Monster: Owlbear
The owlbear is an iconic D&D monster. A large, highle aggressive hybrid of an owl and a bear. Simple, but dangerous nonetheless.
Owlbear [Monster Manual, page 206]
Attribute Modifiers: ST+10 (No Fine Manipulators, -40%; Size Modifier, -10%) [50]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: SM+1; Will+6 [30]; Per+8 [40]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 2 (Flexible, -20%) [8]; Discriminatory Smell [15]; Extra Legs (Four Legs) [5]; Hard to Subdue 3 [6]; Metabolism Control 2 (Hibernation -60%) [4]; Night Vision 9 [9]; Reduced Consumption 1 (Cast-Iron Stomach, -50%) [1]; Sharp Claws [5]; Sharp Beak [1]; Temperature Tolerance 1 (Cold) [1].
Disadvantages: Bad Temper (12) [-10]; Bloodlust (12) [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Semi-Upright [-5]; Short Lifespan 2 [-20]; Wild Animal [-30].
Perks: Feathers [1].
Creature Type: Magical Beast.
Knowing Your Own Strength [16] |
Typical Stats
ST: |
20 (KYOS: 17) |
HP: |
20 (KYOS: 17) |
Speed: |
5.75 |
DX: |
10 |
Will: |
10 |
Move: |
7 |
IQ: |
4 |
Per: |
12 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+1 |
Dodge: |
9 |
Parry: |
11 (unarmed) |
DR: |
2* |
Sharp Claws (14): thrust 2d cutting (KYOS: 2d+2 cutting), Reach C-1.
Traits: Bad Temper (12); Bloodlust (12); Combat Reflexes; Discriminatory Smell; Extra Legs (Four Legs); Feathers; Hard to Subdue 3; Metabolism Control 2 (Hibernation); Night Vision 9; No Fine Manipulators; Reduced Consumption 1 (Cast-Iron Stomach); Restricted Diet (Carnivore); Semi-Upright; Short Lifespan 2; Temperature Tolerance 1 (Cold); Wild Animal.
Skills: Brawling-14; Intimidation-14; Survival (Woodlands)-14; Wrestling-14.
Creature Type: Magical Beast.
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