Saturday, 1 June 2019

Monster: Owlbear

Monster: Owlbear

The owlbear is an iconic D&D monster. A large, highle aggressive hybrid of an owl and a bear. Simple, but dangerous nonetheless.


Owlbear [Monster Manual, page 206]

11 points
Attribute Modifiers: ST+10 (No Fine Manipulators, -40%; Size Modifier, -10%) [50]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: SM+1; HP+2 (Size Modifier, -10%) [4]; Will+6 [30]; Per+8 [40]; Basic Speed +0.25 [5]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 2 (Flexible, -20%) [8]; Discriminatory Smell [15]; Enhanced Move 0.5 (Ground) [10]; Extra Legs (Four Legs) [5]; Hard to Subdue 3 [6]; High Pain Threshold [10]; Metabolism Control 2 (Hibernation, -60%) [4]; Nictitating Membrane 1 [1]; Night Vision 9 [9]; Precise Hearing (Biological (Passive), -5%) [10]; Reduced Consumption 2 (Cast-Iron Stomach, -50%) [2]; Sharp Beak [1]; Sharp Claws [5]; Temperature Tolerance 1 (Cold) [1].
Disadvantages: Bad Smell [-10]; Bad Temper (9) [-15]; Bloodlust (12) [-10]; Increased Consumption 1 [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Semi-Upright [-5]; Short Lifespan 2 [-20]; Stubbornness [-5]; Wild Animal [-30].
Perks: Feathers [1]; Penetrating Voice [1].
Quirks: Likes elven flesh [-1]; Likes honey [-1].
Features: Born Biter 1; Early Maturation 1.
Creature Type: Magical Beast.

Knowing Your Own Strength [31]
Replace ST+10 (No Fine Manipulators, -40%; Size Modifier, -10%) [50] with ST+7 [70]

Typical Stats

ST:

20

HP:

22

Speed:

6

DX:

10

Will:

10

Move:

8/12

IQ:

4

Per:

12

 

 

HT:

13

FP:

13

SM:

+1

Dodge:

10

Parry:

11 (unarmed)

DR:

2*

    Sharp Beak (15): thrust 2d large piercing, Reach C.
    Sharp Claws (15): thrust 2d cutting, Reach C-1.

    Traits: Bad Temper (9); Bloodlust (12); Born Biter 1; Combat Reflexes; Discriminatory Smell; Early Maturation 1; Enhanced Move 0.5 (Ground); Extra Legs (Four Legs); Feathers; Hard to Subdue 3; High Pain Threshold; Increased Consumption 1; ikes elven flesh; Likes honey; Metabolism Control 2 (Hibernation); Nictitating Membrane 1; Night Vision 9; No Fine Manipulators; Penetrating Voice; Precise Hearing (Biological (Passive)); Reduced Consumption 2 (Cast-Iron Stomach); Restricted Diet (Carnivore); Semi-Upright; Short Lifespan 2; Stubbornness; Temperature Tolerance 1 (Cold); Wild Animal.
    Skills: Brawling-15; Climbing-14; Intimidation-14; Survival (Woodlands)-14; Wrestling-14.
    Creature Type: Magical Beast.

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