Saturday 13 August 2022

Monster: Aerial Servant

Monster: Aerial Servant

The aerial servant is a naturally invisible air elemental that is not very smart, but can lift heavy weights and locate any target. This creature, mostly intended for summoning, appeared in the first edition of D&D and did not make it into D&D 3.5 despite being, dare I say it, a somewhat iconic monster.


Aerial Servant [Monstrous Manual 1e]

396 points
Attribute Modifiers: ST+10 [100]; DX+3 [36]; IQ-3 [-60]; HT+1 [10].
Secondary Characteristic Modifiers: FP+6 [18]; Will+2 [10]; Per+6 [30].
Advantages: Constriction Attack [15]; Dark Vision [25]; Detect (Summoner; Long-Range 1, +50%; Magical, -10%; Precise, +100%; Reflexive, +40%) [14]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Invisibility (Affects Machines, +50%; Only outside of the Elemental Plane of Air, -10%) [56]; Unaging [15].
    Spell-Like Abilities (Alternative Abilities) [21]:
    Air Jet 3 [18] – GURPS Thaumatology: Sorcery, page 12;
    Seeker [13/5=3].
Disadvantages: Ham-Fisted 1 [-5]; Hidebound [-5]; No Fine Manipulators [-30]; Unnatural [-50]; Vulnerability (Vacuum and wind-based attacks, x2) [-20].
Features: No Legs (Aerial).
Creature Type: Elemental (Air).

Knowing Your Own Strength [364]
Replace ST+10 [100] with ST+6 [60]
Add HP+4 [8]

Typical Stats

ST:

20 (KYOS: 16)

HP:

20

Speed:

6

DX:

13

Will:

9

Move:

12 air

IQ:

7

Per:

13

 

 

HT:

11

FP:

17

SM:

+0

Dodge:

9

Parry:

9 (unarmed)

DR:

-

    Punch (13): thrust 1d+2 crushing (KYOS: 2d-1 crushing), Reach C.
    Spell-Like Abilities (Alternative Abilities):
    Air Jet 3 (13)
GURPS Thaumatology: Sorcery, page 12;
    Seeker (13).

    Traits: Constriction Attack; Dark Vision; Detect (Summoner; Long-Range 1; Magical; Precise; Reflexive); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Ham-Fisted 1; Hidebound; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse); Invisibility (Affects Machines; Only outside of the Elemental Plane of Air); No Fine Manipulators; No Legs (Aerial); Unaging; Unnatural; Vulnerability (Vacuum and wind-based attacks, x2).
    Skills: Innate Attack (Beam)-13.
    Creature Type: Elemental (Air).

No comments:

Post a Comment