Thursday 15 September 2022

Monsters: Beholderkin

Monsters: Beholderkin

In this post, I convert three beholderkin from Monsters of Faerun.


Death Kiss [Monsters of Faerun, page 22]

161 points
Attribute Modifiers: ST+5 (No Fine Manipulators, -40%; Size Modifier, -30%) [15]; DX+2 (No Fine Manipulators, -40%) [24]; HT+2 [20].
Secondary Characteristic Modifiers: SM+3; HP+5 (Size Modifier, -30%) [7]; Will+2 [10]; Per+2 [10].
Advantages: DR 3 (Tough Skin, -40%) [9]; Extended Lifespan 4 [8]; Extra Attack 2 [50]; Extra Mouth 9 (Long 2, +40%) [63]; Flight (Lighter than Air, -10%; Slow, -25%) [26]; Infravision [10]; Injury Tolerance (No Head, No Neck) [12]; Long Neck 2 [6]; Sharp Teeth [1].
    Blood Drain: Leech 1 (Blood Agent, -40%; Heals FP, +60%; Magical, -10%) [28].
    Electric Aura: Burning Attack 1d-1 (Always On, -40%; Aura, +80%; Blood Agent, Reversed, -40%; Cosmic, Conducting, +50%; Melee Attack, Reach C, -30%; Side Effect, Stunning, +50%; Surge, Arcing, +100%) [11].
    Death Shiver: Burning Attack 4d (Area Effect, 4 yards, +100%; Backlash, Instant Death, -400%; Emanation, -20%; Side Effect, Stunning, +50%; Single Use, x1/5; Surge, Arcing, +100%) [1].
Disadvantages: Appearance (Monstrous) [-20]; Bad Temper (12) [-10]; Bully (9) [-15]; Intolerance (Total) [-10]; Loner (6) [-10]; No Fine Manipulators [-30]; Odious Racial Habit (Eats sapient beings) [-15]; One Eye [-15]; Restricted Diet (Fresh Blood) [-10]; Social Stigma (Monster) [-15].
Features: No Legs (Aerial).
Creature Type: Aberration.

Knowing Your Own Strength [199]
Replace ST+5 (No Fine Manipulators, -40%; Size Modifier, -30%) [15] with ST+5 [50]
Replace HP+5 (Size Modifier, -30%) [7] with HP+5 [10]

Typical Stats

ST:

15

HP:

20

Speed:

6

DX:

12

Will:

12

Move:

6 air

IQ:

10

Per:

12

 

 

HT:

12

FP:

12

SM:

+3

Dodge:

9

Parry:

N/A

DR:

3* (tough skin)

    Vampiric Bite (14): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C-5. The death kiss can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the death kiss’s biting damage must penetrate its DR. Once the death kiss has bitten through the victim’s DR, it can drain 1 HP per second from him. For every 3 HP stolen, the death kiss heals 1 HP or 1 FP (his choice). It cannot raise its HP or FP above normal this way.
    Electric Aura: Death kisses have an electricity-based metabolism. A death kiss releases an electrical charge if it suffers any cutting, impaling, or piercing injury. It damages the weapon that wounded it – or its foe, if attacked with Claws, Teeth, etc. If the weapon is conductive, then the wielder is damaged too. The charge deals 1d-1 burning surge damage. Metallic armor counts as DR 1 against this damage, but nonmetallic armor protects normally. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.
    Death Shiver: When a death kiss dies, it explodes, it releases all remaining electrical force in a 4-yard-radius area around itself. The blast deals 4d burning surge damage. Metallic armor counts as DR 1 against this damage, but nonmetallic armor protects normally. Targets stuck by this attack must make an HT roll, at -1 per 2 points of injury, or be physically stunned. On subsequent turns, they can roll HT to recover.

    Traits: Appearance (Monstrous); Bad Temper (12); Bully (9); Extended Lifespan 4; Extra Attack 2; Extra Mouth 9 (Long 2); Flight (Lighter than Air; Slow); Infravision; Injury Tolerance (No Head, No Neck); Intolerance (Total); Loner (6); Long Neck 2; No Legs (Aerial); No Fine Manipulators; Odious Racial Habit (Eats sapient beings); One Eye; Restricted Diet (Fresh Blood); Social Stigma (Monster).
    Skills: Brawling-14; Wrestling-14.
    Creature Type: Aberration.

