Monsters: Monstrous Crabs
Monstrous Crab
(Small) [Stormwrack, page 141]
Attribute Modifiers: ST-3 [-30]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2; HP+3 [6]; Will+8 [40]; Per+8 [40]; Basic Move -1 [-5].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 2 [10]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Typical Stats
ST: |
7 |
HP: |
10 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
4 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
-2 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
2 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-11; Scrounging-12; Survival (Beach/Island)-12.
Creature Type: Vermin.
Monstrous Crab
(Medium) [Stormwrack, page 141]
Attribute Modifiers: ST+2 (No Fine Manipulators, -40%) [12]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: HP+3 [6]; Will+8 [40]; Per+8 [40]; Basic Move -1 [-5].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 3 [15]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Knowing Your Own Strength [-20] |
Typical Stats
ST: |
12 |
HP: |
15 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
4 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-11; Scrounging-12; Survival (Beach/Island)-12.
Creature Type: Vermin.
Monstrous Crab
(Large) [Stormwrack, page 141]
Attribute Modifiers: ST+7 (No Fine Manipulators, -40%; Size Modifier, -10%) [35]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM+1; HP+3 (Size Modifier, -10%) [6]; Will+8 [40]; Per+8 [40]; Basic Move -1 [-5].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 3 [15]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Knowing Your Own Strength [30] |
Typical Stats
ST: |
17 |
HP: |
20 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
4 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-11; Scrounging-12; Survival (Beach/Island)-12.
Creature Type: Vermin.
Monstrous Crab (Huge)
[Stormwrack, page 141]
Attribute Modifiers: ST+12 (No Fine Manipulators, -40%; Size Modifier, -20%) [48]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM+2; HP+3 (Size Modifier, -20%) [5]; Will+8 [40]; Per+8 [40].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 3 [15]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Knowing Your Own Strength [85] |
Typical Stats
ST: |
22 |
HP: |
25 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-1go1; Scrounging-12; Survival (Beach/Island)-12.
Creature Type: Vermin.
Monstrous Crab (Gargantuan)
[Stormwrack, page 141]
Attribute Modifiers: ST+28 (No Fine Manipulators, -40%; Size Modifier, -30%) [84]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM+3; HP+3 (Size Modifier, -30%) [5]; Will+8 [40]; Per+8 [40].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 3 [15]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Knowing Your Own Strength [149] |
Typical Stats
ST: |
38 (KYOS: 26) |
HP: |
41 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+3 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-11; Scrounging-12; Survival (Beach/Island)-12.
Creature Type: Vermin.
Monstrous Crab (Colossal)
[Stormwrack, page 141]
Attribute Modifiers: ST+45 (No Fine Manipulators, -40%; Size Modifier, -40%) [90]; DX-1 [-20]; IQ-8 [-160]; HT+1 [10].
Secondary Characteristic Modifiers: SM+4; HP+3 (Size Modifier, -40%) [4]; Will+8 [40]; Per+8 [40].
Advantages: Amphibious (Accessibility, Only skill penalties, -50%) [5]; DR 3 [15]; Doesn’t Breathe (Oxygen Storage, 300x, -10%) [18]; Extra Legs (Eight Legs) [15]; Good Grip 1 [5]; Injury Tolerance (No Head, No Neck) [12]; Night Vision 5 [5]; Not Numb (Biological (Passive), -5%; Partial, Feelers Only, -60%) [7]; Peripheral Vision (Easy to Hit, -20%) [12]; Pressure Support 2 [10]; Reduced Consumption 3 (Cast-Iron Stomach, -50%) [3]; Regrowth [40].
Pincers [13]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8].
Disadvantages: Cold-Blooded (50°) [-5]; Mute [-25]; No Fine Manipulators [-30]; Numb [-20]; Weak Bite [-2]; Wild Animal [-30].
Perks: Burrower [1].
Features: Doesn’t Breathe (Gills).
Creature Type: Vermin.
Knowing Your Own Strength [215] |
Typical Stats
ST: |
55 (KYOS: 30) |
HP: |
58 |
Speed: |
5 |
DX: |
9 |
Will: |
10 |
Move: |
5 |
IQ: |
2 |
Per: |
10 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+4 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3 |
Traits: Amphibious (Accessibility, Only skill penalties); Burrower; Cold-Blooded (50°); Doesn’t Breathe (Gills); Doesn’t Breathe (Oxygen Storage, 300x); Extra Legs (Eight Legs); Injury Tolerance (No Head, No Neck); Mute; Night Vision 5; No Fine Manipulators; Not Numb (Biological (Passive); Partial, Feelers Only); Numb; Peripheral Vision (Easy to Hit); Pressure Support 2; Reduced Consumption 3 (Cast-Iron Stomach); Regrowth; Weak Bite; Wild Animal.
Skills: Brawling-11; Scrounging-12; Survival (Beach/Island)-12.
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