Friday 30 September 2022

Monsters: Assorted Faerun Monsters V

Monsters: Assorted Faerun Monsters V

Another batch of monsters from Monsters of Faerun.

 

Green Warder [Monsters of Faerun, page 57]

206 points
Attribute Modifiers: ST+4 (No Fine Manipulators, -40%; Size Modifier, -10%) [20]; IQ-2 [-40]; HT+1 [10].
Secondary Characteristic Modifiers: SM+1; Will+4 [20]; Per+5 [25]; Basic Move -1 [-5].
Advantages: Chameleon 2 (Environmental, Dense Vegetation, -40%) [12]; DR 1 [5]; Doesn’t Breathe [20]; Doesn’t Eat or Drink (Accessibility, Only with daily sunlight, ‑10%; Food Only, -50%) [4]; Doesn’t Sleep [20]; Double-Jointed [15]; Immunity to Metabolic Hazards [30]; Injury Tolerance (No Blood, Homogenous) [45]; Sharp Claws [5].
    Spell-Like Abilities (Alternative Abilities) [85]:
    Confusion 1 [42/5=9];
    Forest Warning 5 [67];
    Sleep [42/5=9].
Disadvantages: No Fine Manipulators [-30]; Skinny [-5]; Vulnerability (Fire, x2) [-30].
Creature Type: Plant.

Knowing Your Own Strength [226]
Replace ST+4 (No Fine Manipulators, -40%; Size Modifier, -10%) [20] with ST+4 [40]

Typical Stats

ST:

14

HP:

14

Speed:

5.25

DX:

10

Will:

12

Move:

4

IQ:

8

Per:

13

 

 

HT:

11

FP:

11

SM:

+1

Dodge:

8

Parry:

9 (unarmed)

DR:

1

    Sharp Claws (12): thrust 1d cutting (KYOS: 1d+2 cutting), Reach C-1.
    Spell-Like Abilities (Alternative Abilities):
    Confusion 1 (12);
    Forest Warning 5 (12);
    Sleep (12).


    Traits: Chameleon 2 (Environmental, Dense Vegetation); Doesn’t Breathe; Doesn’t Eat or Drink (Food Only); Doesn’t Sleep; Double-Jointed; Immunity to Metabolic Hazards; Injury Tolerance (No Blood, Homogenous); No Fine Manipulators; Skinny; Vulnerability (Fire, x2).
    Skills: Brawling-12; Innate Attack (Gaze)-12.
    Creature Type: Plant.


Groundling [Monsters of Faerun, page 57]

64 points
Attribute Modifiers: ST+2 [20]; IQ-2 [-40]; HT+1 [10].
Secondary Characteristic Modifiers: SM-1; Will+3 [15]; Per+3 [15]; Basic Move -1 [-5].
Advantages: DR 2 (Tough Skin, -40%) [6]; Discriminatory Smell [15]; Extended Lifespan 2 [4]; Infravision [10]; Lifting ST 1 [3]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Resistant to Poison (+3) [5]; Sharp Claws [5]; Sharp Teeth [1]; Tunneling (Move 1) [35].
Disadvantages: Bad Temper (12) [-10]; Callous [-5]; Increased Consumption 1 [-10]; Stubbornness [-5]; Social Stigma (Savage) [-10].
Perks: Fur [1]; Sure-Footed (Uneven) [1].
Creature Type: Monstrous Humanoid.

Knowing Your Own Strength [68]
Replace Lifting ST 1 [3] with Lifting ST 1 [7]

Typical Stats

ST:

12

HP:

12

Speed:

5.25

DX:

10

Will:

11

Move:

4 ground, 1 tunnel

IQ:

8

Per:

11

 

 

HT:

11

FP:

12

SM

-1

Dodge:

8

Parry:

8 (unarmed)

DR:

2* (tough skin)

    Sharp Claws (12): thrust 1d-1 cutting (KYOS: 1d cutting), Reach C.
    Sharp Teeth (12): thrust 1d-1 cutting (KYOS: 1d cutting), Reach C.

    Traits: Bad Temper (12); Callous; Extended Lifespan 2; Fur; Increased Consumption 1; Infravision; Lifting ST 1; Reduced Consumption 3 (Cast-Iron Stomach); Resistant to Poison (+3); Social Stigma (Savage); Stubbornness; Sure-Footed (Uneven).
    Skills: Brawling-12; Wrestling-12.
    Creature Type: Monstrous Humanoid.


