Monday, 30 April 2018

Alchemy: Vile Poisons II

Alchemy: Vile Poisons II

Here we have the last six "normal" poisons from Book of Vile Darkness.

Sunday, 29 April 2018

Alchemy: Vile Poisons

Alchemy: Vile Poisons

The infamous Book of Vile Darkness for D&D 3.0 has not only a section with vile diseases, but also a section with poisons of various sorts. I have to say, some of them are quite unusual, but we will get to the most unusual ones later.

Saturday, 28 April 2018

Alchemy: Inhaled Poisons

Alchemy: Inhaled Poisons

And here's the last batch of poisons from D&D 3.5 Dungeon Master's Guide and Pathfinder Core Rulebook.

Friday, 27 April 2018

Alchemy: Ingested Poisons

Alchemy: Ingested Poisons

Here we have ingested poisons converted from D&D 3.5 Dungeon Master's Guidebook and Pathfinder Core Rulebook.

Thursday, 26 April 2018

Alchemy: Contact Poisons

Alchemy: Contact Poisons

Here we have contact poisons converted from D&D 3.5 Dungeon Master's Guide and Pathfinder Core Rulebook.

Wednesday, 25 April 2018

Alchemy: Injury Poisons

Alchemy: Injury Poisons

Here we have injury (follow-up in GURPS terms) poisons from D&D 3.5 Dungeon Master's Manual and Pathfinder Core Rulebook. None of the aforementioned sources provides any descriptions for the poisons, unfortunately, but some names are quite evocative.

Tuesday, 24 April 2018

Alchemy: Venom II

Alchemy: Venom II

Monstrous spiders, centipedes, and scorpions are not the only poisonous creatures. Let's see how much other extracted poisons would cost.

Monday, 23 April 2018

Alchemy: Venom

Alchemy: Venom

Venom can be extracted from a poisonous creature with a successful Poisons roll, but often it requires some action to prevent it from going inert. In Metatronic Alchemy this is represented with materials, time, and a penalized Poisons roll. Here we have poisons extracted from monstrous spiders, centipedes, and scorpions. Just in case you want to extract and sell it.

Sunday, 22 April 2018

Monster: Bebilith

Monster: Bebilith

Bebilith is one of my favorite demons. This arachnid that preys on other demons falls outside of the D&D demon classification. Fast, strong, venomous, it should pose danger to experienced adventures.

Saturday, 21 April 2018

Monster: Wyvern

Monster: Wyvern

A sapient, but bestial dragon on two legs. Has a poisonous stinger.

Friday, 20 April 2018

Monster: Giant Wasp

Monster: Giant Wasp

Unlike giant bees, giant wasps are aggressive hunters. Dangerous in large numbers.

Thursday, 19 April 2018

Monster: Giant Bee

Monster: Giant Bee

One more giant insect. This time it's a giant bee that is usually peaceful unless defending the hive.

Wednesday, 18 April 2018

Monster: Purple Worm

Monster: Purple Worm

Worm monsters are one of my favorites. The purple worm is a blind monster that can track your every step and then emerge and swallow you whole. I'm not aware of any "swallow whole" rules. This monster also rocks a poisonous stinger. If you do not die from massive impaling damage, you will be weakened. Walk without rhythm.

Tuesday, 17 April 2018

Monsters: Monstrous Scorpions

Monsters: Monstrous Scorpions

Yet another bunch of huge poisonous vermin. Scorpions are probably the scariest of them all thanks to the sting and Extra Attack.

Monday, 16 April 2018

Monsters: Monstrous Centipedes

Monsters: Monstrous Centipedes

Here we have another batch of monstrous vermin. Monstrous centipedes do not have any interesting abilities, but could serve as a generic encounter for almost any environment. Probably should trigger Squeamish.

