Monster: Grimlock
Grimlocks are blind underground-dwelling humanoids. Despite their lack of eyes, they can form a picture of their surroundings by combining aural and olfactory sensory input.
Grimlock [Monster Manual, page 140]
Attributes: ST+2 [20]; HT+1 [10].
Secondary Characteristics: Per+2 [10].
Advantages: DR 1 (Tough Skin, -40%) [3]; Dark Vision (Hypersensory, Smell and Hearing, +25%) [32]; Discriminatory Smell [15]; Injury Tolerance (No Eyes) [5].
Disadvantages: Appearance (Ugly) [-8]; Odious Racial Habit (Eats sapient beings) [-15]; Restricted Diet (Carnivore) [-10]; Social Stigma (Savage) [-10].
Perks: Limited Camouflage (Rock) [1].
Creature Type: Monstrous Humanoid.
Typical Stats
ST: |
12 |
HP: |
12 |
Speed: |
6 |
DX: |
12 |
Will: |
11 |
Move: |
6 |
IQ: |
10 |
Per: |
12 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+0 |
Dodge: |
10 |
Parry: |
10U |
DR: |
1* (tough skin) |
Axe (12): swing 2d cutting, Reach 1.
Traits: Appearance (Ugly); Combat Reflexes; Dark Vision (Hypersensory, Smell and Hearing); Discriminatory Smell; Injury Tolerance (No Eyes); Limited Camouflage (Rock); Odious Racial Habit (Eats sapient beings); Restricted Diet (Carnivore); Social Stigma (Savage).
Skills: Axe/Mace-12; Stealth-14.
Creature Type: Monstrous Humanoid.
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