Treasure: Magic Shields
Now, let's convert all the yet unconverted magic shields from the Dungeon Master's Guide for D&D 3.5.
Absorbing Shield
Absorbing Shield – as an enchanted item (using
Sorcery, indestructible shields)
This
heavy medium shield (LT, page 116) is flat black and seems to absorb light.
Once every day, on command, it can disintegrate an object that it touches. This
can be a normal touch, a follow-up to a shield bash, or even can be activated
as a free action upon a successful block. The effects are as for Disintegrate (GURPS Thaumatology: Sorcery, p. 20).
Statistics: Affliction
1 (HT; Accessibility, Inanimate objects only, ‑10%; Attribute Penalty, HT‑5,
+50%; Cosmic, Object disintegrates if destroyed, +50%; Fixed Duration, +0%; Follow-Up,
This shield, +0%; Limited Use, 1/day, -40%; Magical, -10%; Malediction 1, +100%;
Negated Advantage, Reduced DR 10, +50%; No Signature, +20%; Reflexive, +40%; Requires
a command word, -10%; Secondary Destruction, +60%) [40]. Shield, x0.7; 28 EP.
TL3
Price: 2 x ($200 + 28 x $320) = $18,320.
Absorbing Shield – as an enchanted item (using
Sorcery, destructible shields)
This
heavy medium shield (LT, page 116) is flat black and seems to absorb light.
Once every day, on command, it can disintegrate an object that it touches. This
can be a normal touch, a follow-up to a shield bash, or even can be activated
as a free action upon a successful block. The effects are as for Disintegrate (GURPS Thaumatology: Sorcery, p. 20).
Statistics: Affliction
1 (HT; Accessibility, Inanimate objects only, ‑10%; Attribute Penalty, HT‑5,
+50%; Cosmic, Object disintegrates if destroyed, +50%; Fixed Duration, +0%; Follow-Up,
This shield, +0%; Limited Use, 1/day, -40%; Magical, -10%; Malediction 1, +100%;
Negated Advantage, Reduced DR 10, +50%; No Signature, +20%; Reflexive, +40%;
Requires a command word, -10%; Secondary Destruction, +60%) [40]. Medium
Shield, x0.4; 16 EP.
TL3
Price: 2 x ($100 + 16 x $320) = $10,440.
Heater Shield of
Ghost Touch
Heater Shield of Ghost Touch – as an enchanted item
(using Sorcery, indestructible shields)
This
heater shield (LT, page 116) affects ghosts and other insubstantial beings, as
if it had the Affects Insubstantial enhancement (p. B102).
Statistics: This
enchantment is based on the Ghostly Weapon imbuement skill and is 22 points,
per Enhances or Transforms an Existing
Attack (GURPS Thaumatology: Sorcery,
p. 11). Shield, x0.7; 16 EP.
TL3
Price: 2 x ($100 + 16 x $320) = $10,440.
Heater Shield of Ghost Touch – as an enchanted item
(using Sorcery, destructible shields)
This
heater shield (LT, page 116) affects ghosts and other insubstantial beings, as
if it had the Affects Insubstantial enhancement (p. B102).
Statistics: This
enchantment is based on the Ghostly Weapon imbuement skill and is 22 points,
per Enhances or Transforms an Existing
Attack (GURPS Thaumatology: Sorcery,
p. 11). Medium Shield, x0.4; 9 EP.
TL3
Price: 2 x ($50 + 9 x $320) = $5,860.
Heavy Medium
Shield of Blinding
Heavy Medium Shield of Blinding – as an enchanted item
(using Sorcery, indestructible shields)
This
heavy medium shield (LT, page 116) flashes with a brilliant light up to twice
per day upon command of the wielder. Each creature within 8 yards of the wielder resists
with HT, and is blinded for 5 seconds on a failed resistance roll. The wielder
and creatures with Protected Vision resist at +5.
Statistics: Affliction
1 (HT; Area Effect, 8 yards, +150%; Disadvantage, Blindness, +50%; Emanation,
-20%; Fixed Duration, +0%; Limited Use, 2/day, -30%; Magical, -10%; Reduced
Duration, 1/30, -30%; Requires a command word, -10%; Vision-Based, +150%) [35]
+ Protected Vision (Accessibility, Only versus own shield of Blinding, ‑80%)
[1]. Shield, x0.7; 26 EP.
TL3
Price: 2 x ($200 + 26 x $320) = $17,040.
