Friday, 16 August 2019

Monster: Spectre

Monster: Spectre

The spectre is a type of a hateful incorporeal undead. They possess some thematic disadvantages that many other undead creatures lack, even when they seem appropriate, so I'm happy to finally use them.

Spectre [Monster Manual, page 232]

288 points
Attribute Modifiers: ST-2 [-20]; DX+2 [40]; IQ+1 [20].
Secondary Characteristic Modifiers: Basic Move+2 [10].
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Unaging [15].
                Chill Aura: Temperature Control 2 (Affects Substantial, +40%; Always On, -20%; Area Effect, 2 yards, +50%; Cold, -50%; Emanation, -20%; Magical, -10%) [9].
Energy Drain [64]: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, ST-1, DX-1, IQ-1, HT-1, +30%; Cumlative, +400%; Follow-Up, Natural Weapon, +0%; Magical, -10%) [56] + Natural Weapon (Toxic; Affects Substantial, +40%; Cannot Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%) [8].
Disadvantages: Dread (Sunlight) [-30]; Frightens Animals [-10]; Intolerance (Living) [-10]; Weakness (Sunlight; 1d/minute) [-60].
Creature Type: Undead.

Typical Stats
ST:
8
HP:
8
Speed:
5.5
DX:
12
Will:
11
Move:
7 air
IQ:
11
Per:
11


HT:
10
FP:
10
SM:
+0
Dodge:
8
Parry:
N/A
DR:
0
Punch (12): 1d-4 crushing (KYOS: 1d-5 crushing). Reach C. Only usable against insubstantial beings.
Energy Drain (12): thrust 1d-3 toxic (KYOS: 1d-4 toxic) + follow-up affliction (resisted by HT, cumulative -1 penalty to ST, DX, IQ, and HT for margin of failure minutes). Can be used both against substantial and insubstantial beings.
Chill Aura: The spectre always emits cold. The temperature changes at a rate of 4° per second up to a minimum of 40° below the ambient temperature in a two-yard radius around the spectre. This ability never does damage directly.

                Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance; Dread (Sunlight); Frightens Animals; High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On); Intolerance (Living); Unaging; Weakness (Sunlight; 1d/minute).
Skills: Stealth-12.
Creature Type: Undead.

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