Monsters: More Giants
Forest Giant [Monster Manual II, page 110]
Attribute Modifiers: ST+16 (Size Modifier, -30%) [128]; HT+2 [20].
Secondary Characteristic Modifiers: SM+3; Basic Move +2 [10].
Advantages: DR 2 (Tough Skin, -40%) [6]; Extended Lifespan 1 [2]; Night Vision 5 [5].
Perks: Limited Camouflage (Trees) [1].
Features: Uses weapons for SM+2.
Notes: Size 4 hexes; Weight 2,800 lbs.
Creature Type: Giant.
Knowing Your Own Strength [204] |
Typical Stats
ST: |
26 |
HP: |
26 |
Speed: |
5.25 |
DX: |
9 |
Will: |
10 |
Move: |
7 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+3 |
Dodge: |
8 |
Parry: |
9U |
DR: |
2* (tough skin), 2* (medium leather; torso,
limbs) |
SM+2 Small Round Mace (13): swing 5d+1 crushing, Reach 4.
SM+2 Regular Bow (13): thrust 3d impaling (KYOS: 5d-1 impaling), Acc 2, Range 390/520, RoF 1, Shots 1(2).
Boulder (40 lbs.) (11): Range 28 yards, thrust 2d+2 crushing (KYOS: range 91 yards, 2d+2 crushing).
Traits: Extended Lifespan 1; Limited Camouflage (Trees); Night Vision 5; Uses weapons for SM+2.
Skills: Axe/Mace-13; Bow-13; Intimidation-10; Throwing-11.
Creature Type: Giant.
Sun Giant [Monster Manual II, page 111]
Secondary Characteristic Modifiers: SM+2; Basic Move +2 [10].
Advantages: DR 2 (Tough Skin, -40%) [6]; Extended Lifespan 2 [4]; Night Vision 5 [5]; Protected Vision [5]; Temperature Tolerance 3 (Hot) [3].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Spell-Like Abilities (Alternative Abilities) [27]:
Shape Earth 1 [25];
Stone Spikes 1 [9/5=2].
Disadvantages: Callous [-5]; Social Stigma (Savage) [-10]; Vulnerability (Cold, x2) [-30].
Notes: Size 4 hexes; Weight 7,000 lbs.
Creature Type: Giant (Fire).
Knowing Your Own Strength [305] |
Typical Stats
ST: |
30 |
HP: |
30 |
Speed: |
5.25 |
DX: |
10 |
Will: |
11 |
Move: |
7 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
9 |
DR: |
2* (tough skin), 20 (vs. fire) |
SM+2 Long Spear (one-handed) (12): thrust 4d+1 impaling (KYOS: 7d impaling), Reach 5-6*, Unbalanced.
SM+2 Long Spear (two-handed) (12): thrust 5d+1 impaling (KYOS: 8d-1 impaling), Reach 5-6*.
Boulder (40 lbs.) (11): Range 36 yards, thrust 2d+1 crushing (KYOS: range 105 yards, 3d+1 crushing).
Spell-Like Abilities (Alternative Abilities):
Shape Earth 1 (11);
Stone Spikes 1 (11).
Traits: Bully (9); Callous; Extended Lifespan 2; Immunity to Noxious Fire Effects; Night Vision 5; Protected Vision; Social Stigma (Savage); Temperature Tolerance 3 (Hot); Vulnerability (Cold, x2).
Skills: Innate Attack (Gaze)-11; Intimidation-10; Throwing-11; Spear-12; Survival (Desert)-12.
Creature Type: Giant (Fire).
Ocean Giant [Monster Manual II, page 111]
Attribute Modifiers: ST+27 (Size Modifier, -30%) [189]; DX+1 [20]; HT+3 [30].
Secondary Characteristic Modifiers: SM+3; Basic Move +2 [10].