Heavy Medium Shield of Blinding – as an enchanted item
(using Sorcery, destructible shields)
This
heavy medium shield (LT, page 116) flashes with a brilliant light up to twice
per day upon command of the wielder. Each creature within 8 yards of the wielder resists
with HT, and is blinded for 5 seconds on a failed resistance roll. The wielder
and creatures with Protected Vision resist at +5.
Statistics: Affliction
1 (HT; Area Effect, 8 yards, +150%; Disadvantage, Blindness, +50%; Emanation,
-20%; Fixed Duration, +0%; Limited Use, 2/day, -30%; Magical, -10%; Reduced
Duration, 1/30, -30%; Requires a command word, -10%; Vision-Based, +150%) [35]
+ Protected Vision (Accessibility, Only versus own shield of Blinding, ‑80%)
[1]. Medium Shield, x0.4; 15 EP.
TL3
Price: 2 x ($70 + 15 x $320) = $9,740.
Light Small
Shield of Bashing
Light Small Shield of Bashing – as an enchanted item
(using Sorcery, indestructible shields)
This
light small shield (LT, page 116) has a +4 bonus to swing damage and +2 bonus
to thrust damage.
Statistics: Striking
ST+4 (Magical, -10%; One Attack, This weapon, -60%) [6]. Shield, x0.7; 5 EP.
Statistics (KYOS): Striking
ST+4 (Magical, -10%; One Attack, This weapon, -60%) [2]. Shield, x0.7; 2 EP.
TL3
Price: 2 x ($30 + 5 x $320) = $3,260.
TL3 Price (KYOS): 2 x ($30
+ 2 x $320) = $1,340.
Light Small Shield of Bashing – as an enchanted item
(using Sorcery, destructible shields)
This
light small shield (LT, page 116) has a +4 bonus to swing damage and +2 bonus
to thrust damage.
Statistics: Striking
ST+4 (Magical, -10%; One Attack, This weapon, -60%) [6]. Shield, x0.7; 3 EP.
Statistics (KYOS): Striking
ST+4 (Magical, -10%; One Attack, This weapon, -60%) [2]. Light Shield, x0.4; 1
EP.
TL3
Price: 2 x ($30 + 3 x $320) = $1,980.
TL3 Price (KYOS): 2 x ($30
+ 1 x $320) = $700.
Lion’s Shield
Lion’s Shield – as an enchanted item (using Sorcery,
indestructible shields)
This
heavy medium shield (LT, page 116) is fashioned to appear to be a roaring
lion’s head. Three times per day as a free action, the lion’s head can be commanded
to attack (independently of the shield wearer), biting with the wielder’s
Shield skill. This deals thrust cutting damage, based on the wielder’s ST. This
attack is in addition to any actions performed by the wielder.
Statistics: Extra
Attack 1 (Accessibility, Only to attack with the shield’s bite, -20%; Limited
Use, 3/day, -20%; Magical, -10%) [13] + Natural Weapon (Cutting; Cannot Parry,
-40%; Hidden, +20%; Limited Use, 3/day, -20%; Magical, -10%; Requires a command
word, -10%; Single, -20%) [2]. Shield, x0.7; 11 EP.
TL3
Price: 2 x ($70 + 11 x $320) = $7,180.
Lion’s Shield – as an enchanted item (using Sorcery,
destructible shields)
This
heavy medium shield (LT, page 116) is fashioned to appear to be a roaring
lion’s head. Three times per day as a free action, the lion’s head can be commanded
to attack (independently of the shield wearer), biting with the wielder’s
Shield skill. This deals thrust cutting damage, based on the wielder’s ST. This
attack is in addition to any actions performed by the wielder.
Statistics: Extra
Attack 1 (Accessibility, Only to attack with the shield’s bite, -20%; Limited
Use, 3/day, -20%; Magical, -10%) [13] + Natural Weapon (Cutting; Cannot Parry,
-40%; Hidden, +20%; Limited Use, 3/day, -20%; Magical, -10%; Requires a command
word, -10%; Single, -20%) [2]. Medium Shield, x0.4; 6 EP.
TL3
Price: 2 x ($50 + 6 x $320) = $3,940.
Reflecting Kite
Shield
Reflecting Kite Shield – as an enchanted item (using
Sorcery, indestructible shields)
This
kite shield (LT, page 116) seems like a mirror. Its surface is completely
reflective. Once per day, the wielder of this shield can will the shield to
reflect a spell that affects them or their personal equipment directly as a free action. This, this shield
does not protect against missile spells. The effects of the spell are
redirected to target the attacker,
who may resist normally. When the shield is used against an Area spell, the
rest of the area is affected normally.
