Wednesday 28 April 2021

Monster: Harvester Devil (Falxugon)

Monster: Harvester Devil (Falxugon)

One thing that I've noticed about Fiendish Codex II is that most of the new devils are overloaded with special abilities. I really like the falxugon, I even used it in one of my games once, to the great dismay of the players/PCs.


Harvester Devil (Falxugon) [Fiendish Codex II: Tyrants of the Nine Hells, page 117]

437 points
Attribute Modifiers: ST+2 [20]; DX+2 [40]; IQ+2 [40].
Advantages: DR 1 (Tough Skin, -40%) [3]; Dark Vision [25]; Doesn’t Eat or Drink [10]; Immunity to Poison [15]; Magic Resistance 1 (Improved, +150%) [5]; Telesend (Magical, -10%; Universal, +50%) [42]; Unaging [15].
    Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
    Alignment Mask: Obscure 10 (Detect Evil; Always On, -50%; Defensive, +50%; Magical, -10%; No Area of Effect, -50%; Stealthy, +100%) [28].
    Infernal Debt: Affliction 1 (Will; Accessibility, Only sapient beings, -10%; Attribute Penalty, -2 to DX, IQ, HT, +50%; Cosmic, Immune to Dispel Magic, +50%; Disadvantage, Laziness, +10%; Extended Duration, x1,000, +120%; Fixed Duration, +0%; Follow-Up, Dagger, +0%; Magical, -10%; Terminal Condition, Striking a good-aligned creature, -10%) [30].
    Refuge of the Damned: Affliction 1 (Will; Accessibility, Only on non-outsiders, -5%; Always On, -10%; Area Effect, 8 yards, +150%; Aura, +80%; Based on Will, +20%; Cosmic, +50%; Disadvantage, Pacifism (Self-Defense Only), Only against the falxugon, +10%; Malediction 1, +100%; Melee Attack, Reach C, -30%; Nuisance Effect, Stops if the falxugon attacks, -5%; Reduced Duration, 1/60, Only when the target leaves the area, -30%) [43].
    Spell-Like Abilities (Alternative Abilities) [94]:
    Lesser Polymorph [20/5=4];
    Teleport [90].
Disadvantages: Callous [-5]; Selfish (12) [-5]; Social Stigma (Monster) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Axiomatic Touch [1]; Unholy Touch [1].
Creature Type: Outsider (Baatezu, Evil, Lawful).

Typical Stats

ST:

12

HP:

12

Speed:

5.5

DX:

12

Will:

12

Move:

5

IQ:

12

Per:

12

 

 

HT:

10

FP:

10

SM:

+0

Dodge:

8

Parry:

9

DR:

1* (tough skin), 20 (vs. fire)

    Dagger (14): thrust 1d-2 impaling (KYOS: 1d-1 impaling), Reach C.
    Punch (12): thrust 1d-2 crushing (KYOS: 1d-1 crushing), Reach C.
    Alignment Mask: The falxugon is nearly impossible to detect with Sense Evil, Detect Evil, or similar abilities regardless of the magic system and power source. Reduce the diviner’s effective margin of success by 10 for these purposes – so a spell that succeeded by 0-9 completely fails to find the falxugon as evil, while one that succeeded by 10+ provides less information than normal and is at a huge disadvantage if it’s resisted.
    Infernal Debt: A harvester devil’s ichor-soaked dagger places a powerful curse upon those struck by it. When struck by this weapon, a sapient target must make a successful Will roll or take a -2 penalty to DX, IQ, and HT, as feelings of fatigue and sloth overcome him (the target also gains the Laziness disadvantage (p. B142)). This penalty lasts for 24 hours or until the target willingly strikes a good-aligned creature. This attack must deal its full normal damage, though the victim can opt to make an unarmed strike or other similarly ineffectual blow. In any case, he cannot opt to deal less damage than normal. The victim feels a strange urge to strike eligible targets to break the curse, and he can feel soothing relief waiting for him if he only gives in to the malevolent whispers that echo in his mind. A Remove Curse spell rids a victim of the penalties, as well as the urge to do a companion harm, but Dispel Magic cannot do so.
    Refuge of the Damned (12): Through a bizarre clause in the Pact Primeval, harvester devils are warded to prevent attacks by all nonoutsiders, at least until they strike first. Any creature within 8 yards of a falxugon must roll a Quick Contest of Will with the falxugon every second. If the creature fails, it can only attack the falxugon in self-defense until it leaves the area and for margin of failure seconds after leaving it. Outsiders are unaffected by this ability. If a harvester devil attacks any opponent, this ability ceases to function for 1 minute. This is not a magical ability, but a cosmic ability the cannot be disabled or neutralized. This ability is always active, even when the falxugon is asleep or unconscious.
    Spell-Like Abilities (Alternative Abilities):
    Lesser Polymorph;
    Teleport (12).


    Traits: Axiomatic Touch; Callous; Dark Vision; Doesn’t Eat or Drink; Immunity to Poison; Immunity to Noxious Fire Effects; Magic Resistance 1 (Improved); Selfish (12); Social Stigma (Monster); Telesend (Magical; Universal); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2).
    Skills: Acting-14; Diplomacy-14; Fast-Talk-14; Intimidation-14; Knife-14; Stealth-14.
    Creature Type: Outsider (Baatezu, Evil, Lawful).

No comments:

Post a Comment