Saturday 20 November 2021

Monster: Wheep

Monster: Wheep

An extraordinarily strong zombie constantly weeping poisonous tears. Another one from my old conversion notes.


Wheep [Libris Mortis, page 132]

284 points
Attribute Modifiers: ST+10 [100]; IQ-3 [-60]; HT+2 [20].
Secondary Characteristics Modifiers: HP+4 [8]; Will+5 [25]; Per+3 [15]; Basic Move +1 [5].
Advantages: DR 3 (Tough Skin, -40%) [9]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Indomitable [15]; Infravision [10]; Injury Tolerance (No Blood, No Eyes, Unliving) [30]; Regeneration (Fast) [50]; Sharp Claws [5]; Sharp Teeth [1]; Single-Minded [5]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15]; Vibration Sense (Air) [10].
    Poison Tears: Toxic Attack 1d (Follow-Up, Sharp Claws and Sharp Teeth, +20%) [5].
    Weeping Dirge: Terror (Hearing; Magical, -10%) [27].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Bad Smell [-10]; Disturbing Voice [-10]; No Sense of Smell/Taste [-5]; Noisy 2 [-4]; Social Stigma (Dead) [-20]; Unnatural [-50].
Quirks: Leaves a trail of bile (+3 to track the wheep for one hour) [-1]; Sexless [-1].
Features: Not Subject to Fatigue.
Creature Type: Undead.

Typical Stats

ST:

20

HP:

24

Speed:

5.5

DX:

10

Will:

12

Move:

6

IQ:

7

Per:

10

 

 

HT:

12

FP:

N/A

SM:

+0

Dodge:

8

Parry:

10 (unarmed)

DR:

3* (tough skin)

    Sharp Teeth (14): thrust 2d cutting (KYOS: 3d+2 cutting), Reach C.
    Sharp Claws (14): thrust 2d cutting (KYOS: 3d+2 cutting), Reach C.
    Poison Tears: The poison tears that continually pour from a wheep’s empty eyes are actually an injury poison that coats the creature’s claws and fills its mouth. The wheep’s teeth and claws deal 1d follow-up toxic damage to the victims. It is easy to track (+2 to Tracking) wheeps that have passed through an area in the last hour, because they leave behind a trail of their poisonous tears. After an hour, the bile decomposes and evaporates.
    Weeping Dirge: When a creature hears the crying and blubbering of a wheep, it must roll a Fright Check. If a victim succeeds at his Fright Check, he will be unaffected by this ability for one hour.

    Traits: Appearance (Monstrous; Universal); Bad Smell; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Indomitable; Infravision; Injury Tolerance (No Blood, No Eyes, Unliving); No Sense of Smell/Taste; Noisy 2; Regeneration (Fast); Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unnatural; Vibration Sense (Air).
    Skills: Brawling-14; Wrestling-14.
    Creature Type: Undead.

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