Eyeball [Monsters of Faerun, page 23]

-48 points
Attribute Modifiers: ST-8 [-80]; DX+3 (No Fine Manipulators, -40%) [36]; IQ-5 [-100]; HT-1 [-10].
Secondary Characteristic Modifiers: SM-4; Will+5 [25]; Per+7 [35].
Advantages: 360° Vision (Easy to Hit, -20%) [20]; Enhanced Tracking 1 [5]; Extended Lifespan 4 [8]; Flight (Lighter than Air, -10%; Slow, -25%) [26]; Infravision [10]; Injury Tolerance (No Head, No Neck) [12]; Sharp Teeth [1].
    Eye Rays [54]:
    Cold Stare 1 [9];
    Eye Ray: Fear [29];
    Eye Ray: Stun [11];
    Eye Ray: Telekinesis 3 [5].
Disadvantages: Bestial [-10]; Cannot Speak [-15]; Hidebound [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10].
Features: No Legs (Aerial).
Creature Type: Aberration.

Typical Stats

ST:

2

HP:

2

Speed:

5.5

DX:

13

Will:

10

Move:

5 air

IQ:

5

Per:

12

 

 

HT:

9

FP:

9

SM:

-4

Dodge:

8

Parry:

N/A

DR:

-

    Sharp Teeth (13): thrust 1d-7 cutting (KYOS: 1d-11 cutting), Reach C.
    Eye Rays:
    Cold Stare 1 (13);
    Eye Ray: Fear (13);
    Eye Ray: Stun (13);
    Eye Ray: Telekinesis 3.

    
    Traits: 360° Vision (Easy to Hit); Bestial; Cannot Speak; Enhanced Tracking 1; Extended Lifespan 4; Flight (Lighter than Air; Slow); Hidebound; Infravision; Injury Tolerance (No Head, No Neck); No Legs (Aerial); No Manipulators; Restricted Diet (Carnivore).
    Skills: Innate Attack (Gaze)-13.
    Creature Type: Aberration.


Gouger [Monsters of Faerun, page 24]

178 points
Attribute Modifiers: ST+9 (No Fine Manipulators, -40%; Size Modifier, -40%) [18]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-1 [-20]; HT+3 [30].
Secondary Characteristic Modifiers: SM+4; Will+4 [20]; Per+4 [20]; Basic Move -4 [-20].
Advantages: 360° Vision (Easy to Hit, -20%) [20]; DR 4 [20]; Enhanced Tracking 2 [10]; Extended Lifespan 4 [8]; Extra Legs (Four Legs; Cannot Kick, -50%) [3]; Flight (Lighter than Air, -10%) [36]; Infravision [10]; Injury Tolerance (No Head, No Neck) [12]; Sharp Teeth [1]; Striker (Impaling; Tongue; Cannot Parry, -40%; Long 2, +200%) [21].
    Antimagic Cone [100]: Static (Magic; Area of Effect, 16 yards, +250%; Directional, Front, -20%) [99] + Rules Exemption (Anti-magic Static can coexist with magical abilities) [1].
Disadvantages: Appearance (Monstrous) [-20]; Bad Temper (12) [-10]; Bully (9) [-15]; Intolerance (Total) [-10]; Loner (6) [-10]; No Fine Manipulators [-30]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Monster) [-15].
Creature Type: Aberration.

Knowing Your Own Strength [250]
Replace ST+9 (No Fine Manipulators, -40%; Size Modifier, -40%) [18] with ST+9 [90]

Typical Stats

ST:

19

HP:

19

Speed:

6.25

DX:

12

Will:

13

Move:

2 ground, 12 air

IQ:

9

Per:

13

 

 

HT:

13

FP:

13

SM:

+4

Dodge:

9

Parry:

N/A

DR:

4

    Sharp Teeth (16): thrust 2d cutting (KYOS: 3d+1 cutting), Reach C.
    Tongue (16): thrust 3d-1 impaling (KYOS: 4d+1 impaling), Reach C-7.
    Antimagic Cone: The central eye emanates a cone of antimagic that suppresses all magical effects and abilities, including the gouger’s own eye rays in all his front hexes within 16 yards of him.

    Traits: 360° Vision (Easy to Hit); Appearance (Monstrous); Bad Temper (12); Bully (9); Enhanced Tracking 2; Extended Lifespan 4; Extra Legs (Four Legs; Cannot Kick); Flight (Lighter than Air); Infravision; Injury Tolerance (No Head, No Neck); Intolerance (Total); Loner (6); No Fine Manipulators; Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Social Stigma (Monster).
    Skills: Brawling-16.
    Techniques: Targeted Attack (Tongue Thrust/Eye)-12.
    Creature Type: Aberration.

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