 

Monstrous Centipede (Tiny) [Monster Manual, page 286]

 
-270 points
Attribute Modifiers: ST-7 [-70]; IQ-9 [-180]; HT+1 [10].
Secondary Characteristic Modifiers: SM-3; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d-2 (Cyclic, 1 hour, 3 cycles, Resistible, +30%; Follow-Up, Bite, +0%; Resistible, HT, -30%; Symptoms, 2/3 HP, -1 DX, +10%) [3].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 
Typical Stats

ST:

3

HP:

3

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

11

FP:

11

SM:

-3

Dodge:

8

Parry:

N/A

DR:

N/A

    Mandibles (10): thrust 1d-6 cutting (KYOS: 1d-10 cutting) plus follow-up 1d-2 toxic (3 1-hour cycles, resisted by HT, -1 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Stealth-12; Tracking-12.
    Creature Type: Vermin.
 

Monstrous Centipede (Small) [Monster Manual, page 286]
 
-230 points
Attribute Modifiers: ST-3 [-30]; IQ-9 [-180]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d-2 (Cyclic, 1 hour, 4 cycles, Resistible, +40%; Follow-Up, Bite, +0%; Resistible, HT, -30%; Symptoms, 2/3 HP, -2 DX, +20%) [3].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 
Typical Stats

ST:

7

HP:

7

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

11

FP:

11

SM:

-1

Dodge:

8

Parry:

N/A

DR:

N/A

    Mandibles (10): thrust 1d-4 cutting (KYOS: 1d-6 cutting) plus follow-up 1d-2 toxic (4 1-hour cycles, resisted by HT, -2 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Stealth-12; Tracking-12.
    Creature Type: Vermin.
 
Monstrous Centipede (Medium) [Monster Manual, page 286]
 
-204 points
Attribute Modifiers: ST-1 [-10]; IQ-9 [-180]; HT+1 [10].
Secondary Characteristic Modifiers: Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; DR 1 [5]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d-1 (Cyclic, 1 hour, 4 cycles, Resistible, +40%; Follow-Up, Bite, +0%; Resistible, HT, -30%; Symptoms, 2/3 HP, -2 DX, +20%) [4].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 
Typical Stats

ST:

9

HP:

9

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

11

FP:

11

SM:

+0

Dodge:

8

Parry:

N/A

DR:

1

    Mandibles (10): thrust 1d-3 cutting (KYOS: 1d-4 cutting) plus follow-up 1d-1 toxic (4 1-hour cycles, resisted by HT, -2 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Stealth-12; Tracking-12.
    Creature Type: Vermin.
 
Monstrous Centipede (Large) [Monster Manual, page 286]
 
-158 points
Attribute Modifiers: ST+5 (No Manipulators, -40%; Size Modifier, -10%) [25]; IQ-9 [-180]; HT+1 [10].
Secondary Characteristic Modifiers: SM+1; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; DR 3 [15]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d-1 (Cyclic, 1 hour, 5 cycles, Resistible, +50%; Follow-Up, Bite, +0%; Resistible, HT-1, -25%; Symptoms, 2/3 HP, -3 DX, +30%) [5].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 

Knowing Your Own Strength [-133]
Replace ST+5 (No Manipulators, -40%; Size Modifier, -10%) [25] with ST+5 [50]

 
Typical Stats

ST:

15

HP:

15

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

11

FP:

11

SM:

+1

Dodge:

8

Parry:

N/A

DR:

3

    Mandibles (11): thrust 1d cutting (KYOS: 1d+2 cutting) plus follow-up 1d-1 toxic (5 1-hour cycles, resisted by HT-1, -3 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Brawling-11; Stealth-12; Tracking-12.
    Creature Type: Vermin.
 
Monstrous Centipede (Huge) [Monster Manual, page 286]
 
-111 points
Attribute Modifiers: ST+14 (No Manipulators, -40%; Size Modifier, -20%) [56]; IQ-9 [-180]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; DR 4 [20]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d (Cyclic, 1 hour, 4 cycles, Resistible, +40%; Follow-Up, Bite, +0%; Resistible, HT-2, -20%; Symptoms, 2/3 HP, -3 DX, +30%) [6].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 

Knowing Your Own Strength [-47]
Replace ST+14 (No Manipulators, -40%; Size Modifier, -20%) [56] with ST+12 [120]

 
Typical Stats

ST:

24 (KYOS: 22)

HP:

24 (KYOS: 22)

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

12

FP:

12

SM:

+2

Dodge:

8

Parry:

N/A

DR:

4

    Mandibles (12): thrust 2d+2 cutting (KYOS: 4d cutting) plus follow-up 1d toxic (4 1-hour cycles, resisted by HT-2, -3 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Brawling-12; Stealth-12; Tracking-12.
    Creature Type: Vermin.
 
