Monsters/NPCs: Orc Warrior and Half-Orc Infiltrator
Here we have a simple orc warrior that can be used as a mook, and a half-orc infiltrator, a spy that usually poses as a mercenary or a merchant to evaluate a city's defenses prior to an orcish incursion.
Orc Warrior [Monster Manual, page 203]
Typical Stats
ST:
|
12
|
HP:
|
12
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
9
|
Move:
|
5
|
IQ:
|
9
|
Per:
|
9
|
||
HT:
|
11
|
FP:
|
11
|
SM
|
+0
|
Dodge:
|
9
|
Parry:
|
10U
|
DR:
|
3 (torso, limbs; medium layered leather), +2 (skull)
|
Large Falchion (12): swing 2d+1 (KYOS: 2d-1) cutting, Reach 1; or thrust 1d-1 (KYOS: 1d-2) impaling, Reach 1.
Javelin throw (12): thrust 1d+1 (KYOS: 1d) impaling, Acc 3, x1.5/x2.5 (19/32; KYOS: 16/27).
Javelin thrust (7): thrust 1d+1 (KYOS: 1d) impaling, Reach 1.
Traits: Appearance (Ugly); Bad Temper (12); Combat Reflexes; Infravision; Night Vision 4 (-4 is the native illumination level); Odious Racial Habit (Eats sapient beings); Short Lifespan 1; Social Stigma (Savage); Striking ST 1.
Skills:
Broadsword-12; Intimidation-12; Stealth-12; Throwing Weapon (Spear)-12.
Creature Type: Humanoid
(Orc).
Half-Orc Infiltrator
[Monster Manual IV, page 117]
Typical Stats
ST:
|
11 (KYOS: 10)
|
HP:
|
11
|
Speed:
|
6
|
DX:
|
12
|
Will:
|
10
|
Move:
|
6
|
IQ:
|
10
|
Per:
|
11
|
||
HT:
|
11
|
FP:
|
11
|
SM
|
+0
|
Dodge:
|
10
|
Parry:
|
11
|
DR:
|
3 (torso, limbs; medium layered leather), 3 (skull)
|
Dagger throw (14): thrust 1d-2 (KYOS: 1d-3) impaling, Acc 0, x0.5/x1 (5/10).
Dagger thrust (14): thrust 1d-2 (KYOS: 1d-3) impaling, Reach C.
Traits: Appearance (Unattractive); Combat Reflexes; Infravision; Social Stigma (Half-Breed); Striking ST 1.
Skills: Acting-14;
Body Language-14; Disguise/TL3-14; Fast-Talk-14; Intelligence Analysis/TL3-12; Intimidation-12;
Knife-14; Observation-14; Stealth-14; Throwing Weapon (Knife)-14.
Creature Type: Humanoid
(Orc).
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