Thursday, 26 April 2018

Alchemy: Contact Poisons

Alchemy: Contact Poisons

Here we have contact poisons converted from D&D 3.5 Dungeon Master's Guide and Pathfinder Core Rulebook.
  
New elixir form: Contact Poison
-5%
This is a contact agent poison – it goes on any weapons, works if the weapon pierces DR or hits skin or DR with the Tough Skin limitation, and lasts for one wound or three hits that are blocked, parried, or stopped by DR. Ignore weight when carried on a weapon. It takes 4 seconds to apply a dose of poison to a weapon. A dose of contact poison weighs 0.5 lb., has SM-6 and Bulk -3. This is a Mini item.
Statistics: Either/Or (Contact Agent, -30%; Link, Weapon, +10%; Nuisance Effect, Wears off after three blocked hits, -5%; Takes Extra Time 2, -20% or Follow-Up Poison, -20%), -5%. 

POISONS

Black Lotus Extract
Black lotus is a rare flower found in warm marshlands. Its extract works as a contact poison. A living victim must make an immediate HT-4 roll or suffer 1 toxic damage. Every minute for 12 more cycles he must make another HT-4 roll to resist or take the same amount of damage. After losing 1/3 HP to this poison, the victim begins experiencing severe pain (p. B428) until he heals above this threshold.
Form: Contact Poison.
Cost: $120 (singular); $45 (5-batched).
Recipe: $12; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1 (Contact Poison, -5%; Cyclic, 1 minute, 12 cycles, Resistible, +240%; Resistible, HT-4, -10%; Symptoms, 1/3 HP, Severe Pain, +120%) [4].

Carrion Crawler Brain Juice
Brain of a carrion crawler produces contact poison that paralyzes the victim if it hits bare skin. The victim must resist with HT or become paralyzed for 3 seconds per point of margin of failure.
Form: Contact Poison.
Cost: $660 (singular); $240 (5-batched).
Recipe: $66; 4 days; defaults to Poisons-3.
Statistics: Affliction 1 (HT; Contact Poison, -5%; Paralysis, +150%; Reduced Duration, 1/20, -25%) [22].
  
Dragon Bile
Dragon bile is a hard to resist contact poison invented by an alchemist who tried poisoning a dragon. A living victim must make an immediate HT-5 roll or suffer 1d-2 toxic damage. Every minute for 8 more cycles he must make another HT-5 roll to resist or take the same amount of damage. After losing 1/2 HP to this poison, the victim gains a -8 penalty to ST until he heals above this threshold.
Form: Contact Poison.
Cost: $210 (singular); $75 (5-batched).
Recipe: $21; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d-2 (Contact Poison, -5%; Cyclic, 1 minute, 8 cycles, Resistible, +160%; Resistible, HT-5, -5%; Symptoms, 1/2 HP, -8 ST, +80%) [7].
  
Malyass Root Paste
This poison is extracted from a plant that grows in cold forests. A living victim must make an HT roll after 1 minute or suffer 1d-1 toxic damage. Every minute for 5 more cycles he must make another HT roll to resist or take the same amount of damage. After losing 1/2 HP to this poison, the victim gains a -4 penalty to DX until he heals above this threshold.
Form: Contact Poison.
Cost: $240 (singular); $85 (5-batched).
Recipe: $24; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d-1 (Contact Poison, -5%; Cyclic, 1 minute, 5 cycles, Resistible, +100%; Onset, 1 minute, -10%; Resistible, HT, -30%; Symptoms, 1/2 HP, -4 DX, +80%) [8].
  
Nitharit
This poison is alchemically synthesized from deep rock salts and mushroom spores. A living victim must make an HT roll after 1 minute or suffer 1d+1 toxic damage. Every hour for 7 more cycles he must make another HT roll to resist or take the same amount of damage. After losing 1/2 HP to this poison, the victim begins to hallucinate (p. B428) until he heals above this threshold.
Form: Contact Poison.
Cost: $420 (singular); $150 (5-batched).
Recipe: $42; 1 day; defaults to Poisons-2.
Statistics: Toxic Attack 1d+1 (Contact Poison, -5%; Cyclic, 1 hour, 7 cycles, Resistible, +70%; Onset, 1 minute, -10%; Resistible, HT, -30%; Symptoms, 1/2 HP, Hallucinating, +100%) [14].
  
Sassone Leaf Residue
This poison is made from a plant that grows in hot jungles. A living victim must make an HT roll after 1 minute or suffer 1d-1 toxic damage. Every hour for 4 more cycles he must make another HT roll to resist or take the same amount of damage. This poison has no symptoms, unlike most other poisons.
Form: Contact Poison.
Cost: $90 (singular); $35 (5-batched).
Recipe: $9; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d-1 (Contact Poison, -5%; Cyclic, 1 hour, 4 cycles, Resistible, +40%; Onset, 1 minute, -10%; Resistible, HT, -30%) [3].
  
Tears of Death
This poison is alchemically synthesized from rare minerals and arctic moss. A living victim must make an HT-2 roll after 1 minute or suffer 1d toxic damage. Every hour for 5 more cycles he must make another HT roll to resist or take the same amount of damage. After losing 1/3 HP to this poison, the victim gets a -2 penalty to HT-2 until he heals above this threshold. After losing 1/2 HP to this poison, the victim becomes paralyzed until he heals above this threshold.
Form: Contact Poison.
Cost: $540 (singular); $195 (5-batched).
Recipe: $54; 2 days; defaults to Poisons-2.
Statistics: Toxic Attack 1d (Contact Poison, -5%; Cyclic, 1 hour, 5 cycles, Resistible, +50%; Onset, 1 minute, -10%; Resistible, HT-2, -20%; Symptoms, 1/3 HP, -2 HT, +30%; Symptoms, 1/2 HP, Paralysis, +300%) [18].
  
Terinav Root
This poison is extracted from a plant that grows in temperate forests. A living victim must make an HT roll after 1 minute or suffer 1d-2 toxic damage. Every minute for 5 more cycles he must make another HT roll to resist or take the same amount of damage. After losing 1/2 HP to this poison, the victim gets a -6 penalty to DX and a -2 penalty to IQ until he heals above this threshold.
Form: Contact Poison.
Cost: $210 (singular); $75 (5-batched).
Recipe: $21; 1 day; defaults to Poisons-1.
Statistics: Toxic Attack 1d-2 (Contact Poison, -5%; Cyclic, 1 minute, 5 cycles, Resistible, +100%; Onset, 1 minute, -10%; Resistible, HT, -30%; Symptoms, 1/2 HP, -6 DX and -2 IQ, +160%) [7].

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