Sunday 9 September 2018

Pantheon: Erythnul

Pantheon: Erythnul

Erythnul is the core D&D pantheon god of hate, envy, malice, panic, ugliness, and slaughter.

Erythnul

Intermediate deity
Alignment: Chaotic Evil
Symbol: a half-demon, half-boar mask
Home plane: Pandemonium
Portfolio: hate, envy, malice, panic, ugliness, slaughter
Domain (-40%): spells that induce negative emotions, spells that worsen appearance, spells that improve physical characteristics
Worshipers: barbarians, fighters, rogues, looters, outlaws

Erythnul is a brutal deity who delights in panic and slaughter. In civilized lands, his followers (including evil fighters, barbarians, and rogues) form small, criminal cults. In savage lands, evil barbarians, gnolls, bugbears, ogres, and trolls commonly worship him. He usually appears as a human with knotted muscles and a blocky frame. His skin is mottled and ruddy, almost as though blood oozes from his pores. In battle, his features change between human, gnoll, bugbear, ogre, and troll.
            Dogma: Erythnul admonishes his followers to shed blood for its own sake, to covet what is not theirs, and to destroy anyone who would deny them anything. He further urges them to bring ugliness and strife to pleasant locales. To take something away from someone else—especially from a rival—is an exalted act in Erythnul’s eyes. Foes who cannot be killed should be maimed, and that which cannot be stolen should be destroyed.

DEITY-SPECIFIC SPELLS

Bloodlust
Keywords: Buff.
Full Cost: 45 points (KYOS: 46 points).
Casting Roll: None. Use Innate Attack (Gaze) to aim.
Range: 100 yards.
Duration: 3 minutes.

The subject is granted the boon of Erythnul’s bloodlust. His Lifting ST and Striking ST are increased by 4, but he also gains Bloodlust (6) (p. B125) for the duration of the spell.
Statistics: Affliction 1 (HT; Advantage, Bloodlust, +340%; Costs 1 FP, -5%; Divine, -10%; Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Requires Magic Words, -10%) [45]. Note: “Bloodlust” is High Pain Threshold (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [8] + Lifting ST+4 (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [10] + Striking ST+4 (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [16].
Statistics (KYOS): Affliction 1 (HT; Advantage, Bloodlust (KYOS), +350%; Costs 1 FP, -5%; Divine, -10%; Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Requires Magic Words, -10%) [46]. Note: “Bloodlust (KYOS)” is High Pain Threshold (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [8] + Lifting ST+4 (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [23] + Striking ST+4 (Divine, +0%; Temporary Disadvantage, Bloodlust (6), -20%) [4].

Curse of Disfigurement
Keywords: Resisted (Will).
Full Cost: 42 points.
Casting Roll: Will. Use DX or unarmed combat skills to hit.
Range: Touch.
Duration: Permanent.

The subject’s appearance drops to Hideous (p. B21). This does not affect subjects that already are Hideous or worse.
This cannot be undone via Dispel Magic (GURPS Thaumatology: Sorcery, p. 21); countering it requires Remove Curse (GURPS Thaumatology: Sorcery, p. 21).
Statistics: Affliction 1 (Will; Based on Will, +20%; Cosmic, Immune to Dispel Magic, +50%; Costs 1 FP, -4%; Divine, -10%; Disadvantage, Hideous, +16%; Extended Duration, Permanent, +150%; Fixed Duration, +0%; Malediction 1, +100%; Melee Attack, Reach C, Cannot Parry, -35%; Negated Advantage, Transcendent, +20%; No Signature, +20%; Requires Magic Words, -10%) [42].

No comments:

Post a Comment