Monster: Entropic Reaper
A monster from my old conversion notes. An undead creature that spontaneously arises in the Ever-Changing Chaos of Limbo. Makes no sense, yes.
Entropic Reaper [Libris Mortis, page 98]
Attribute Modifiers: ST+4 [40]; DX+2 [40]; HT+2 [20].
Secondary Characteristics Modifiers: Basic Speed+1 [20]; HP+3 [6].
Advantages: DR 4 [20]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; ER 5 (Magic) [15]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Infravision [10]; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40]; Magic Resistance 2 (Improved, +150%) [10]; Regeneration (Fast) [50]; Striking ST 5 [25]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15]; Vacuum Support [5].
Entropic Blade: Affliction 1 (HT; Follow-Up, Melee Weapons, +40%; Hallucinating, +50%; Magical, -10%; Severe Pain, +40%; Visible, -10%) [21].
Spell-Like Ability: Plane Shift [50].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Brittle [-15]; Intolerance (Living) [-10]; No Sense of Smell/Taste [-5]; Skinny [-5]; Social Stigma (Dead) [-20]; Vulnerability (Axiomatic Weapons, x2) [-10]; Vulnerability (Cold Iron, x2) [-10]; Vulnerability (Crushing Attacks, x2) [-30].
Perks: Anarchic Touch [1]; Huge Weapons 1 [1].
Quirks: Cannot Float [-1].
Features: Not Subject to Fatigue; Skull has only 4 total DR.
Creature Type: Undead (Chaotic).
Knowing Your Own Strength [383] |
Typical Stats
ST: |
14 |
HP: |
17 |
Speed: |
7 |
DX: |
12 |
Will: |
10 |
Move: |
7 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
N/A |
SM: |
+0 |
Dodge: |
10 |
Parry: |
10U |
DR: |
4 |
Entropic Blade: An entropic reaper confers the entropic blade property upon any weapon it wields - usually a normal scythe. The entropic blade looks like an absence in space, a blade-shaped hole in reality that draws in the light around it. An entropic blade functions in all ways like the kind of weapon it is, with the following addition. Any time the entropic reaper injures an opponent with its entropic blade, the opponent must make an HT roll or be overcome with severe pain and hallucinations (p. B428) for margin of failure minutes, as his form melts, flows, writhes, and boils.
Spell-Like Ability: Plane Shift (10).
Traits: Anarchic Touch; Appearance (Monstrous; Universal); Brittle; Cannot Float; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; ER 5 (Magic); High Pain Threshold; Huge Weapons 1; Immunity to Metabolic Hazards; Immunity to Mind Control; Infravision; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving); Intolerance (Living); Magic Resistance 2 (Improved); No Sense of Smell/Taste; Regeneration (Fast); Skinny; Skull has only 4 total DR; Social Stigma (Dead); Striking ST 5; Temperature Tolerance 10; Unaging; Unfazeable; Vulnerability (Axiomatic Weapons, x2); Vulnerability (Cold Iron, x2); Vulnerability (Crushing Attacks, x2); Vacuum Support.
Skills: Two-Handed Axe/Mace-14.
Creature Type: Undead (Chaotic).
No comments:
Post a Comment