Monday, 17 December 2018

Lens/NPC: Half-Fiend/Half-Fiend Human Cleric

Lens/NPC: Half-Fiend/Half-Fiend Human Cleric

While fiendish creatures are distant relatives of the fiends, half-fiends are direct progenies of a fiend and another creature. In this example, we apply the half-fiend lens to a human cleric of Erythnul.

Half-Fiend [Monster Manual, page 147]

87 points
Applicable to: Corporeal living creature of nongood alignment.
Advantages: Flight (Cannot Hover, -15%; Winged, -25%) [24]; Immunity to Poison [15]; Infravision [10]; Magic Resistance 2 (Improved, +150%) [10]; Sharp Claws [5]; Sharp Teeth [1].
Darkness: Obscure 3 (Vision) (Costs Fatigue, 2 FP, -10%; Magical, -10%) [5].
Elemental Resistance (A,C,E,F): DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Acid, Cold, Electricity, Fire, -25%; Tough Skin, -40%) [17].
Creature Type: Outsider.

Half-Fiend Human Cleric [Monster Manual, page 147]

Typical Stats
ST:
14
HP:
14
Speed:
5.5
DX:
11
Will:
11
Move:
5 ground, 10 air (cannot hover)
IQ:
11
Per:
11


HT:
11
FP:
11
SM
+0
Dodge:
10
Parry:
11U
DR:
2 (not vs. magic); 4 (torso); 5 (vs. acid, cold, electricity, fire)
Morningstar (14): swing 3d-1 crushing, Reach 1. Attempts to parry the morningstar are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block the morningstar are at -2.
Sharp Claws (12): thrust 1d-1 cutting (KYOS: 1d+1 cutting), Reach C.
Sharp Teeth (12): thrust 1d-1 cutting (KYOS: 1d+1 cutting), Reach C.
Darkness: The half-fiend can project a 2-yard-radius area of darkness to any point within 100 yards. Roll at +4 to hit the area. This ability costs 2 FP. This effect imposes a -3 penalty on Vision-based tasks, but does not impede Infravision.
Spells (Alternative Abilities):

                Traits: Bloodlust (12); Callous; Combat Reflexes; Immunity to Poison; Infravision; Magic Resistance 2 (Improved); Sorcerous Empowerment 7 (Erythnul); Vow (Monthly human sacrifice).
Skills: Brawling-12; Flail-14; Innate Attack (Gaze)-12; Intimidation-12; Religious Ritual (Core Pantheon)-12; Theology (Core Pantheon)-12.
Gear: Medium Segmented Plate Armor (torso).
Creature Type: Outsider.

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