Saturday 10 August 2019

Monsters: Skeletons

Monsters: Skeletons

Here we have the sample skeletons from the Monster Manual for D&D 3.5. This is why I converted the troll before the rest of the monsters in the "S" section. The advanced megaraptor skeleton was based on the allosaurus from GURPS Lands out of Time.

Human Warrior Skeleton [Monster Manual, page 226]

Typical Stats (-74 points)
ST:
9
HP:
9
Speed:
6.5
DX:
12
Will:
8
Move:
6
IQ:
8
Per:
8


HT:
10
FP:
N/A
SM:
+0
Dodge:
10
Parry:
Block:
10
10
DR:
2 (no extra DR on skull)
Shortsword swing (12): swing 1d-1 cutting, Reach 1.
Shortsword thrust (12): thrust 1d-1 impaling (KYOS: 1d-2 impaling), Reach 1.
Punch (12): thrust 1d-3 crushing (KYOS: 1d-4 crushing), Reach C.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No mental skills; No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Skills: Shield-12; Shortsword-12.
Gear: Shortsword; Small Light Shield (DB 1).
Creature Type: Undead.
  
Owlbear Skeleton [Monster Manual, page 226]

Typical Stats (-29 points) (KYOS: -41 points)
ST:
18 (KYOS: 16)
HP:
18 (KYOS: 16)
Speed:
7.25
DX:
12
Will:
8
Move:
9
IQ:
2
Per:
10


HT:
13
FP:
N/A
SM:
+1
Dodge:
10
Parry:
10 (unarmed)
DR:
2 (no extra DR on skull)
Sharp Beak (12): thrust 1d+1 large piercing (KYOS: 2d-1 large piercing), Reach C.
Sharp Claws (12): thrust 1d+1 cutting(KYOS: 2d-1 cutting), Reach C-1.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Extra Legs (Four Legs); Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No Fine Manipulators; No mental skills; No Sense of Smell/Taste; Reprogrammable; Semi-Upright; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Creature Type: Undead.

Troll Skeleton [Monster Manual, page 227]

Typical Stats (37 points) (KYOS: 44 points)
ST:
17
HP:
17
Speed:
7.5
DX:
13
Will:
9
Move:
7
IQ:
6
Per:
8


HT:
13
FP:
N/A
SM:
+1
Dodge:
10
Parry:
10 (unarmed)
DR:
2 (no extra DR on skull)
Sharp Teeth (13): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C.
Sharp Claws (13): thrust 1d+1 cutting(KYOS: 2d cutting), Reach C-1.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No mental skills; No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Creature Type: Undead.

Chimera Skeleton [Monster Manual, page 227]

Typical Stats (147 points) (KYOS: 237 points)
ST:
25
HP:
25
Speed:
7.5
DX:
14
Will:
9
Move:
10
IQ:
4
Per:
9


HT:
12
FP:
12
SM:
+2
Dodge:
10
Parry:
N/A
DR:
2 (no extra DR on skull)
Sharp Teeth (14): thrust 2d-1 cutting (KYOS: 4d cutting), Reach C.
Sharp Claws (14): thrust 2d-1 cutting (KYOS: 4d cutting), Reach C-1.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Born Biter 2; Cannot Float; Cannot Learn; Catfall; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Extra Attack 2; Extra Head 2; Extra Legs (Four Legs); Fragile (Unnatural); High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; Night Vision 2; No Fine Manipulators; No mental skills; No Sense of Smell/Taste; Perfect Balance; Peripheral Vision; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Tail; Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Creature Type: Undead.

