Monster: Hordling
Hordling [Dungeon Magazine #124, page 97]
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45]; DX+2 [40]; IQ-1 [-20]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Per+1 [5].
Advantages: Doesn’t Eat or Drink [10]; Immunity to Mind Control [30]; Infravision [10]; Magic Resistance 1 (Improved, +150%) [5]; Unaging [15].
Disadvantages: Appearance (Hideous; Universal, +25%) [-20]; Bad Temper (12) [-10]; Impulsiveness (12) [-10]; Short Attention Span (12) [-10]; Social Stigma (Monster) [-15]; Vulnerability (Axiomatic Weapons, x2) [-10].
Knowing Your Own Strength [92] |
Hordling Traits
Head |
|
1 |
Wedge-shaped |
2 |
Conical |
3 |
Discoid |
4 |
Spherical |
5 |
Cubical |
6 |
Ovoid |
Head Adornment |
|
1 |
Bald |
2 |
Mane |
3 |
Frills |
4 |
Lumps |
5 |
Feathers |
6 |
Horns (add
Striker (Horns; Impaling; Cannot Parry, -40%; Limited Arc, Stright ahead, -40%)
[2]) |
Overall Visage |
|
1 |
Gibbering,
drooling |
2 |
Glaring,
menacing |
3 |
Twitching,
crawling |
4 |
Wrinkled,
seamed |
5 |
Hanging,
flaccid |
6 |
Rotting,
tattered |
Ears |
|
1 |
Large,
pointed |
2 |
Small,
pointed |
3 |
Large,
drooping |
4 |
Large,
fan-like |
5 |
Normal,
human |
6 |
None |
Roll
1d again. On 1 or 2 the hordling has 4 ears rather than 2 |
Eye Color |
|
1 |
Dull
black |
2 |
Purple |
3 |
Metallic |
4 |
Red |
5 |
Blank
white |
6 |
Yellow |
Eyes |
|
1 |
Huge,
protruding (add Eyes are targeted at +1 [-1]) |
2 |
Small,
stalked |
3 |
Large,
multifaceted (add Polarization Detection [1]) |
4 |
Small,
sunken |
5 |
Large,
round |
6 |
Small,
slitted |
Roll
1d again. On 1-4 the hordeling has two eyes; on 5 is has three eyes; on 6 it
has four eyes |
Nose |
|
1 |
Wide,
protruding |
2 |
Slits
only |
3 |
Hangling
snout or trunk |
4 |
Long,
pointed |
5 |
Large,
many-warted |
6 |
None |
Mouth |
|
1 |
Tusked
(add Striker (Tusks; Impaling; Cannot Parry, -40%; Limited Arc, Stright
ahead, -40%) [2]) |
2 |
Many
small fangs (add Sharp Teeth [1]) |
3 |
Long
canines (add Fangs [2]) |
4 |
Beak
(add Sharp Beak [1]) |
5 |
Crushing
teeth |
6 |
Saw-toothed
(add Sharp Teeth [1]) |
Appearance of Torso |
|
1 |
Fat
(add Fat [-3]) |
2 |
Rubbery
(add Flexibility [5]) |
3 |
Thin
(add Skinny [-5]) |
4 |
Muscular
(add ST+4 (Size Modifier, -10%) [36]) |
5 |
Wide
(add HP+4 (Size Modifier, -10%) [8]) |
6 |
Short,
thick (decrease SM to +0) |
Neck |
|
1 |
Short,
thick |
2 |
Short,
thin |
3 |
Long,
thick (add Long Neck 1 [3]) |
4 |
Long,
thin (add Long Neck 1 [3]) |
5 |
Thrust
forward, thick |
6 |
None
apparent (add Injury Tolerance (No Neck) [5]) |
Back |
|
1 |
Humped |
2 |
Hunched
(add Hunchback [-10]) |
3 |
Knobby |
4 |
Bristle-maned
(add DR 3 (Directional, Back, -40%; Flexible, -20%; Partial, Torso, -10%) [5]) |
5 |
Spined
(add Short Spines [1]) |
6 |
Vestigial
wings |
Tail |
|
1 |
Long,
prehensile (add Extra Arm 1 (Extra-Flexible, +50%) [15]) |
2 |
Short |
3 |
Long |
4 |
Long
and clubbed (add Striker (Tail; Crushing; Cannot Parry, -40%; Clumsy 2, -40%)
[1]) |
5 |
Forked |
6 |
None |
Arms |
|
1 |
Multi-Jointed
(add Double-Jointed [15]) |
2 |
Short,
thick |
3 |
Wings
(add Flight (Gliding, -50%; Winged, -25%) [10]) |
4 |
Long,
thin (add Long Arms 1 [20]) |
5 |
Large,
muscular (add Arm ST 4 [20]) |
6 |
Tentacles
(add Extra-Flexible Arms [10]) |
Legs |
|
1 |
Long,
thin |
2 |
Short,
bowed (add Bowlegged [-1]) |
3 |
Short,
massive |
4 |
Long,
muscular |
5 |
Long,
multi-jointed |
6 |
Snake-like
lower body (add No Legs (Slithers) [0]) |
Roll
1d again unless you rolled a 6. On 1 add Extra Legs (Three Legs) [5]; on 2
add Extra Legs (Four Legs) [5] |
Hands |
|
1 |
Large,
thick-fingered (add Ham-Fisted 1 [-5]) |
2 |
Clawed
(add Sharp Claws [5]) |
3 |
Taloned
(add Talons [8]) |
4 |
Pincered
(add Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer
hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra
Mouth, +10%) [8] + Good Grip 1 [5].) |
5 |
Webbed
(add Amphibious [10]) |
6 |
Too
many fingers |
Feet |
|
1 |
Long
prehensile toes (add Extra Arms 2 (Foot Manipulators, -30%) [14]) |
2 |
Fully
hoofed (add Hooves [3]) |
3 |
Splay
hoofed (add Hooves [3]) |
4 |
Clawed
(add Sharp Claws [5]) |
5 |
Suckered
(add Super Climbing 1 [3]) |
6 |
Webbed
(add Amphibious [10]) |
Body Coloration |
|
1 |
Black-brown |
2 |
Russet-red |
3 |
Orange-yellow |
4 |
Olive-green |
5 |
Blue-purple |
6 |
Gray-white |
Skin |
|
1 |
Smooth
(add DR 2 (Tough Skin, -40%) [6]) |
2 |
Rough
and scaly (add Scales [1] + DR 4 (Flexible, -20%) [16]) |
3 |
Feathered
(add Feathers [1] + DR 2 (Flexible, -20%) [8]) |
4 |
Furred
(add Fur [1] + DR 2 (Flexible, -20%) [8]) |
5 |
Slimy
and dripping (add Slippery 3 [6]) |
6 |
Bristly
(add Short Spines [1]) |
Hordling Abilities (1d, 1d) (roll
1d/2 times on this table) |
|
1, 1-2 |
Extra
Arms 2 [20] |
1, 3-4 |
DR 5
[25] |
1, 5-6 |
Breath
Weapon (see below) |
2, 1-2 |
Good
Grip 2 |
2, 3-4 |
Energy
Resistance (see below) |
2, 5-6 |
Flight
(Cannot Hover, -15%; Winged, -25%) [24] |
3, 1-2 |
DX+2
[40] |
3, 3-4 |
IQ+2
[40] |
3, 5-6 |
HT+2
[20] |
4, 1-2 |
Night
Vision 5 [5] + Discriminatory Smell [15] |
4, 3-4 |
Gaze
Attack (see below) |
4, 5-6 |
Increase
SM to +2; add 8 more levels of ST |
5, 1-2 |
Regeneration
(Fast) [50] |
5, 3-4 |
Basic
Move +3 [15] |
5, 5-6 |
Magic
Resistance 2 (Improved, +150%) [10] |
6, 1-2 |
Sonic
Aura (see below) |
6, 3-4 |
High
Pain Threshold [10] |
6, 5-6 |
Energy
Vulnerability (see below) |
Breath Weapon:
Affliction 1 (HT; Cone 5, +100%; Costs Fatigue, 1 FP, -5%; Increased 1/2D, 5x,
+10%; Magical, -10%; Reduced Range, 1/10, -30%; Nauseated, +30%; Respiratory
Agent, +50%) [25].
Gaze Attack: Affliction 1 (HT; Costs Fatigue, 1
FP, -5%; Magical, -10%; Vision-Based, Reversed, -20%) [7].
Sonic Aura: Affliction 1 (HT; Area Effect, 2
yards, +50%; Attribute Penalty, IQ-3, +30%; Aura, +80%; Hearing-Based, +150%;
Link, +10%; Magical, ‑10%; Melee Attack, Reach C, -30%; Reduced
Duration, 1/60, ‑30%) [35] + Obscure 10 (Hearing; Costs
Fatigue, 1 FP, -5%; Extended, Sonar, Subsonic Hearing, Ultrahearing, and Vibration
Sense, +80%; Link, +10%; Magical, -10%) [35].
Energy Resistance: roll 1d on the following table.
Energy Resistance |
|
1 |
Acid
Resistance [68]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%;
Limited, Acid, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Acidic
Effects [10] + Internal Sealed (Acid-Resistant Only, -60%) [2] + Sealed
(Acid-Resistant Only, -60%) [6]. |
2 |
Electricity
Resistance [65]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%;
Limited, Electricity, -40%; Tough Skin, -40%) [50] + Immunity to Electrical
Conduction [5] + Immunity to Noxious Electrical Effects [10]. |
3 |
Fire
Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%;
Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire
Effects [10]. |
4 |
Cold
Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%;
Limited, Cold, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Cold
Effects [10]. |
5 |
Sonic
Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%;
Limited, Sound, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Sonic
Effects [10]. |
6 |
Energy
Resistance: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Energy,
-20%; Tough Skin, -40%) [70]. |
Energy Vulnerability: roll 1d on the following table.
Energy Vulnerability |
|
1 |
Vulnerability
(Acid, x2) [-30] |
2 |
Vulnerability
(Cold, x2) [-30] |
3 |
Vulnerability
(Electricity, x2) [-30] |
4 |
Vulnerability
(Fire, x2) [-30] |
5 |
Vulnerability
(Sound, x2) [-20] |
6 |
Vulnerability
(Energy, x2) [-40] |
Demon construction kit. Very handy!
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