Thursday 26 March 2020

Monster: Thoon Soldier

Monster: Thoon Soldier

This is the most common soldier employed by the mind flayers of Thoon. It's a construct that has five different combat modes, each announced loudly and clearly upon activation.


Thoon Soldier [Monster Manual V, page 113]

-36 points
Attribute Modifiers: ST+4 (No Fine Manipulators, -40%) [24]; DX+3 (No Fine Manipulators, -40%) [36]; IQ-10 [-200]; HT+1 [10].
Secondary Characteristic Modifiers: HP+8 [16]; Will+10 [50]; Per+10 [50].
Advantages: Dark Vision [25]; DR 4 [20]; DR 4 (Limited, Fire, -40%) [12]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Injury Tolerance (Unliving, No Blood) [25]; Sharp Claws [5]; Unaging [15]; Unfazeable [15]; Vacuum Support [5].
                Aspects (Alternative Abilities) [31]:
                Aspect of Bloody Slaughter: Extra Attack 1 (Costs Hit Points, 1 HP, -10%; Magical, -10%) [20].
                Aspect of the Fiery Sun [9/5=2]: Burning Attack 1d (Aura, +80%; Costs Hit Points, 1 HP, -10%; Link, +10%; Magical, -10%; Melee Attack, Reach C, -30%) [8] + Illumination (Link, +10%; Magical, -10%) [1].
Aspect of the Impervious Tower: DR 4 (Costs Hit Points, 1 HP, -10%; Magical, -10%) [16/5=4].
Aspect of the Ravenous Horde: Enhanced Move 1 (Grond; Costs Hit Points, 1 HP, -10%; Magical, -10%) [16/5=4].
Aspect of the Death Blossom: Controllable Disadvantage (Fragile (Explosive)) [1/5=1].
Disadvantages: Automaton [-85]; Cannot Learn [-30]; No Fine Manipulators [-30]; No Sense of Smell/Taste [-5]; Numb [-20]; Reprogrammable [-10]; Social Stigma (Valuable Property) [-10]; Unhealing (Total) [-30]; Unnatural [-50]; Wealth (Dead Broke) [-25].
Features: Not Subject to Fatigue; Sterile; Taboo Trait (Fixed IQ).
Creature Type: Construct.

Knowing Your Own Strength [-20]
Replace ST+4 (No Fine Manipulators, -40%) [24] with ST+4 [40]

Typical Stats
ST:
14
HP:
22
Speed:
6
DX:
13
Will:
10
Move:
6
IQ:
0
Per:
10


HT:
11
FP:
N/A
SM:
+0
Dodge:
9
Parry:
9 (unarmed)
DR:
4, 4 (vs. fire)
Axe-Hand (13): thrust 1d-1 cutting (KYOS: 1d+1 cutting), Reach C.
Aspects (Alternative Abilities):
                Aspect of Bloody Slaughter: A Thoon soldier can spend 1 HP to deliver an extra attack, as if it had Extra Attack 1. When adopting this aspect, a Thoon soldier says in Undercommon, “Slaughter for Thoon!” This deactivates all other aspects.
                Aspect of the Fiery Sun: A Thoon soldier can spend 1 HP to channel quintessence from its body, creating heat. Anything that touches the Thoon soldier when this aspect is adopted takes 1d burning damage. In addition, the Thoon soldier shines like a torch. When adopting this aspect, a Thoon soldier says in Undercommon, “All will burn for Thoon!” This deactivates all other aspects.
Aspect of the Impervious Tower: A Thoon soldier can spend 1 HP to extrude extra armor plates, increasing its DR by 4. When adopting this aspect, a Thoon soldier says in Undercommon, “Stand and fight! Thoon is Thoon!” This deactivates all other aspects.
Aspect of the Ravenous Horde: A Thoon soldier can spend 1 HP to reconfigure its legs, gaining Enhanced Move 1 on land. When adopting this aspect, a Thoon soldier says in Undercommon, “Walk with Thoon!” This deactivates all other aspects.
Aspect of the Death Blossom: A Thoon soldier has one final aspect that it can activate for free. While this aspect is active, any critical failure on the HT roll for a major wound makes the Thoon soldier explode! It also explodes if it reaches 0 HP. Treat this as a 6dx(HP/10) crushing explosion. The blast instantly reduces the Thoon soldier to -10xHP, regardless of the damage it inflicts. When adopting this aspect, a Thoon soldier says in Undercommon, “Death blooms in the name of Thoon! Thoon! Thoon!” This deactivates all other aspects.

                Traits: Automaton; Cannot Learn; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Injury Tolerance (Unliving, No Blood); No Fine Manipulators; No Sense of Smell/Taste; Numb; Reprogrammable; Social Stigma (Valuable Property); Sterile; Taboo Trait (Fixed IQ); Unaging; Unfazeable; Unhealing (Total); Unnatural; Vacuum Support; Wealth (Dead Broke).
Skills: Brawling-13.
Creature Type: Construct.


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