  
Ettin Skeleton [Monster Manual, page 227]

Typical Stats (134 points) (KYOS: 124 points)
ST:
25 (KYOS: 21)
HP:
25 (KYOS: 21)
Speed:
7
DX:
11
Will:
7
Move:
8
IQ:
8
Per:
8


HT:
12
FP:
N/A
SM:
+2
Dodge:
10
Parry:
Block:
10
10
DR:
2 (no extra DR on skull)
SM+2 Round Mace (11): swing 6d+1 crushing (KYOS: 5d+1 crushing), Reach 2-3. Usually wields two clubs and uses the Dual-Weapon Attack technique.
Punch (11): thrust 2d+1 crushing (KYOS: 3d crushing), Reach C-1.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Ambidexterity; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Compartmentalized Mind 1; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Extra Head 1; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No mental skills; No Sense of Smell/Taste; Peripheral Vision; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Skills: Axe/Mace-11.
Techniques: Dual-Weapon Attack (Axe/Mace)-11.
Creature Type: Undead.
  
Advanced Megaraptor Skeleton [Monster Manual, page 227]

Typical Stats (-3 points) (KYOS: 129 points)
ST:
34 (KYOS: 28)
HP:
34 (KYOS: 28)
Speed:
7
DX:
13
Will:
10
Move:
13
IQ:
2
Per:
10


HT:
11
FP:
N/A
SM:
+5
Dodge:
10
Parry:
N/A
DR:
2 (no extra DR on skull)
Fangs (14): thrust 3d+1 impaling (KYOS: 5d-1 impaling), Reach C.
Tail Slap (14): thrust 3d+2 crushing (KYOS: 5d crushing), Reach C-7. Can only strike rear hexes. Cannot parry.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; Night Vision 2; No Fine Manipulators; No mental skills; No Sense of Smell/Taste; Peripheral Vision; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Creature Type: Undead.

Cloud Giant Skeleton [Monster Manual, page 227]

Typical Stats (241 points) (KYOS: 253 points)
ST:
49 (KYOS: 31)
HP:
49
Speed:
7.25
DX:
12
Will:
8
Move:
10
IQ:
8
Per:
8


HT:
13
FP:
N/A
SM:
+4
Dodge:
10
Parry:
10U
DR:
2 (no extra DR on skull)
Punch (12): thrust 5d-1 crushing (KYOS: 5d+2 crushing), Reach C-3.
SM+4 Round Mace (12): swing 10d+1 crushing (KYOS: 9d crushing), Reach 3-6.
Boulder (80 lbs.) (12): Range 73 yards, 3d+2 crushing (KYOS: range 108 yards, 2d+1 crushing).

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No mental skills; No Sense of Smell/Taste; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Skills: Axe/Mace-12; Throwing-12.
Creature Type: Undead.

  
Young Adult Red Dragon Skeleton [Monster Manual, page 227]

Typical Stats (360 points) (KYOS: 360 points)
ST:
34   (KYOS: 22)
HP:
34
Speed:
7.75
DX:
12
Will:
13
Move:
8
IQ:
12
Per:
14


HT:
15
FP:
N/A
SM:
+4
Dodge:
9
Parry:
9 (unarmed)
DR:
2 (no extra DR on skull), 20 (vs. fire)
Bite (12): thrust 4d+1 impaling, Reach C-1.
Front Claw (12): thrust 4d+1 cutting or impaling, Reach C-3.
Hind Claw (10): thrust 4d+2 cutting or impaling, Reach C-3.
Wing (12): thrust 4d+2 crushing, Reach C-5, can only attack front and side hexes.
Tail (10): thrust 4d+2 crushing, Reach C-5.

                Traits: Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Bad Grip 2; Cannot Float; Cannot Learn; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Enhanced Move 1 (Ground); Extra Attack 1; Extra Legs (Four Legs); Flexibility; Fragile (Unnatural); Ham-Fisted 1; High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Immunity to Mind Control; Immunity to Noxious Fire Effects; Indomitable; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Mute; No mental skills; No Sense of Smell/Taste; Peripheral Vision; Reprogrammable; Sexless; Single-Minded; Skinny; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Vacuum Support; Vulnerability (Crushing Attacks, x2); Wealth (Dead Broke).
Creature Type: Undead.

No comments:

Post a Comment