Monster: Destrachan
Destrachan [Monster Manual, page 49]
218 points
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72];
HT+1 [10].
Destructive Harmonics (Alternative
Abilities) [78]: Burning Attack 4d (Accessibility, Only one material at a
time, -10%; Alternative Enhancements (Cone 10, +150% or Area Effect, 8 yards, +150% and Emanation, -20%), +176%; Costs Fatigue,
1 FP, -5%; Environmental, Sound-transmitting mediums, -10%; Magical, -10%; No
Incendiary Effect, -10%; Side Effect, Deafness, +70%; Underwater, +20%) [65] +
Affliction 1 (HT; Alternative Enhancements (Cone 10, +150% or Area Effect, 8 yards, +150% and Emanation, -20%), +176%; Armor
Divisor, (5), +150%; Costs Fatigue, 1 FP, -5%; Environmental, Sound-transmitting
mediums, -10%; Magical, -10%; Unconsciousness, +200%; Underwater, +20%) [63/5 =
13].
Disadvantages: Bad Grip 1 [-5]; Blindness [-50];
Cannot Speak [-15]; Sadism (12) [-15].
Knowing Your Own Strength [226] |
Typical Stats
ST: |
18 |
HP: |
18 |
Speed: |
5.25 |
DX: |
10 |
Will: |
10 |
Move: |
6 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
2* (tough skin) |
The second mode is a stunning scream. Everyone in the area of effect must make an HT roll or lose consciousness for margin of failure minutes. Divide DR by 5 to get the bonus it provides to the roll. Upon regaining consciousness, each subject is stunned (p. B420) and may roll vs. HT once per second to recover.
This ability costs 1 FP to use, works only in the presence of air or water, and is blocked by such effects as Silence.
Traits: Acute Hearing 4; Bad Grip 1; Blindness; Callous; Cannot Speak; Discriminatory Hearing; Injury Tolerance (No Eyes); Protected Hearing; Sadism (12); Sonar; Subsonic Hearing; Ultrahearing.
Skills: Innate Attack (Breath)-12; Stealth-12.
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