Monster: Grick
Gricks are quite simple monster that should be thrown at inexperienced adventurers. They are pictured with no eyes, but their description and statblock do not have anything about them being blind. Strange.
Grick [Monster Manual, page 139]
Attribute Modifiers: ST+5 (No Fine Manipulators, -40%; Size Modifier, -10%) [25]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-4 [-80].
Secondary Characteristic Modifiers: SM+1; Will+4 [20]; Per+4 [20].
Advantages: Clinging [20]; DR 2 (Tough Skin, -40%) [6]; Discriminatory Smell [15]; Double-Jointed [15]; Extra Arms 2 (Extra-Flexible, +50%; Short, -50%; Weak, ½ ST, -25%) [15]; Extra Attack 1 [25]; Extra-Flexible Arms [10]; Infravision [10]; Injury Tolerance (No Neck) [5]; Reduced Consumption 4 (Cast-Iron Stomach, -50%) [4]; Sharp Beak [1].
Disadvantages: Increased Consumption 1 [-10]; No Fine Manipulators [-30]; Restricted Diet (Fresh Meat) [-10]; Short Arms [-10]; Weak Arms (1/2 ST) [-5]; Wild Animal [-30].
Perks: Limited Camouflage (Rock) [1].
Features: Night Vision 7; No Legs (Slithers).
Creature Type: Aberration.
Notes: Size 3 hexes; Weight 200 lbs.
Knowing Your Own Strength [66] |
Typical Stats
ST: |
15 |
HP: |
15 |
Speed: |
5.5 |
DX: |
12 |
Will: |
10 |
Move: |
5 |
IQ: |
6 |
Per: |
10 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
10 (unarmed) |
DR: |
2* (tough skin) |
Tentacle (14): thrust 1d-3 crushing (KYOS: 1d-5 crushing), Reach C.
Traits: Clinging; Discriminatory Smell; Double-Jointed; Extra Arms 2 (Extra-Flexible; Weak (1/2 ST)); Extra Attack 1; Extra-Flexible Arms; Increased Consumption 1; Infravision; Injury Tolerance (No Neck); Limited Camouflage (Rock); Night Vision 7 (-7 is the native illumination level); No Fine Manipulators; No Legs (Slithers); Reduced Consumption 4 (Cast-Iron Stomach); Restricted Diet (Fresh Meat); Short Arms; Wild Animal.
Skills: Brawling-14; Stealth-14; Tracking-14.
Creature Type: Aberration.
Notes: Size 3 hexes; Weight 200 lbs.
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