Advantages: Alternate Form (Landwalking Ocean Giant; Accessibility, Only on the shore, -30%; Magical, -10%; Once On, Stays On, +50%) [17]; DR 3 (Tough Skin, -40%) [9]; Doesn’t Breathe (Gills, -50%) [10]; Enhanced Move 1 (Water) [20]; Extended Lifespan 3 [6]; Injury Tolerance (Damage Reduction 2; Limited, Crushing, -40%) [30]; Nictitating Membrane 2 [2]; Night Vision 5 [5]; Pressure Support 2 [10]; Speak Underwater [5]; Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Straight Behind, -40%) [1]; Temperature Tolerance 3 (Cold) [3].
Cold Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Cold Effects [10].
Disadvantages: Bad Temper (12) [-10]; Vulnerability (Fire, x2) [-30].
Features: No Legs (Aquatic).
Notes: Size 10 hexes; Weight 7,000 lbs.
Creature Type: Giant (Cold).
Notes: Landwalking Ocean Giant removes Enhanced Move 1 (Water), Striker (Tail; Crushing; Cannot Parry, -40%; Limited Arc, Straight Behind, -40%) and No Legs (Aquatic).
Knowing Your Own Strength [438] |
Typical Stats
ST: |
37 (KYOS: 34) |
HP: |
37 (KYOS: 34) |
Speed: |
6 |
DX: |
11 |
Will: |
10 |
Move: |
8 water |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+3 |
Dodge: |
9 |
Parry: |
9 |
DR: |
3* (tough skin), 20 (vs. cold) |
Tail Slap (13): thrust 6d+1 crushing (KYOS: 10d crushing), Reach C-2. Cannot parry, can only target rear hexes.
SM+3 Trident (one-handed) (12): thrust 7d(0.5) impaling (KYOS: 9d+2(0.5) impaling), Reach 2-4*, Unbalanced.
SM+3 Trident (two-handed) (12): thrust 8d(0.5) impaling (KYOS: 10d+2(0.5) impaling), Reach 2-2*.
Boulder (80 lbs.) (11): Range 40 yards, thrust 4d crushing (KYOS: range 119 yards, 3d crushing).
Alternate Form: While on the shore, the ocean giant can transform between their aquatic and land forms. The transformation takes 10 seconds. The land form loses Enhanced Move 1 (Water), No Legs (Aquatic), and the tail slap attack.
Traits: Amphibious; Bad Temper (12); Doesn’t Breathe (Gills); Enhanced Move 1 (Water); Exotic Weapon Proficiency (Trident); Extended Lifespan 3; Immunity to Noxious Cold Effects; Injury Tolerance (Damage Reduction 2; Limited, Crushing); Nictitating Membrane 2; Night Vision 5; Pressure Support 2; Speak Underwater; Temperature Tolerance 3 (Cold); Vulnerability (Fire, x2).
Skills: Aquabatics-10; Brawling-13; Intimidation-12; Throwing-11; Spear-12; Survival (Open Ocean)-12.
Creature Type: Giant (Cold).
Mountain Giant [Monster Manual II, page 113]
Secondary Characteristic Modifiers: SM+5; Will+3 [15]; Per+2 [10]; Basic Move +4 [20].
Advantages: DR 5 (Tough Skin, -40%) [15]; Discriminatory Smell [15]; Longevity [2]; Night Vision 5 [5]; Reduced Consumption 2 [4].
Notes: Height 40 feet; Weight 50,000 lbs.
Creature Type: Giant.
Knowing Your Own Strength [390] |
Typical Stats
ST: |
75 (KYOS: 39) |
HP: |
75 |
Speed: |
6 |
DX: |
9 |
Will: |
11 |
Move: |
10 |
IQ: |
8 |
Per: |
10 |
|
|
HT: |
15 |
FP: |
15 |
SM: |
+5 |
Dodge: |
9 |
Parry: |
8U |
DR: |
5* (tough skin) |
SM+5 Small Mace (11): swing 15d-1 crushing (KYOS: 12d+2 crushing), Reach 4-9.
