Tuesday 6 September 2022

Martial Arts: Dragon Magazine Weapon Styles

Martial Arts: Dragon Magazine Weapon Styles

"Styles" in D&D are weird. Some of them are tactical feats, some of them are martial style feats, some of them are weapon style feats, and some of them are class features. I've already covered almost all the styles derived from feats, and the only ones that are left are the four weapon styles from Dragon Magazine #332 (I only convert three because Storm of Flying Strikes doesn't really give me much to work with). Aside from that, it's probably possible to come up with styles based on certain base or prestige classes, and Pathfinder also has some feat chains that represent fighting styles.
 
Bite of Steel – 3 points
 
This is a style of fighting with one or two sais to disarm foes and finish them off with a precise strike.
Skills: Jutte/Sai, Main-Gauche.
Techniques: Bind Weapon (Jitte/Sai or Main-Gauche); Disarming (Jitte/Sai or Main-Gauche); Reverse Grip (Jitte/Sai or Main-Gauche); Targeted Attack (Jitte/Sai Swing/Hand); Targeted Attack (Jitte/Sai Thrust/Vitals).
Cinematic Techniques: Dual-Weapon Attack (Jitte/Sai and Main-Gauche or Jitte/Sai); Dual-Weapon Defense (Jitte/Sai or Main-Gauche); Snap Weapon (Jitte/Sai); Timed Defense.
Perks: Armor Familiarity (Main-Gauche); Form Mastery (Jutte or Sai); Off-Hand Weapon Training (Jitte/Sai or Main-Gauche); Quick-Swap (Jitte/Sai).
 
Optional Traits
Primary Characteristics: Improved DX.
Advantages: Ambidexterity; Combat Reflexes; Enhanced Parry (Jitte/Sai).
Disadvantages: Pacifism.
Skills: Fast-Draw (Sword); Thrown Weapon (Knife).
  
Devastating Thunder – 7 points
 
This is a style of fighting from the back of a horse, making such devastating charges that you strike fear into the hearts of your enemies.
Skills: Axe/Mace; Broadsword; Intimidation; Lance; Riding (Horse); Shield.
Techniques: Cavalry Training (Axe/Mace or Broadsword); Combat Riding; Staying Seated; Targeted Attack (Axe/Mace Swing/Skull).
Cinematic Skills: Kiai.
Cinematic Techniques: Timed Defense.
Perks: Fearsome Stare; Flourish (Axe/Mace or Broadsword);.
 
Optional Traits
Primary Characteristics: Improved ST.
Secondary Characteristics: Improved HP and Will.
Advantages: Combat Reflexes; Fearlessness; Hard to Kill; High Pain Threshold.
Disadvantages: Code of Honor (Chivalry); Duty; Overconfidence; Sense of Duty.
Skills: Animal Handling; Wrestling.
  
Frontline Archer – 3 points
 
This is the fighting style of using a bow both as a ranged and a melee weapon. Practitioners of this style can use bows to perform a Sweep – a longbow can be used to do that at Reach 2, any other bow at Reach 1.
Skills: Bow; Fast-Draw (Arrow).
Techniques: Close Combat (Bow); Combination (Bow Sweep + Bow Shot/Vitals); Retain Weapon (Bow); Sweep (Bow); Targeted Attack (Bow Shot/Vitals).
Cinematic Techniques: Dual-Weapon Attack (Bow).
Perks: Skill Adaptation (Bow-based Sweep); Special Exercises (Arm ST 1); Strongbow.
 
Optional Traits
Primary Characteristics: Improved DX.
Advantages: Enhanced Dodge.
Skills: Armoury (Missile Weapons); Intimidation; Soldier.

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