Saturday 22 January 2022

Monsters: Ixitxachitl

Monsters: Ixitxachitl

Now that's quite a tongue-twister. I was always fond of these monsters, but I never understood how they manage to keep so many slaves without physical prowess or innate magical abilities. I guess they rely on class levels.


Ixitxachitl [Monster Manual II, page 128]

7 points
Attribute Modifiers: ST-2 [-20]; DX+2 (No Fine Manipulators, -40%) [24]; IQ+1 [20].
Secondary Characteristic Modifiers: SM-1; Basic Move +2 [10].
Advantages: Enhanced Move 0.5 (Water) [10]; Extended Lifespan 1 [2]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 1 [5]; Reduced Consumption 3 [6]; Sharp Teeth [1]; Slippery 2 [4]; Vibration Sense (Water) [10].
Disadvantages: Bad Temper (12) [-10]; Bully (12) [-10]; Callous [-5]; Cold-Blooded (50°) [-5]; No Manipulators [-50]; Social Stigma (Savage) [-10].
Features: Born Biter 2; Doesn’t Breathe (Gills); Early Maturation 6; No Legs (Aquatic).
Creature Type: Aberration.

Typical Stats

ST:

8

HP:

8

Speed:

5.5

DX:

12

Will:

11

Move:

7 water

IQ:

11

Per:

11

 

 

HT:

10

FP:

10

SM:

-1

Dodge:

8

Parry:

N/A

DR:

-

    Sharp Teeth (14): thrust 1d-3 cutting (KYOS: 1d-4 cutting), Reach C.

    Traits: Bad Temper (12); Born Biter 2; Bully (12); Callous; Cold-Blooded (50°); Doesn’t Breathe (Gills); Early Maturation 6; Enhanced Move 0.5 (Water); Extended Lifespan 1; Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 1; Reduced Consumption 3; Slippery 2; Social Stigma (Savage); Vibration Sense (Water).
    Skills: Brawling-14; Camouflage-14; Fast-Talk-12; Survival (Salt-Water Sea)-13.
    Creature Type: Aberration.

Vampiric Ixitxachitl [Monster Manual II, page 129]

61 points
Attribute Modifiers: ST-2 [-20]; DX+2 (No Fine Manipulators, -40%) [24]; IQ+1 [20].
Secondary Characteristic Modifiers: SM-1; Basic Move +2 [10].
Advantages: Enhanced Move 0.5 (Water) [10]; Fangs [2]; Extended Lifespan 1 [2]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 1 [5]; Reduced Consumption 3 [6]; Regeneration (Regular) [25]; Slippery 2 [4]; Vibration Sense (Water) [10].
    Blood Drain: Leech 1 (Blood Agent, -40%; Heals FP, +60%; Magical, -10%) [28].
Disadvantages: Bad Temper (12) [-10]; Bully (12) [-10]; Callous [-5]; Cold-Blooded (50°) [-5]; No Manipulators [-50]; Social Stigma (Savage) [-10].
Features: Born Biter 2; Doesn’t Breathe (Gills); Early Maturation 6; No Legs (Aquatic).
Creature Type: Aberration.

Typical Stats

ST:

8

HP:

8

Speed:

5.5

DX:

12

Will:

11

Move:

7 water

IQ:

11

Per:

11

 

 

HT:

10

FP:

10

SM:

-1

Dodge:

8

Parry:

N/A

DR:

-

    Vampiric Bite (14): thrust 1d-3 impaling (KYOS: 1d-4 impaling), Reach C. The vampiric ixitxachitl can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the vampiric ixitxachitl’s biting damage must penetrate its DR. Once the vampiric ixitxachitl has bitten through the victim’s DR, he can drain 1 HP per second from him. For every 3 HP stolen, the vampiric ixitxachitl heals 1 HP or 1 FP (his choice). He cannot raise his HP or FP above normal this way.

    Traits: Bad Temper (12); Born Biter 2; Bully (12); Callous; Cold-Blooded (50°); Doesn’t Breathe (Gills); Early Maturation 6; Enhanced Move 0.5 (Water); Extended Lifespan 1; Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 1; Reduced Consumption 3; Regeneration (Regular); Slippery 2; Social Stigma (Savage); Vibration Sense (Water).
    Skills: Brawling-14; Camouflage-14; Fast-Talk-12; Survival (Salt-Water Sea)-13.
    Creature Type: Aberration.

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