Monday 13 August 2018

Monsters: Fish and Whales

Monsters: Fish and Whales

Here we have five animals from Monster Manual - three whales, and two fish. Templates are based on the ones from GURPS Animalia and tweaked a bit.


Dire Shark [Monster Manual, page 64]

81 points
Attribute Modifiers: ST+45 (No Manipulators, -40%; Size Modifier, -40%) [90]; DX+2 (No Manipulators, -40%) [24]; IQ-8 [-160]; HT+2 [20].
Secondary Characteristic Modifiers: SM+4; Will+8 [40]; Per+10 [50]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Discriminatory Taste [10]; Enhanced Move 1 (Water) [20]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 2 [10]; Subsonic Hearing [5]; Sharp Teeth [1]; Temperature Tolerance 2 (Cold) [2]; Vibration Sense (Water; Biological (Passive), -5%) [10].
Disadvantages: Bad Temper (9) [-15]; Cold-Blooded (50°) [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Wild Animal (with Mute) [-40].
Features: Doesn’t Breathe (Gills); No Legs (Aquatic).
Notes: Size 22 hexes; Weight 20,000 lbs.
Creature Type: Animal.

Knowing Your Own Strength [281]
Replace ST+45 (No Manipulators, -40%; Size Modifier, -40%) [90] with ST+25 [250]
Add HP+20 [40]

Typical Stats
ST:
55 (KYOS: 35)
HP:
55
Speed:
6
DX:
12
Will:
10
Move:
8 water
IQ:
2
Per:
12


HT:
12
FP:
12
SM:
+4
Dodge:
10
Parry:
N/A
DR:
3* (tough skin)
Sharp Teeth (14): thrust 7d+1 cutting (KYOS: 8d+1 cutting), Reach C.

                Traits: Bad Temper (9); Cold-Blooded (50°); Combat Reflexes; Discriminatory Taste; Doesn’t Breathe (Gills); Enhanced Move 1 (Water); Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 2; Restricted Diet (Carnivore); Subsonic Hearing; Temperature Tolerance 2 (Cold); Vibration Sense (Water; Biological (Passive)); Wild Animal (with Mute).
Skills: Brawling-14; Survival (Salt-Water Sea)-13.
Creature Type: Animal.


Baleen Whale [Monster Manual, page 282]

72 points
Attribute Modifiers: ST+62 (No Manipulators, -40%; Size Modifier, -50%) [124]; DX-1 [-20]; IQ-5 [-100]; HT+1 [10].
Secondary Characteristic Modifiers: SM+5; Will+5 [25]; Per+5 [25]; Basic Speed-1 [-20].
Advantages: DR 7 (Tough Skin, -40%) [21]; Discriminatory Hearing [15]; Doesn’t Breathe (Oxygen Storage, x100, -30%) [14]; Enhanced Move 1.5 (Water) [30]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 1 [5]; Speak Underwater [5]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: No Manipulators [-50]; Restricted Diet (Plankton) [-10]; Wild Animal [-30].
Features: No Legs (Aquatic).
Notes: Length 15 yards; Weight 55,000 lbs.
Creature Type: Animal.

Knowing Your Own Strength [312]
Replace ST+62 (No Manipulators, -40%; Size Modifier, -50%) [124] with ST+29 [290]
Add HP+37 [74]

Typical Stats
ST:
72 (KYOS: 39)
HP:
72 (KYOS: 76)
Speed:
4
DX:
9
Will:
10
Move:
4 water
IQ:
5
Per:
10


HT:
11
FP:
11
SM:
+5
Dodge:
7
Parry:
N/A
DR:
7* (tough skin)
Bite (9): thrust 8d-1 crushing (KYOS: 7d+2 crushing), Reach C.

                Traits: Discriminatory Hearing; Doesn’t Breathe (Oxygen Storage, x100); Enhanced Move 1.5 (Water); Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 1; Restricted Diet (Plankton); Speak Underwater; Temperature Tolerance 3 (Cold); Wild Animal.
Skills: Brawling-9; Survival (Open Ocean)-13.
Creature Type: Animal.

Cachalot Whale [Monster Manual, page 283]

213 points
Attribute Modifiers: ST+100 (No Manipulators, -40%; Size Modifier, -60%) [200]; IQ-5 [-100]; HT+1 [10].
Secondary Characteristic Modifiers: SM+6; Will+5 [25]; Per+7 [35]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 8 (Tough Skin, -40%) [24]; Discriminatory Hearing [15]; Doesn’t Breathe (Oxygen Storage, x100, -30%) [14]; Enhanced Move 0.5 (Water) [10]; Injury Tolerance (No Neck) [5]; Night Vision 6 [6]; Peripheral Vision [15]; Pressure Support 2 [10]; Sharp Teeth [1]; Speak Underwater [5]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Wild Animal [-30].
Features: Born Biter 3; No Legs (Aquatic).
Notes: Length 16 yards; Weight 90,000 lbs.
Creature Type: Animal.