Statistics: Accessory
(Mirror) [1] + Static (Magic; Limited Use, 1/day, -40%; Magical, -10%; Reduced
Duration, 1/180, -40%; Reflection, +100%; Reflexive, +40%; Switchable, +100%) [75]
+ Rules Exemption (Magical abilities can coexist with anti-magical Static) [1].
Shield, x0.7; 54 EP.
TL3
Price: 2 x ($1,500 + 54 x $320) = $37,560.
Reflecting Kite Shield – as an enchanted item (using
Sorcery, destructible shields)
This
kite shield (LT, page 116) seems like a mirror. Its surface is completely
reflective. Once per day, the wielder of this shield can will the shield to
reflect a spell that affects them or their personal equipment directly as a free action. This, this shield
does not protect against missile spells. The effects of the spell are
redirected to target the attacker,
who may resist normally. When the shield is used against an Area spell, the
rest of the area is affected normally.
Statistics: Accessory
(Mirror) [1] + Static (Magic; Limited Use, 1/day, -40%; Magical, -10%; Reduced
Duration, 1/180, -40%; Reflection, +100%; Reflexive, +40%; Switchable, +100%) [75]
+ Rules Exemption (Magical abilities can coexist with anti-magical Static) [1].
Large Shield, x0.4; 31 EP.
TL3
Price: 2 x ($300 + 31 x $320) = $20,440.
Spined Shield
Spined Shield – as an enchanted item (using Sorcery,
indestructible shields)
This
heavy medium shield (LT, page 116) is covered in spines. These spines act as
disarming spikes (LTC2, p. 20), but three of these spikes can be launched with
a command word. Fired
spines regenerate each day. This is a ranged attack that uses Innate Attack
(Projectile) to hit. The spines deal 1d impaling damage and have 1/2D 10, Max
100, Acc 3, RoF 1, Shots N/A, and Recoil 1.
Statistics: Impaling
Attack 1d (Limited Use, 3/day, -20%; Magical, -10%; Requires a command word,
-10%) [5]. Shield, x0.7; 4 EP.
TL3
Price: 2 x ($30 + 4 x $320) = $2,620.
Spined Shield – as an enchanted item (using Sorcery,
destructible shields)
This
heavy medium shield (LT, page 116) is covered in spines. These spines act as
disarming spikes (LTC2, p. 20), but three of these spikes can be launched with
a command word. Fired
spines regenerate each day. This is a ranged attack that uses Innate Attack
(Projectile) to hit. The spines deal 1d impaling damage and have 1/2D 10, Max
100, Acc 3, RoF 1, Shots N/A, and Recoil 1.
Statistics: Impaling
Attack 1d (Limited Use, 3/day, -20%; Magical, -10%; Requires a command word,
-10%) [5]. Medium Shield, x0.4; 2 EP.
TL3
Price: 2 x ($30 + 2 x $320) = $1,340.
Winged Shield
Winged Shield – as an enchanted item (using Sorcery, indestructible
shields)
Small,
feathered wings encircle this heavy medium shield (LT, page 116). Once per day
it can be commanded to fly along with the wielder for 1 minute. This works at
any altitude where there is still significant atmosphere – but in the upper
atmosphere, the wielder will need a way to survive in very thin, cold air
(e.g., Doesn’t Breathe and Temperature Tolerance). The wielder cannot fly in a
trace atmosphere or vacuum.
The
flight Move is Basic Speed x 2 (drop all fractions). The wielder can also “fly”
at half-speed underwater. Flight includes the ability to hover at Move 0 as
well.
Statistics: Flight
(Limited Use, 1/day, -40%; Magical, -10%; Requires a command word, -10%) [16]. Shield,
x0.7; 12 EP.
TL3
Price: 2 x ($70 + 12 x $320) = $7,820.
Winged Shield – as an enchanted item (using Sorcery,
destructible shields)
Small,
feathered wings encircle this heavy medium shield (LT, page 116). Once per day
it can be commanded to fly along with the wielder for 1 minute. This works at
any altitude where there is still significant atmosphere – but in the upper
atmosphere, the wielder will need a way to survive in very thin, cold air
(e.g., Doesn’t Breathe and Temperature Tolerance). The wielder cannot fly in a
trace atmosphere or vacuum.
The
flight Move is Basic Speed x 2 (drop all fractions). The wielder can also “fly”
at half-speed underwater. Flight includes the ability to hover at Move 0 as
well.
Statistics: Flight
(Limited Use, 1/day, -40%; Magical, -10%; Requires a command word, -10%) [16]. Medium
Shield, x0.4; 7 EP.
TL3
Price: 2 x ($50 + 7 x $320) = $4,580.
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