Signals (Blinker; Magical); Temperature Tolerance 3 (Cold); Wild Animal.
Skills: Brawling-10; Intimidation-10; Survival (Underdark)-11; Sumo Wrestling-10.
Creature Type: Magical Beast.
POISONS
Two-Headed Adder VenomThis poison is extracted from a two-headed adder. A living victim must make an immediate HT-4 roll or suffer 1d toxic damage.
Form: Follow-Up Poison.
Cost: $90 (singular); $35 (5-batched).
Recipe: $9; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d (Follow-Up Poison, -20%; Resistible, HT-4, -10%) [3].
Winged Viper Venom
This poison is extracted from a winged viper. A living victim must make an immediate HT-5 roll or suffer 1d toxic damage.
Form: Follow-Up Poison.
Cost: $90 (singular); $35 (5-batched).
Recipe: $9; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d (Follow-Up Poison, -20%; Resistible, HT-5, -10%) [3].
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