Saturday 13 March 2021

Monsters: Lizards

Monsters: Lizards

Just some D&D lizards for all your Underdark needs.


Pack Lizard [Forgotten Realms Campaign Setting, page 308]

-7 points
Attribute Modifiers: ST+8 (No Fine Manipulators, -40%; Size Modifier, -10%) [40]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Will+7 [35]; Per+9 [45]; FP-2 [-6].
Advantages: Clinging [20]; DR 1 (Flexible, -20%) [4]; Extra Legs (Four Legs) [5]; Infravision [10]; Lifting ST 5 (Size Modifier, -10%) [14]; Night Vision 5 [5]; Peripheral Vision [15]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Sharp Teeth [1]; Terrain Adaptation (Uneven) [5].
Disadvantages: Cold-Blooded (50°) [-5]; Domestic Animal [-30]; Horizontal [-10]; No Fine Manipulators [-30]; Short Lifespan 2 [-20].
Perks: Scales [1].
Creature Type: Animal.

Knowing Your Own Strength [33]
Replace ST+8 (No Fine Manipulators, -40%; Size Modifier, -10%) [40] with ST+8 [80]
Replace Lifting ST 5 (Size Modifier, -10%) [14] with Lifting ST 2 [14]

Typical Stats

ST:

18

HP:

18

Speed:

5.75

DX:

11

Will:

10

Move:

5 ground, 2 climbing

IQ:

3

Per:

12

 

 

HT:

12

FP:

10

SM:

+1

Dodge:

8

Parry:

N/A

DR:

1*

    Sharp Teeth (11): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.

    Traits: Clinging; Cold-Blooded (50°); Domestic Animal; Extra Legs (Four Legs); Horizontal; Infravision; Lifting ST 5; Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 2 (Cast-Iron Stomach); Scales; Short Lifespan 2; Terrain Adaptation (Uneven).
    Skills: Brawling-11; Climbing-14; Survival (Underdark)-12.
    Creature Type: Animal.

Riding Lizard [Forgotten Realms Campaign Setting, page 309]

10 points
Attribute Modifiers: ST+6 (No Fine Manipulators, -40%; Size Modifier, -10%) [30]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Will+7 [35]; Per+9 [45]; FP-2 [-6].
Advantages: Clinging [20]; Discriminatory Smell [15]; DR 1 (Flexible, -20%) [4]; Extra Legs (Four Legs) [5]; Infravision [10]; Lifting ST 3 (Size Modifier, -10%) [9]; Night Vision 5 [5]; Peripheral Vision [15]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Sharp Claws [5]; Sharp Teeth [1]; Terrain Adaptation (Uneven) [5].
Disadvantages: Cold-Blooded (50°) [-5]; Domestic Animal [-30]; Horizontal [-10]; No Fine Manipulators [-30]; Short Lifespan 2 [-20].
Perks: Scales [1].
Creature Type: Animal.

Knowing Your Own Strength [38]
Replace ST+6 (No Fine Manipulators, -40%; Size Modifier, -10%) [30] with ST+6 [60]
Replace Lifting ST 3 (Size Modifier, -10%) [9] with Lifting ST 1 [7]

Typical Stats

ST:

16

HP:

16

Speed:

6

DX:

12

Will:

10

Move:

6 ground, 3 climbing

IQ:

3

Per:

12

 

 

HT:

12

FP:

10

SM:

+1

Dodge:

8

Parry:

N/A

DR:

1*

    Sharp Teeth (14): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.
    Sharp Claws (14): thrust 1d+1 cutting (KYOS: 2d+1 cutting), Reach C.

    Traits: Clinging; Cold-Blooded (50°); Discriminatory Smell; Domestic Animal; Extra Legs (Four Legs); Horizontal; Infravision; Lifting ST 3; Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 2 (Cast-Iron Stomach); Scales; Short Lifespan 2; Terrain Adaptation (Uneven).
    Skills: Brawling-14; Climbing-14; Mount-13; Survival (Underdark)-12.
    Creature Type: Animal.


Spitting Crawler [Forgotten Realms Campaign Setting, page 309]

-108 points
Attribute Modifiers: ST-6 [-60]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-7 [-140].
Secondary Characteristic Modifiers: SM-3; Will+7 [35]; Per+9 [45].
Advantages: Clinging [20]; Extra Legs (Four Legs) [5]; Infravision [10]; Night Vision 5 [5]; Perfect Balance [15]; Peripheral Vision [15]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Sharp Teeth [1]; Terrain Adaptation (Uneven) [5].
    Spit Acid: Corrosion Attack 1d-2 (Jet, +0%; Limited Use, 3/day, -20%) [4].
Disadvantages: Cold-Blooded (50°) [-5]; Horizontal [-10]; No Fine Manipulators [-30]; Short Lifespan 2 [-20]; Wild Animal [-30].
Perks: Scales [1].
Creature Type: Animal.

Typical Stats

ST:

4

HP:

4

Speed:

6

DX:

12

Will:

10

Move:

6 ground, 6 water

IQ:

3

Per:

12

 

 

HT:

10

FP:

10

SM:

-3

Dodge:

9

Parry:

N/A

DR:

0

    Sharp Teeth (14): thrust 1d-5 cutting (KYOS: 1d-8 cutting), Reach C.
    Spit Acid (14): Three times per day, the spitting crawler can produce a jet of acid from its mouth. This attack has no Acc, has 1/2D 5 and Max 10. Treat it as a melee weapon with a very long reach rather than as a ranged weapon. Do not apply penalties for target range and speed. On hit, it deals 1d-2 corrosion damage.

    Traits: Clinging; Cold-Blooded (50°); Extra Legs (Four Legs); Horizontal; Infravision; Night Vision 5; No Fine Manipulators; Perfect Balance; Peripheral Vision; Reduced Consumption 2 (Cast-Iron Stomach); Scales; Short Lifespan 2; Terrain Adaptation (Uneven); Wild Animal.
    Skills: Brawling-14; Climbing-14; Innate Attack (Breath)-14; Survival (Underdark)-11.
    Creature Type: Animal.

3 comments:

  1. Yo. Not relevant to this post, but I must ask since it's been confusing me for a while: for the Wizardly variant of Thaum. Sorcery, you mention that Somatic, Verbal and Material components number as limitations -10% each. I don't really see how they are anything more than -5% each, however. Have I missed something?

    ReplyDelete
    Replies
    1. GURPS Power-Ups 8: Limitations lists all three of them as -10% on page 5.

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