Alchemy: Dark Alchemy
David L. Pulver wrote the Dark Alchemy article for Pyramid #3-91, describing a new alchemical tradition. These are the last non-converted elixirs from currently released supplements. These elixirs might use the standard Alchemy skill or a new specialty - Alchemy (Dark). I'd prefer it to be the latter. I suggest moving elixirs of Lichdom, Reanimation, and Partial Resurrection to this tradition too.
Artificial Blood
This pale elixir is an artificial substitute
for blood. Each dose is equivalent to 2 HP worth of blood. It can nourish
creatures that must feed on human blood, such as vampires.
Duration: 1 week.
Form: Potion.
Cost: $60 (singular); $25 (5-batched).
Recipe: $6; 1 day; defaults to Alchemy (Dark)-1.
Statistics: HP+2 (Accessibility, Only for
draining, -50%) [2].
Bella Mortis
This ointment must be rubbed over the entire
body of an intact cadaver that has not experienced significant decay
(generally, no more than a day old). If applied to a corpse, the body swiftly
regains the look and feel it possessed in life just before death. It loses
stiffness, and pallor, and does not further decay until the elixir’s effects
wear off. At a casual glance, an otherwise uninjured corpse appears sleeping
rather than dead, until the lack of breath is noticed. It has no effect on a
live person.
Duration: 1 week.
Form: Ointment.
Cost: $450 (singular); $165 (5-batched).
Recipe: $45; 2 days; defaults to Alchemy
(Dark)-2.
Statistics: Affliction 1 (HT; Accessibility,
Only on corpses, -40%; Advantage, Bella Mortis, +60%; Extended Duration, 3,000x,
+80%; Magical, -10%; Ointment, -45%) [15]. Notes: «Bella Mortis» is Immunity to
Decay (Magical, -10%) [5] + No Visible Damage (Magical, -10%) [1]. Extended
Duration costs only 80%, because the Ointment meta-enhancement already includes
Extended Duration, 30x, +60%.
Potion of Blood Compatibility
This elixir allows a living subject to accept
blood transfusions and organ transplants from incompatible donors, or even from
other species, without experiencing rejection. An unfortunate side effect is
that the subject is at -3 on HT rolls to resist diseases or infections during
the period (unless he is also completely immune to disease). Also, blood or
organs taken from the subject while he is under the influence of this
potion are (permanently) safe to transfuse or
transplant to anyone without rejection.
Duration: 1 month.
Form: Potion.
Cost: $660 (singular); $235 (5-batched).
Recipe: $66; 3 days; defaults to Alchemy
(Dark)-3.
Statistics: Affliction 1 (HT; Advantage,
Potion of Blood Compatibility, +20%; Disadvantage, Susceptible to Disease 3,
+12%; Extended Duration, 30,000x, +120%; Magical, -10%; Potion, -25%) [22].
Notes: «Potion of Blood Compatibility» is Low Rejection Threshold (Affects
Others 1, +50%; Magical, -10%) [2]. Extended Duration costs only 120%, because
the Potion meta-enhancement already includes Extended Duration, 30x, +60%.
Potion of Cannibalism
A person who drinks this potion becomes only
able to derive nourishment from flesh and blood of their own species. Ingesting
any other type of food results in retching (p. B429), immediately regurgitating
it; this does not prevent them adding non-proteins, e.g., salt with their food.
Duration: 1 week.
Form: Potion.
Cost: $510 (singular); $185 (5-batched).
Recipe: $51; 2 days; defaults to Alchemy
(Dark)-2.
Statistics: Affliction 1 (HT; Disadvantage,
Restricted Diet (Cannibalism), +20%; Extended Duration, 3,000x, +80%; Magical,
-10%; Potion, -25%) [17]. Notes: Extended Duration costs only 80%, because the
Potion meta-enhancement already includes Extended Duration, 30x, +60%.
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