Monday, 24 December 2018

Monsters: Stone Golems

Monsters: Stone Golems

Here we have the last golems from D&D 3.5 Monster Manual. Stone golems come in two variations - standard SM+1 ones and hulking SM+3 ones. Slow piles of hit points.

Stone Golem [Monster Manual, page 137]

117 points
Attribute Modifiers: ST+15 (Size Modifier, -10%) [135]; DX-1 [-20]; IQ-10 [-200]; HT+4 [40].
Secondary Characteristic Modifiers: SM+1; HP+12 (Size Modifier, -10%) [22]; Will+10 [50]; Per+10 [50]; Basic Move -1 [-5].
Advantages: Dark Vision [25]; DR 4 [20]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Injury Tolerance (Homogenous, No Blood, No Eyes) [50]; Magic Resistance 5 [10]; Unaging [15]; Unfazeable [15]; Vacuum Support [5].
Disadvantages: Automaton [-85]; No Sense of Smell/Taste [-5]; Numb [-20]; Mute [-25]; Unhealing (Total) [-30]; Unnatural [-50].
Features: Taboo Trait (Fixed IQ) [0]; Has no FP [0].
Creature Type: Construct.

Knowing Your Own Strength [134]
Replace ST+15 (Size Modifier, -10%) [135] with ST+150 [150]
Replace HP+12 (Size Modifier, -10%) [22] with HP+12 [24]

Typical Stats
ST:
25
HP:
37
Speed:
5.75
DX:
9
Will:
10
Move:
4
IQ:
0
Per:
10


HT:
14
FP:
N/A
SM:
+1
Dodge:
9
Parry:
N/A
DR:
4
Punch (11): 3d-1 crushing (KYOS: 5d crushing). Reach C-1.

                Traits: Automaton; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Injury Tolerance (Homogenous, No Blood, No Eyes); Magic Resistance 5; No Sense of Smell/Taste; Numb; Taboo Trait (Fixed IQ); Unaging; Unfazeable; Unhealing (Total); Unnatural; Vacuum Support.
Skills: Brawling-11.
Creature Type: Construct.

Greater Stone Golem [Monster Manual, page 137]

236 points
Attribute Modifiers: ST+27 (Size Modifier, -30%) [189]; DX-1 [-20]; IQ-10 [-200]; HT+4 [40].
Secondary Characteristic Modifiers: SM+3; HP+58 (Size Modifier, -30%) [82]; Will+10 [50]; Per+10 [50].
Advantages: Dark Vision [25]; DR 4 [20]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Immunity to Mind Control [30]; Injury Tolerance (Homogenous, No Blood, No Eyes) [50]; Magic Resistance 5 [10]; Unaging [15]; Unfazeable [15]; Vacuum Support [5].
Disadvantages: Automaton [-85]; No Sense of Smell/Taste [-5]; Numb [-20]; Mute [-25]; Unhealing (Total) [-30]; Unnatural [-50].
Features: Taboo Trait (Fixed IQ) [0]; Has no FP [0].
Creature Type: Construct.

Knowing Your Own Strength [351]
Replace ST+27 (Size Modifier, -30%) [189] with ST+27 [270]
Replace HP+58 (Size Modifier, -30%) [82] with HP+58 [116]

Typical Stats
ST:
37
HP:
95
Speed:
5.75
DX:
9
Will:
10
Move:
5
IQ:
0
Per:
10


HT:
14
FP:
N/A
SM:
+3
Dodge:
9
Parry:
N/A
DR:
4
Punch (11): 5d-1 crushing (KYOS: 9d crushing). Reach C-2.

                Traits: Automaton; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Injury Tolerance (Homogenous, No Blood, No Eyes); Magic Resistance 5; No Sense of Smell/Taste; Numb; Taboo Trait (Fixed IQ); Unaging; Unfazeable; Unhealing (Total); Unnatural; Vacuum Support.
Skills: Brawling-11.
Creature Type: Construct.

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