Gulguthydra [Monsters of Faerun, page 58]

367 points
Attribute Modifiers: ST+25 (No Fine Manipulators, -40%; Size Modifier, -30%) [75]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-3 [-60]; HT+3 [30].
Secondary Characteristic Modifiers: SM+3; Will+5 [25]; Per+5 [25].
Advantages: Amphibious [10]; DR 4 (Tough Skin, -40%) [12]; Extra Attack 2 [50]; Extra Head 5 (Long 3, +60%) [120]; Extra Legs (Four Legs) [5]; Extra-Flexible Long (+1 SM) Arms [30]; Fangs [2]; Infravision [10]; Long Neck 3 [9]; Night Vision 5 [5]; Peripheral Vision [15]; Regeneration (Regular) [25]; Reduced Consumption 4 (Cast-Iron Stomach, -50%) [4]; Slippery 4 [8]; Universal Digestion [5].
Disadvantages: Bad Smell [-10]; Bestial [-10]; No Fine Manipulators [-30].
Notes: Size 16 hexes; Weight 4,000 lbs.
Creature Type: Aberration.

Knowing Your Own Strength [486]
Replace ST+25 (No Fine Manipulators, -40%; Size Modifier, -30%) [75] with ST+18 [180]
Add HP+7 [14]

Typical Stats

ST:

35 (KYOS: 28)

HP:

35

Speed:

6

DX:

11

Will:

12

Move:

6 ground, 6 water

IQ:

7

Per:

12

 

 

HT:

13

FP:

13

SM:

+3

Dodge:

9

Parry:

9 (unarmed)

DR:

4* (tough skin)

    Fangs (13): thrust 4d+2 impaling (KYOS: 7d+2 impaling), Reach C-2.
    Tentacle (13): thrust 4d+2 crushing (KYOS: 7d+2 crushing), Reach C-3.

    Traits: Amphibious; Bad Smell; Bestial; Extra Attack 2; Extra Head 5 (Long 3); Extra Legs (Four Legs); Infravision; Long Neck 3; Night Vision 5; No Fine Manipulators; Peripheral Vision; Reduced Consumption 4 (Cast-Iron Stomach); Regeneration (Regular); Slippery 4; Universal Digestion.
    Skills: Brawling-13; Survival (Swampland)-12; Tracking-12.
    Creature Type: Aberration.
    Notes: Size 16 hexes; Weight 4,000 lbs.


Hybsil [Monsters of Faerun, page 61]

103 points
Attribute Modifiers: ST-5 [-50]; DX+3 [60]; IQ+1 [20]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2; Basic Move +3 [15].
Advantages: Extended Lifespan 1 [2]; Extra Legs (Four Legs) [5]; Hooves [3]; Immunity to Poison [15]; Night Vision 5 [5].
    Spell-Like Abilities (Alternative Abilities) [27]:
    Light 1 [11/5=3] – see GURPS Thaumatology: Sorcery, page 19;
    Mirror Image 1 [20];
    Personal Jump 2 [5/5=1];
    Personal See Invisible [13/5=3].
Disadvantage: Vulnerability (Cold Iron, x2) [-10].
Perks: Fur [1].
Creature Type: Fey.

Typical Stats

ST:

5

HP:

5

Speed:

6

DX:

13

Will:

11

Move:

9

IQ:

11

Per:

11

 

 

HT:

11

FP:

11

SM:

-2

Dodge:

9

Parry:

9

DR:

-

    Punch (13): thrust 1d-5 crushing, Reach C.
    SM-2 Shortsword (15): swing 1d-3 cutting (KYOS: 1d-5 cutting), Reach 1 or thrust 1d-3 impaling (KYOS: 1d-6 impaling), Reach 1.
    SM-2 Longbow (15): thrust 1d-3 impaling (KYOS: 1d-6 impaling), Acc 3, Range 75/100, RoF 1, Shots 1(2). Usually uses sleep arrows or amnesia arrows.
    Spell-Like Abilities (Alternative Abilities):
    Light 1 (11)
– see GURPS Thaumatology: Sorcery, page 19;
    Mirror Image 1;
    Personal Jump 2;
    Personal See Invisible.


    Traits: Extended Lifespan 1; Extra Legs (Four Legs); Fur; Hooves; Immunity to Poison; Night Vision 5; Vulnerability (Cold Iron, x2).
    Skills: Acting-12; Detect Lies-14; Shortsword-15; Stealth-15; Observation-12.
    Creature Type: Fey.

No comments:

Post a Comment