Wednesday, 28 August 2019

Monster: Treant

Monster: Treant

Treants are animated trees that can animate other trees. Not much else to say.

Treant [Monster Manual, page 244]

334 points
Attribute Modifiers: ST+30 (Size Modifier, -40%) [180]; DX-2 [-40]; HT+3 [30].
Secondary Characteristic Modifiers: SM+4; HP+10 (Size Modifier, -40%) [12]; Will+3 [15].
Advantages: Blunt Claws [3]; DR 3 [15]; Doesn’t Breathe (Oxygen Combustion, -50%) [10]; Doesn’t Eat or Drink (Food Only, -50%) [5]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (No Blood, Homogenous) [45]; Night Vision 5 [5].
Animate Trees [58]: 2 x Ally (Animated Trees; Built on 100%; Constantly; Delay, 5 seconds, -0%; Link, +10%; Magical, -10%; Minion, +0%; Requires trees within 60 yards, -5%; Summonable, +100%; Sympathy, Automatic Death, -50%) [29].
Disadvantages: Bad Grip 2 [-10]; Dependency (Sunlight; Weekly) [-10]; Ham-Fisted 1 [-5]; Numb [-20]; Vulnerability (Fire, x2) [-10].
Perks: Limited Camouflage (Tree) [1].
Creature Type: Plant.
Notes: Weight 4,500 lbs.

Knowing Your Own Strength [366]
Replace ST+30 (No Fine Manipulators, -40%; Size Modifier, -40%) [180] with ST+18 [180]
Replace HP+10 (Size Modifier, -40%) [12] with HP+22 [44]

Typical Stats
ST:
40 (KYOS: 28)
HP:
50
Speed:
5.25
DX:
8
Will:
10
Move:
5
IQ:
10
Per:
10


HT:
13
FP:
13
SM:
+4
Dodge:
8
Parry:
8 (unarmed)
DR:
3
Branch Slam (10): 6d+1 crushing (KYOS: 7d+2 crushing), Reach C-3.
Animate Trees: A treant can animate trees within 60 yards feet at will, controlling up to two trees at a time. It takes 5 seconds for a normal tree to uproot itself. Thereafter it moves and fights as a treant in all respects (they are built at 100% of the treant’s point value), obeying the treant’s orders. If the treant is stunned, knocked out, mind-controlled, etc., the animated trees are similarly affected. The reverse is also true. Death of one party instantly kills the others.

                Traits: Bad Grip 2; Dependency (Sunlight; Weekly); Doesn’t Breathe (Oxygen Combustion); Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Limited Camouflage (Tree); Night Vision 5; Numb; Sense of Duty (Plants); Vulnerability (Fire, x2).
Skills: Brawling-10; Camouflage-12; Survival (Woodlands)-12.
Creature Type: Plant.
Notes: Weight 4,500 lbs.

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