Monstrous Centipede (Gargantuan) [Monster Manual, page 286]
 
-85 points
Attribute Modifiers: ST+22 (No Manipulators, -40%; Size Modifier, -30%) [66]; IQ-9 [-180]; HT+3 [30].
Secondary Characteristic Modifiers: SM+3; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; DR 5 [25]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d (Cyclic, 1 hour, 5 cycles, Resistible, +50%; Follow-Up, Bite, +0%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -4 DX, +40%) [7].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 

Knowing Your Own Strength [29]
Replace ST+22 (No Manipulators, -40%; Size Modifier, -30%) [66] with ST+18 [180]

 
Typical Stats

ST:

32 (KYOS: 28)

HP:

32 (KYOS: 28)

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

13

FP:

13

SM:

+3

Dodge:

8

Parry:

N/A

DR:

5

    Mandibles (13): thrust 4d-1 cutting (KYOS: 6d cutting) plus follow-up 1d toxic (5 1-hour cycles, resisted by HT-3, -4 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Brawling-13; Stealth-12; Tracking-12.
    Creature Type: Vermin.
 
Monstrous Centipede (Colossal) [Monster Manual, page 286]
 
-64 points
Attribute Modifiers: ST+38 (No Manipulators, -40%; Size Modifier, -40%) [76]; IQ-9 [-180]; HT+3 [30].
Secondary Characteristic Modifiers: SM+4; Will+7 [35]; Per+7 [35].
Advantages: Acute Thermal Infrared Vision 4 [8]; Clinging [20]; DR 7 [35]; Double-Jointed [15]; High Pain Threshold [10]; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals) [20]; Reduced Consumption 3 (Cast Iron Stomach, -50%) [3]; Sharp Teeth [1]; Slippery 3 [6]; Thermal Infrared Vision (Biological (Passive), -5%; Short-Range 1, -10%) [9].
    Poison: Toxic Attack 1d (Cyclic, 1 hour, 6 cycles, Resistible, +60%; Follow-Up, Bite, +0%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -5 DX, +50%) [8].
Disadvantages: Blindness [-50]; Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 3 [-30]; Wild Animal with Mute [-40].
Features: No Legs (Slithers).
Creature Type: Vermin.
 

Knowing Your Own Strength [120]
Replace ST+38 (No Manipulators, -40%; Size Modifier, -40%) [76] with ST+26 [260]

 
Typical Stats

ST:

48 (KYOS: 36)

HP:

48 (KYOS: 36)

Speed:

5.25

DX:

10

Will:

8

Move:

5

IQ:

1

Per:

8

 

 

HT:

13

FP:

13

SM:

+4

Dodge:

8

Parry:

N/A

DR:

7

    Mandibles (14): thrust 6d cutting (KYOS: 8d+2 cutting) plus follow-up 1d toxic (6 1-hour cycles, resisted by HT-3, -5 DX after loss of 2/3 HP), Reach C.
 
    Traits: Acute Thermal Infrared Vision 4; Blindness; Clinging; Cold-Blooded (50°); Double-Jointed; Infravision; Horizontal; Injury Tolerance (No Brain, No Eyes, No Neck, No Vitals); No Legs (Slithers); No Manipulators; Reduced Consumption 3 (Cast Iron Stomach); Restricted Diet (Carnivore); Short Lifespan 3; Slippery 3; Thermal Infrared Vision (Biological (Passive); Short-Range 1); Wild Animal with Mute.
    Skills: Brawling-14; Stealth-12; Tracking-12.
    Creature Type: Vermin.