Monster: Spectre
The spectre is a type of a hateful incorporeal undead. They possess some thematic disadvantages that many other undead creatures lack, even when they seem appropriate, so I'm happy to finally use them.
Spectre [Monster Manual, page 232]
231 points
Attribute Modifiers: ST-2 [-20]; DX+2 [40]; IQ+1 [20].
Secondary
Characteristic Modifiers: Basic Move +2 [10].
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Fatal Beating, -40%) [12]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%; Always On, -50%) [120]; Unaging [15].
Chill Aura: Temperature Control 2 (Affects
Substantial, +40%; Always On, -20%; Area Effect, 2 yards, +50%; Cold, -50%;
Emanation, -20%; Magical, -10%) [9].
Energy Drain
[64]: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, ST-1,
DX-1, IQ-1, HT-1, +30%; Cumlative, +400%; Follow-Up, Natural Weapon, +0%;
Magical, -10%) [56] + Natural Weapon (Toxic; Affects Substantial, +40%; Cannot
Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%)
[8].
Disadvantages: Dread (Religious Symbols; 5 yards) [-14]; Dread (Sunlight) [-30]; Frightens Animals [-10]; Intolerance (Living) [-10]; No Sense of Smell/Taste [-5]; Social Stigma (Dead) [-20]; Unnatural [-50]; Weakness (Sunlight; 1d/minute) [-60].
Features: Not Subject to Fatigue; Sterile.
Creature Type: Undead.
Typical Stats
ST:
|
8
|
HP:
|
8
|
Speed:
|
5.5
|
DX:
|
12
|
Will:
|
11
|
Move:
|
7 air
|
IQ:
|
11
|
Per:
|
11
|
||
HT:
|
10
|
FP:
|
10
|
SM:
|
+0
|
Dodge:
|
8
|
Parry:
|
9 (unarmed)
|
DR:
|
0
|
Punch (12): thrust 1d-4 crushing (KYOS: 1d-5 crushing), Reach C. Only usable against insubstantial
beings.
Energy Drain (12): thrust 1d-3 toxic (KYOS: 1d-4 toxic) + follow-up affliction (resisted
by HT, cumulative -1 penalty to ST, DX, IQ, and HT for margin of failure
minutes). Can be used both against substantial and insubstantial beings.
Chill Aura:
The spectre always emits cold. The temperature changes at a rate of 4° per
second up to a minimum of 40° below the ambient temperature in a two-yard
radius around the spectre. This ability never does damage directly.
Traits:
Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance (Fatal Beating); Dread (Religious Symbols; 5 yards); Dread (Sunlight); Frightens Animals; High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On); Intolerance (Living); No Sense of Smell/Taste; Social Stigma (Dead); Sterile; Unaging; Unnatural; Weakness (Sunlight; 1d/minute).
Skills: Stealth-12.
Creature Type: Undead.
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