Saturday, 13 October 2018

Monster: Formian Worker

Monster: Formian Worker

Formians are ant-like expansionist outsiders. Workers are barely sapient, but can cure other formians and mend objects.

Formian Worker [Monster Manual, page 108]

-37 points
Attribute Modifiers: ST-6 [-60]; IQ-4 [-80]; HT+1 [10].
Secondary Characteristic Modifiers: SM-2; FP+3 [9]; Per+4 [20].
Advantages: Blunt Claws [3]; DR 1 [5]; Extra Legs (Four Legs) [5]; Immunity to Petrification [5]; Immunity to Poison [15]; Infravision [10]; Lifting ST 3 [9]; Sharp Teeth [1].
Hivemind [93]: Mindlink (10,000-99,999; Magical, -10%) [45] + Telesend (Broadcast, +50%; Magical, -10%; Racial, -20%; Video, +40%) [48].
Cure/Make Whole: Healing (Either/Or (Own Race Only, -20% or Accessibility, Objects Only, -10%), -2%; Immediate Preparation Required, 1 minute, -30%; Injuries Only, -20%; Magical, -10%; Only with seven assistants, -20%) [6].
Elemental Resistance (E,F,S): DR 3 (Includes Eyes, +10%; Limited, Electricity, Fire, Sound, -30%; Tough Skin, -40%) [6].
Disadvantages: Gregarious [-10]; Hidebound [-5]; Incurious (12) [-5]; Mute [-25]; Restricted Diet (Carnivore) [-10]; Slave Mentality [-40].
Perks: Axiomatic Touch [1].
Notes: Weight 60 lbs.
Creature Type: Outsider (Lawful).

Knowing Your Own Strength [-25]
Replace Lifting ST 3 [9] with Lifting ST 3 [21]

Typical Stats
ST:
4
HP:
4
Speed:
5.25
DX:
10
Will:
6
Move:
5
IQ:
6
Per:
10


HT:
11
FP:
14
SM:
-2
Dodge:
8
Parry:
8 (unarmed)
DR:
1; 5 (vs. electricity, fire, and sound)
Blunt Claws (10): thrust 1d-5 crushing (KYOS: 1d-8 crushing), Reach C.
Sharp Teeth (10): thrust 1d-6 cutting (KYOS: 1d-9 cutting), Reach C.
    Hive Mind: Formians possess a permanent telepathic rapport with the rest of the hive (up to 99,999 individuals). As long as they are on the same plane of existence and less than 0.1 light-year away, formians can transmit broadcast thoughts and images to the rest of the hive with no roll required.
Cure/Make Whole (6): Eight formian workers together can heal a creature’s wounds or mend an object as if using the Healing (p. B59) advantage. This task takes one minute of uninterrupted work, and only one of the participants must make a successful IQ roll. Formian workers usually spend extra time to get a bonus to the roll.

                Traits: Axiomatic Touch; Extra Legs (Four Legs); Gregarious; Hidebound; Immunity to Petrification; Immunity to Poison; Incurious (12); Infravision; Lifting ST 3; Mute; Restricted Diet (Carnivore); Slave Mentality.
Skills: Artist (Pottery)-8; Artist (Sculpting)-8; Artist (Woodworking)-8; Carpentry-10; Lifting-12; Masonry-10.
Creature Type: Outsider (Lawful).
Notes: Weight 60 lbs.

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