Boulder (120 lbs.) (11): Range 150 yards, 4d crushing (KYOS: range 136 yards, 3d crushing).
Traits: Appearance (Ugly); Bully (12); Discriminatory Smell; Loner (12); Longevity; Night Vision 5; Odious Racial Habit (Eats sapient beings); Reduced Consumption 2; Social Stigma (Savage).
Skills: Axe/Mace-11; Brawling-11; Intimidation-10; Throwing-11.
Creature Type: Giant.
Firbolg [Monster Manual II, page 101]
Secondary Characteristic Modifiers: SM+2; Basic Move +2 [10].
Advantages: DR 2 (Tough Skin, -40%) [6]; Extended Lifespan 1 [2]; Infravision [10]; Night Vision 5 [5]; Regeneration (Regular) [25].
Spell-Like Abilities (Alternative Abilities) [39]:
Alter Self [18/5=4];
Detect Magic [7/5=2] – see GURPS Thaumatology: Sorcery, page 19;
Foolishness [32];
Know Location [1/5=1].
Notes: Size 4 hexes; Weight 800 lbs.
Creature Type: Giant.
Knowing Your Own Strength [257] |
Typical Stats
ST: |
20 |
HP: |
20 |
Speed: |
5.75 |
DX: |
11 |
Will: |
11 |
Move: |
7 |
IQ: |
11 |
Per: |
11 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
10 |
DR: |
2* (tough skin), 2* (medium leather; torso,
limbs) |
SM+2 Shortsword swing (14): swing 4d-1 cutting, Reach 2-3.
SM+2 Shortsword thrust (14): thrust 2d+2 impaling (KYOS: 4d-1 impaling), Reach 2-3.
Boulder (40 lbs.) (11): Range 16 yards, thrust 2d-1 crushing (KYOS: range 30 yards, 2d crushing).
Spell-Like Abilities (Alternative Abilities):
Alter Self;
Detect Magic (11) – see GURPS Thaumatology: Sorcery, page 19;
Foolishness (11);
Know Location.
Traits: Extended Lifespan 1; Infravision; Night Vision 5; Regeneration (Regular).
Skills: Intimidation-10; Naturalist-13; Shortsword-14; Stealth-13; Throwing-11.
Creature Type: Giant.
Fomorian [Monster Manual II, page 105]
Secondary Characteristic Modifiers: SM+3; Basic Move +2 [10].
Advantages: DR 3 (Tough Skin, -40%) [9]; Discriminatory Smell [15]; Infravision [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Silence 2 [10]; Very Rapid Healing [15].
Disadvantages: Appearance (Hideous; Universal, +25%) [-20]; Bad Temper (12) [-10]; Bully (12) [-10]; Callous [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Savage) [-10].
Creature Type: Giant.
Knowing Your Own Strength [230] |
Typical Stats
ST: |
35 (KYOS: 29) |
HP: |
35 (KYOS: 33) |
Speed: |
5.75 |
DX: |
10 |
Will: |
11 |
Move: |
7 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+3 |
Dodge: |
8 |
Parry: |
8 |
DR: |
3* (tough skin) |
Traits: Appearance (Hideous; Universal); Bad Temper (12); Bully (12); Callous; Discriminatory Smell; Infravision; Odious Racial Habit (Eats sapient beings); Reduced Consumption 3 (Cast-Iron Stomach); Silence 2; Social Stigma (Savage); Very Rapid Healing.
Skills: Axe/Mace-11; Brawling-11; Intimidation-12; Stealth-14.
Creature Type: Giant.
Greater monsters being born with the ability to call more of their lesser kind is standard D&D stuff and there is no particular reason this ability should be limited to outsiders. Life on the material plane corresponds to that on the other planes, and as such should have the same abilities, including summoning.
ReplyDelete