Monster: Minotaur
D&D minotaurs are quite different from the Banestorm minotaurs - bigger, stronger, but with less of a thick skin.
Minotaur [Monster Manual, page 188]
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72]; IQ-1 [-20]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Per+1 [5].
Advantages: Absolute Direction [5]; DR 2 (Tough Skin, -40%) [6]; DR 2 (Partial, Skull, -70%) [3]; Discriminatory Smell [15]; Extended Lifespan 1 [2]; Hooves [3]; Infravision [10]; Peripheral Vision [15]; Sharp Teeth [1].
Horns [8]: 2 x Natural Weapon (Impaling; Cannot Parry, -40%; Link, +10%; Single, -20%) [4].
Disadvantages: Appearance (Hideous) [-16]; Bad Temper (12) [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Savage) [-10].
Perks: Fur [1].
Features: Early Maturation 1.
Creature Type: Monstrous Humanoid.
Knowing Your Own Strength [75] |
Typical Stats
ST: |
18 (KYOS: 16) |
HP: |
18 (KYOS: 17) |
Speed: |
5.5 |
DX: |
10 |
Will: |
9 |
Move: |
5 |
IQ: |
9 |
Per: |
10 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+1 |
Dodge: |
9 |
Parry: |
10U |
DR: |
2* (tough skin), 4 (skull) |
Horns (13): thrust 2d-1 impaling (KYOS: 2d+2 impaling), Reach C-1. The minotaur may gore with both horns as a single attack; if it hits, figure damage for each horn separately. They have the same DR as the skull (DR 4). If the minotaur loses one horn, it may still attack with the other.
Sharp Teeth (13): thrust 1d+2 cutting (KYOS: 2d+1 cutting), Reach C.
Traits: Absolute Direction; Appearance (Hideous); Bad Temper (12); Combat Reflexes; Discriminatory Smell; Early Maturation 1; Extended Lifespan 1; Fur; Infravision; Odious Racial Habit (Eats sapient beings); Peripheral Vision; Restricted Diet (Carnivore); Social Stigma (Savage).
Skills: Brawling-13; Intimidation-14; Tracking-13; Two-Handed Axe/Mace-13.
Creature Type: Monstrous Humanoid.
Notes: Weight 700 lbs.
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