Monster: Grick
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Grick [Monster Manual, page 139]
Attribute Modifiers: ST+5 (No Fine Manipulators, -40%; Size Modifier, -10%) [25]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-4 [-80].
Secondary Characteristic Modifiers: SM+1; Will+4 [20]; Per+4 [20].
Advantages: Clinging [20]; DR 2 (Tough Skin, -40%) [6]; Discriminatory Smell [15]; Double-Jointed [15]; Extra Arms 2 (Extra-Flexible, +50%; Short, -50%; Weak, ½ ST, -25%) [15]; Extra Attack 1 [25]; Extra-Flexible Arms [10]; Infravision [10]; Injury Tolerance (No Neck) [5]; Reduced Consumption 4 (Cast-Iron Stomach, -50%) [4]; Sharp Beak [1].
Disadvantages: Increased Consumption 1 [-10]; No Fine Manipulators [-30]; Restricted Diet (Fresh Meat) [-10]; Short Arms [-10]; Weak Arms (1/2 ST) [-5]; Wild Animal [-30].
Perks: Limited Camouflage (Rock) [1].
Features: Night Vision 7; No Legs (Slithers).
Creature Type: Aberration.
Notes: Size 3 hexes; Weight 200 lbs.
Knowing Your Own Strength [66] |
Typical Stats
ST: |
15 |
HP: |
15 |
Speed: |
5.5 |
DX: |
12 |
Will: |
10 |
Move: |
5 |
IQ: |
6 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
10 (unarmed) |
DR: |
2* (tough skin) |
Tentacle (14): thrust 1d-3 crushing (KYOS: 1d-5 crushing), Reach C.
Traits: Clinging; Discriminatory Smell; Double-Jointed; Extra Arms 2 (Extra-Flexible; Weak (1/2 ST)); Extra Attack 1; Extra-Flexible Arms; Increased Consumption 1; Infravision; Injury Tolerance (No Neck); Limited Camouflage (Rock); Night Vision 7 (-7 is the native illumination level); No Fine Manipulators; No Legs (Slithers); Reduced Consumption 4 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Short Arms; Wild Animal.
Skills: Brawling-14; Stealth-14; Tracking-14.
Creature Type: Aberration.
Notes: Size 3 hexes; Weight 200 lbs.
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