Knowing Your Own Strength [419]
Replace ST+100 (No Manipulators, -40%; Size Modifier, -60%) [200] with ST+31 [310]
Add HP+48 [96]

Typical Stats
ST:
110 (KYOS: 41)
HP:
110 (KYOS: 89)
Speed:
5.25
DX:
10
Will:
10
Move:
7 water
IQ:
5
Per:
12


HT:
11
FP:
11
SM:
+6
Dodge:
9
Parry:
N/A
DR:
8* (tough skin)
Sharp Teeth (12): thrust 15d cutting (KYOS: 10d+1 cutting), Reach C.

                Traits: Born Biter 3; Combat Reflexes; Discriminatory Hearing; Doesn’t Breathe (Oxygen Storage, x100); Enhanced Move 0.5 (Water); Injury Tolerance (No Neck); Night Vision 6; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 2; Restricted Diet (Carnivore); Speak Underwater; Temperature Tolerance 3 (Cold); Wild Animal.
Skills: Brawling-12; Survival (Open Ocean)-13; Wrestling-12.
Creature Type: Animal.

Orca [Monster Manual, page 283]

136 points
Attribute Modifiers: ST+49 (No Manipulators, -40%; Size Modifier, -40%) [98]; DX+3 (No Manipulators, -40%) [36]; IQ-5 [-100]; HT+1 [10].
Secondary Characteristic Modifiers: SM+4; Will+5 [25]; Per+7 [35]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 5 (Tough Skin, -40%) [15]; Discriminatory Hearing [15]; Doesn’t Breathe (Oxygen Storage, x25, -50%) [10]; Enhanced Move 1 (Water) [20]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 1 [5]; Sharp Teeth [1]; Sonar (Accessibility, In water, ‑30%; Biological (Passive), ‑5%; Restricted Arc, 60°, ‑75%; Targeting, +20%) [4]; Speak Underwater [5]; Temperature Tolerance 2 (Cold) [2]; Ultrasonic Speech [10].
Disadvantages: Chummy [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Short Lifespan 1 [-10]; Wild Animal [-30].
Features: Born Biter 2; No Legs (Aquatic).
Notes: Length 16 yards; Weight 14,500 lbs.
Creature Type: Animal.

Knowing Your Own Strength [298]
Replace ST+49 (No Manipulators, -40%; Size Modifier, -40%) [98] with ST+23 [230]
Add HP+15 [30]

Typical Stats
ST:
59 (KYOS: 33)
HP:
59 (KYOS: 48)
Speed:
6
DX:
13
Will:
10
Move:
8 water
IQ:
5
Per:
12


HT:
11
FP:
11
SM:
+4
Dodge:
10
Parry:
N/A
DR:
5* (tough skin)
Sharp Teeth (15): thrust 7d+1 cutting (KYOS: 7d+2 cutting), Reach C.

                Traits: Born Biter 2; Chummy; Combat Reflexes; Discriminatory Hearing; Doesn’t Breathe (Oxygen Storage, x25); Enhanced Move 1 (Water); Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 1; Restricted Diet (Carnivore); Short Lifespan; Sonar (Accessibility, In water; Biological (Passive); Restricted Arc, 60°; Targeting); Speak Underwater; Temperature Tolerance 2 (Cold); Ultrasonic Speech; Wild Animal.
Skills: Brawling-15; Survival (Open Ocean)-13; Wrestling-12.
Creature Type: Animal.

Manta Ray [Monster Manual, page 275]

-59 points
Attribute Modifiers: ST+9 (No Manipulators, -40%; Size Modifier, -20%) [36]; DX-2 [-40]; IQ-7 [-140]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+7 [35]; Per+9 [45]; Basic Move +2 [10].
Advantages: Acute Taste and Smell 3 [6]; DR 1 (Tough Skin, -40%) [3]; Discriminatory Smell [15]; Enhanced Move 0.5 (Water) [10]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 1 [5]; Reduced Consumption 3 [6]; Vibration Sense (Water; Biological (Passive), -5%) [10].
Disadvantages: Cold-Blooded (50°) [-5]; No Manipulators [-50]; Restricted Diet (Plankton) [-10]; Wild Animal (with Mute) [-40].
Features: Born Biter 2; Doesn’t Breathe (Gills); No Legs (Aquatic).
Notes: Size 4 hexes; Weight 1,100 lbs.
Creature Type: Animal.

Knowing Your Own Strength [-5]
Replace ST+9 (No Manipulators, -40%; Size Modifier, -20%) [36] with ST+9 [90]

Typical Stats
ST:
19
HP:
19
Speed:
5
DX:
8
Will:
10
Move:
7 water
IQ:
3
Per:
12


HT:
12
FP:
12
SM:
+2
Dodge:
10
Parry:
N/A
DR:
1* (tough skin)
Bite (8): thrust 1d+2 crushing (KYOS: 2d+2 crushing), Reach C.

                Traits: Acute Taste and Smell 3; Born Biter 2; Cold-Blooded (50°); Discriminatory Smell; Doesn’t Breathe (Gills); Enhanced Move 0.5 (Water); Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 1; Reduced Consumption 3; Restricted Diet (Plankton); Vibration Sense (Water; Biological (Passive)); Wild Animal (with Mute).
Skills: Survival (Salt-Water Sea)-13.
Creature Type: Animal.

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