Lens/NPC: Half-Fiend/Half-Fiend Human Cleric
While fiendish creatures are distant relatives of the fiends, half-fiends are direct progenies of a fiend and another creature. In this example, we apply the half-fiend lens to a human cleric of Erythnul.
Half-Fiend [Monster Manual, page 147]
87 points
Applicable to: Corporeal living creature of
nongood alignment.
Advantages: Flight
(Cannot Hover, -15%; Winged, -25%) [24]; Immunity to Poison [15]; Infravision [10]; Magic
Resistance 2 (Improved, +150%) [10]; Sharp Claws [5]; Sharp Teeth [1].
Darkness: Obscure
3 (Vision) (Costs Fatigue, 2 FP, -10%; Magical, -10%) [5].
Elemental Resistance (A,C,E,F): DR 5 (Includes Eyes, +10%; Includes Internal,
+20%; Limited, Acid, Cold, Electricity, Fire, -25%; Tough Skin, -40%) [17].
Creature Type: Outsider.
Half-Fiend Human
Cleric [Monster Manual, page 147]
Typical Stats
ST:
|
14
|
HP:
|
14
|
Speed:
|
5.5
|
DX:
|
11
|
Will:
|
11
|
Move:
|
5 ground, 10 air (cannot hover)
|
IQ:
|
11
|
Per:
|
11
|
||
HT:
|
11
|
FP:
|
11
|
SM
|
+0
|
Dodge:
|
10
|
Parry:
|
11U
|
DR:
|
2 (not vs. magic); 4 (torso); 5 (vs. acid,
cold, electricity, fire)
|
Morningstar (14): swing 3d-1 crushing, Reach 1. Attempts to parry the morningstar are at -4;
fencing weapons (“F” parry) can’t parry at all! Attempts to block the
morningstar are at -2.
Sharp Claws (12): thrust 1d-1 cutting (KYOS: 1d+1 cutting), Reach C.
Sharp Teeth (12): thrust 1d-1 cutting (KYOS: 1d+1 cutting), Reach C.
Darkness: The half-fiend can project a 2-yard-radius area of darkness to
any point within 100 yards. Roll at +4 to hit the area. This ability costs 2
FP. This effect imposes a -3 penalty on Vision-based tasks, but does not impede Infravision.
Spells (Alternative Abilities):
Traits:
Bloodlust (12); Callous; Combat Reflexes; Immunity to Poison; Infravision;
Magic Resistance 2 (Improved); Sorcerous Empowerment 7 (Erythnul);
Vow (Monthly human sacrifice).
Skills:
Brawling-12; Flail-14; Innate Attack (Gaze)-12; Intimidation-12; Religious
Ritual (Core Pantheon)-12; Theology (Core Pantheon)-12.
Gear: Medium
Segmented Plate Armor (torso).
Creature Type: Outsider.
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