Monster: Leechwalker
Leechwalker [Monster Manual II, page 135]
Attribute Modifiers: ST+5 [50]; IQ-9 [-180]; HT+2 [20].
Secondary Characteristic Modifiers: Will+9 [45]; Per+9 [45].
Advantages: 360° Vision (Panoptic 1, +20%) [30]; Amphibious [10]; Double-Jointed [15]; Good Grip 2 [10]; Infravision [10]; Injury Tolerance (Damage Reduction 2; Limited, Crushing, -40%) [30]; Injury Tolerance (No Brain, No Eyes, No Vitals) [15]; Slippery 3 [6].
Blood Drain: Leech 3 (Heals FP, +60%) [53].
Disadvantages: Cold-Blooded (50°) [-5]; Restricted Diet (Fresh Blood) [-10]; Very Fat [-5]; Wild Animal with Mute [-40].
Creature Type: Vermin.
Typical Stats
ST: |
15 |
HP: |
15 |
Speed: |
5.5 |
DX: |
10 |
Will: |
10 |
Move: |
5 ground, 5 water |
IQ: |
1 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
- |
Blood Drain: While maintaining ongoing contact (grappling, for example), the leechwalker can drain 3 HP per second from the victim, while healing 1 HP or 1 FP per each 3 stolen HP.
Traits: 360° Vision (Panoptic 1); Amphibious; Cold-Blooded (50°); Double-Jointed; Good Grip 2; Infravision; Injury Tolerance (Damage Reduction 2; Limited, Crushing); Injury Tolerance (No Brain, No Eyes, No Vitals); Restricted Diet (Fresh Blood); Slippery 3; Very Fat; Wild Animal with Mute.
Skills: Wrestling-10.
Creature Type: Vermin.
No comments:
Post a Comment