Monsters: Vile Devils
Kocrachon [Book of Vile Darkness, page 175]
Attribute Modifiers: ST+3 [30]; DX+2 [40]; IQ+2 [40]; HT+2 [20].
Secondary Characteristic Modifiers: Will+2 [10]; Basic Move +1 [5].
Advantages: DR 2 [10]; Dark Vision [25]; Doesn’t Eat or Drink [10]; Flight (Small Wings, -10%) [36] Immunity to Poison [15]; Magic Resistance 2 (Improved, +150%) [10]; Sharp Beak [1]; Talons [8]; Telesend (Magical, -10%; Universal, +50%) [42]; Unaging [15].
Devil Chills: Toxic Attack 1d-1 (Cyclic, 1 day, 6 cycles, Resistible, +25%; Follow-Up, Bite, +0%; Onset, 4 days, -30%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -3 ST, +15%) [3].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Spell-Like Abilities (Alternative Abilities) [60]:
Crushing Despair 1 [42];
Detect Magic [7/5=2] – see GURPS Thaumatology: Sorcery, page 19;
Minor Healing [32/5=7] - see GURPS Thaumatology: Sorcery, p. 17;
Seek Good [11/5=3];
Wither Limb 3 [15/5=3];
Zombie [15/5=3].
Disadvantages: Appearance (Hideous) [-16]; Callous [-5]; Sadism (6) [-30]; Selfish (12) [-5]; Vulnerability (Holy Weapons, x2) [-10]; Vulnerability (Silver, x2) [-10].
Creature Type: Outsider (Baatezu, Evil, Lawful).
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
6 |
DX: |
12 |
Will: |
14 |
Move: |
6 ground, 12 air |
IQ: |
12 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+2 |
Dodge: |
11 |
Parry: |
11 (unarmed) |
DR: |
2; 20 (vs. fire) |
Sharp Beak (16): thrust 4d-1 large piercing (KYOS: 4d+2 large piercing) + follow-up devil chills disease 1d-1 toxic (onset 4 days, 6 1-day cycles; Resisted with HT-3; Symptoms – -3 to ST at 2/3 HP), Reach C.
Spell-Like Abilities (Alternative Abilities):
Crushing Despair 1 (14);
Detect Magic (12) – see GURPS Thaumatology: Sorcery, page 19;
Minor Healing (12) - see GURPS Thaumatology: Sorcery, p. 17;
Seek Good (12);
Wither Limb 3 (14);
Zombie.
Traits: Appearance (Hideous); Axiomatic Touch; Callous; Dark Vision; Doesn’t Eat or Drink; Flight (Small Wings); Immunity to Noxious Fire Effects; Immunity to Poison; Magic Resistance 2 (Improved); Sadism (6); Selfish (12); Social Stigma (Monster); Telesend (Magical; Universal); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2); Vulnerability (Silver, x2).
Skills: Brawling-14; Innate Attack (Gaze)-14; Intimidation-16; Thaumatology-14.
Creature Type: Outsider (Baatezu, Evil, Lawful).
Ghargatula [Book of Vile Darkness, page 176]
Attribute Modifiers: ST+40 (No Fine Manipulators, -40%; Size Modifier, -40%) [80]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-2 [-40]; HT+5 [50].
Secondary Characteristic Modifiers: SM+4; Will+2 [10]; Per+2 [10]; Basic Move +3 [15].
Advantages: DR 3 (Tough Skin, -40%) [9]; Dark Vision [25]; Discriminatory Smell [15]; Doesn’t Eat or Drink [10]; Extra Mouth 1 [5]; Fangs [2]; Immunity to Poison [15]; Magic Resistance 3 (Improved, +150%) [15]; Regeneration (Fast; Bane, Holy Weapons, -10%) [45]; Sharp Claws [5]; Telesend (Magical, -10%; Universal, +50%) [42]; Unaging [15].
Stinger: Striker (Impaling) [8].
Poison: Toxic Attack 1d (Cyclic, 1 minute, 4 cycles, Resistible, +80%; Follow-Up, Stinger, +0%; Resistible, HT-4, -10%; Symptoms, 1/3 HP, -3 DX, +90%) [11].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Bloodlust (12) [-10]; No Fine Manipulators [-30]; Short Arms [-10]; Vulnerability (Holy Weapons, x2) [-10]; Vulnerability (Silver, x2) [-10].
Features: Born Biter 4 (Extra Mouth only).
Creature Type: Outsider (Baatezu, Evil, Lawful).
Knowing Your Own Strength [521] |
Typical Stats
ST: |
50 (KYOS: 33) |
HP: |
50 |
Speed: |
6.75 |
DX: |
12 |
Will: |
10 |
Move: |
9 |
IQ: |
8 |
Per: |
10 |
|
|
HT: |
15 |
FP: |
15 |
SM: |
+4 |
Dodge: |
9 |
Parry: |
9 |
DR: |
3* (tough skin); 20 (vs. fire) |
Fangs (12): thrust 5d+1 impaling (KYOS: 6d impaling), Reach C.
Stinger (12): thrust 7d-1 impaling (KYOS: 8d impaling) + follow-up poison 1d toxic (4 additional 1-minute cycles; HT-4 to resist; -3 to DX after losing 1/3 HP), Reach C-3.
Traits: Appearance (Hideous); Axiomatic Touch; Bad Temper (12); Bloodlust (12); Born Biter 4 (Extra Mouth only); Dark Vision; Discriminatory Smell; Doesn’t Eat or Drink; Extra Mouth 1; Immunity to Noxious Fire Effects; Immunity to Poison; Magic Resistance 3 (Improved); No Fine Manipulators; Regeneration (Fast; Bane, Holy Weapons); Short Arms; Telesend (Magical; Universal); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2); Vulnerability (Silver, x2).
Skills: Brawling-12.
Creature Type: Outsider (Baatezu, Evil, Lawful).
Ghargatula Venom
This poison is extracted from a ghargatula. A living victim must make an immediate HT-4 roll or suffer 1d toxic damage. Every minute for 4 more cycles he must make another HT-4 roll to resist or take the same amount of damage. After losing 1/3 HP to this poison, the victim gains a -3 penalty to DX until he heals above this threshold.
Form: Follow-Up Poison.
Cost: $300 (singular); $110 (5-batched).
Recipe: $30; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d (Cyclic, 1 minute, 4 cycles, Resistible, +80%; Follow-Up Poison, -20%; Resistible, HT-4, -10%; Symptoms, 1/3 HP, -3 DX, +90%) [10].
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