Monsters: Unicorns
Unicorns are sentient, good-natured horned horses with some innate protection against evil. The celestial charger variant is a unicorn with the celestial creature lens applied to it. In the Monster Manual it also has cleric levels, but clerical magic in my setting is not very compatible with the unicorns, because they must be able to manipulate their patron deity's holy symbol.
Attribute Modifiers: ST+12 (No Fine Manipulators, -40%; Size Modifier, -10%) [60]; DX+3 (No Fine Manipulators, -40%) [36]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Basic Move+3 [15].
Advantages: Acute Hearing 2 [4]; Animal Empathy [5]; DR 1 (Tough Skin, -40%) [3]; Discriminating Smell [15]; Enhanced Move 1 (Ground) [20]; Extended Lifespan 5 [10]; Extra Legs (Four Legs) [5]; Hooves [3]; Immunity to Mind Control [30]; Immunity to Poison [10]; Infravision [10]; Magic Resistance 3 (Improved, +150%; Limited, Spells cast by unholy beings, -50%; Magical, -10%) [12]; Night Vision 6 [6]; Peripheral Vision [15].
Horn: Natural Weapon (Impaling) [8].
Disadvantages: Horizontal [-10]; Loner (12) [-5]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Weak Bite [-2].
Perks: Fur [1]; Holy Touch [1].
Features: Early Maturation 5.
Notes: Size 3 hexes; Weight 1,500 lbs.
Creature Type: Magical Beast.
Hooves (15): thrust 3d-1 crushing (KYOS: 4d+1 crushing), Reach C-1.
Weak Bite (15): thrust 2d-1 crushing (KYOS: 2d crushing), Reach C.
Horn (15): thrust 3d-1 impaling (KYOS: 4d+1 impaling), Reach C-1.
Traits: Animal Empathy; Combat Reflexes; Discriminating Smell; Early Maturation 5; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Legs (Four Legs); Fur; Holy Touch; Immunity to Mind Control; Immunity to Poison; Infravision; Loner (12); Magic Resistance 3 (Improved; Limited, Spells cast by unholy beings; Magical); Night Vision 6; No Fine Manipulators; Peripheral Vision; Restricted Diet (Herbivore).
Skills: Brawling-15; Mount-15.
Creature Type: Magical Beast.
Notes: Size 3 hexes; Weight 1,500 lbs.
Hooves (16): thrust 3d-1 crushing (KYOS: 4d+1 crushing), Reach C-1.
Weak Bite (16): thrust 2d-1 crushing (KYOS: 2d crushing), Reach C.
Horn (16): thrust 3d-1 impaling (KYOS: 4d+1 impaling), Reach C-1.
Traits: Animal Empathy; Combat Reflexes; Discriminating Smell; Early Maturation 5; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Legs (Four Legs); Fur; Holy Touch; Immunity to Mind Control; Immunity to Poison; Infravision; Loner (12); Magic Resistance 3 (Improved; Limited, Spells cast by unholy beings; Magical); Night Vision 6; No Fine Manipulators; Peripheral Vision; Restricted Diet (Herbivore).
Skills: Brawling-16; Mount-16.
Creature Type: Outsider (Good).
Notes: Size 3 hexes; Weight 1,500 lbs.
Unicorn [Monster Manual, page 249]
Attribute Modifiers: ST+12 (No Fine Manipulators, -40%; Size Modifier, -10%) [60]; DX+3 (No Fine Manipulators, -40%) [36]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Basic Move+3 [15].
Advantages: Acute Hearing 2 [4]; Animal Empathy [5]; DR 1 (Tough Skin, -40%) [3]; Discriminating Smell [15]; Enhanced Move 1 (Ground) [20]; Extended Lifespan 5 [10]; Extra Legs (Four Legs) [5]; Hooves [3]; Immunity to Mind Control [30]; Immunity to Poison [10]; Infravision [10]; Magic Resistance 3 (Improved, +150%; Limited, Spells cast by unholy beings, -50%; Magical, -10%) [12]; Night Vision 6 [6]; Peripheral Vision [15].
Horn: Natural Weapon (Impaling) [8].
Disadvantages: Horizontal [-10]; Loner (12) [-5]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Weak Bite [-2].
Perks: Fur [1]; Holy Touch [1].
Features: Early Maturation 5.
Notes: Size 3 hexes; Weight 1,500 lbs.
Creature Type: Magical Beast.
Knowing Your Own Strength [292] |
Typical Stats - Unicorn
ST: |
22 |
HP: |
22 |
Speed: |
6.25 |
DX: |
13 |
Will: |
10 |
Move: |
9 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
10 |
Parry: |
11 |
DR: |
1* (tough skin) |
Weak Bite (15): thrust 2d-1 crushing (KYOS: 2d crushing), Reach C.
Horn (15): thrust 3d-1 impaling (KYOS: 4d+1 impaling), Reach C-1.
Traits: Animal Empathy; Combat Reflexes; Discriminating Smell; Early Maturation 5; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Legs (Four Legs); Fur; Holy Touch; Immunity to Mind Control; Immunity to Poison; Infravision; Loner (12); Magic Resistance 3 (Improved; Limited, Spells cast by unholy beings; Magical); Night Vision 6; No Fine Manipulators; Peripheral Vision; Restricted Diet (Herbivore).
Skills: Brawling-15; Mount-15.
Creature Type: Magical Beast.
Notes: Size 3 hexes; Weight 1,500 lbs.
Typical Stats –
Celestial Charger
ST: |
22 |
HP: |
22 |
Speed: |
6.25 |
DX: |
13 |
Will: |
12 |
Move: |
9 |
IQ: |
12 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
10 |
Parry: |
11 |
DR: |
1* (tough skin), 2 (not vs. magic), 5 (vs.
acid, cold, fire) |
Weak Bite (16): thrust 2d-1 crushing (KYOS: 2d crushing), Reach C.
Horn (16): thrust 3d-1 impaling (KYOS: 4d+1 impaling), Reach C-1.
Traits: Animal Empathy; Combat Reflexes; Discriminating Smell; Early Maturation 5; Enhanced Move 1 (Ground); Extended Lifespan 5; Extra Legs (Four Legs); Fur; Holy Touch; Immunity to Mind Control; Immunity to Poison; Infravision; Loner (12); Magic Resistance 3 (Improved; Limited, Spells cast by unholy beings; Magical); Night Vision 6; No Fine Manipulators; Peripheral Vision; Restricted Diet (Herbivore).
Skills: Brawling-16; Mount-16.
Creature Type: Outsider (Good).
Notes: Size 3 hexes; Weight 1,500 lbs.
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