Tuesday, 24 March 2020

Lens/Monster: Thoon Thrall

Lens/Monster: Thoon Thrall

Thoon thralls are humanoids captured by the mind flayers of Thoon (usually via not-yet-statted Thoon infiltrators) and turned into sleeper agents. The sample statblock assumes a very normal human.

Thoon Thrall [Monster Manual V, page 111]

61 points
Applicable to: Any humanoid creature.
Attribute Modifiers: ST+2 [20]; DX+1 [20]; HT+1 [10].
Advantages: Alternate Form (Active Form; Active Change, +20%; Cardiac Stress, Every second, -50%; Magical, -10%; Once On, Stays On, +50%; Reduced Time 1, +20%) [20]; Infravision [10]; Telesend (Magical, -10%; Racial, -20%) [21].
Disadvantages: Slave Mentality [-40].
Creature Type: Monstrous Humanoid.
Notes: Active Form is the same template, but with Fragile (Enhanced Unnatural) [-100]; Fragile (Explosive) [-15]; Regeneration (Very Fast) [100].
  
Thoon Thrall [Monster Manual V, page 111]

Typical Stats
ST:
12
HP:
12
Speed:
5.5
DX:
11
Will:
10
Move:
5
IQ:
10
Per:
10


HT:
11
FP:
11
SM
+0
Dodge:
8
Parry:
8 (unarmed)
DR:
-
Punch (11): thrust 1d-2 crushing (KYOS: 1d-1 crushing), Reach C.
Active Form: Most of the time, the Thoon thrall is in his dormant form. However, he can take a Ready maneuver to start his transformation into the active form. Usually this is telepathically commanded by a Thoon infiltrator. The transformation takes 5 seconds, during which the Thoon thrall may move and act normally, but the active form’s effects do not work until the transformation is over. The thrall can resume his dormant form, but he rarely lives to do that.
In his active form, the Thoon thrall regenerates 1 HP per second, as his veins bulge out of the skin. However, every second he must roll against HT (14+ always fails). Failure means loss of 1d FP; critical failure that the Thoon thrall explodes. Treat this as a 6dx(HP/10) crushing explosion. The blast instantly reduces the thrall to -10xHP, regardless of the damage it inflicts. Note that if the thrall loses consciousness, he still continues to roll against HT every second. This explosion also triggers on any critical failure on the HT roll for a major wound or any failure on any HT roll to avoid death by 3+.

                Traits: Infravision; Slave Mentality; Telesend (Magical; Racial).
Creature Type: Monstrous Humanoid.

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