Tuesday 22 December 2020

Monsters: Legendary Animals

Monsters: Legendary Animals

Monster Manual II features several legendary animals, who basically are potent versions of normal
animals created by the force of nature. I've already converted the legendary ape, so let's finish the rest.

 

Legendary Bear [Monster Manual II, page 137]

84 points
Attribute Modifiers: ST+25 (No Fine Manipulators, -40%; Size Modifier, -20%) [100]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: SM+2; Will+8 [40]; Per+8 [40].
Advantages: Blunt Claws [3]; DR 3 (Flexible, -20%) [12]; Discriminatory Smell [15]; Enhanced Move 0.5 (Ground) [10]; Extra Legs (Four Legs) [5]; Hard to Subdue 2 [4]; High Pain Threshold [10]; Night Vision 6 [6]; Sharp Teeth [1]; Temperature Tolerance 3 (Cold) [3].
Disadvantages: Bad Temper (12) [-10]; No Fine Manipulators [-30]; Semi-Upright [-5]; Sense of Duty (Nature) [-15]; Short Lifespan 1 [-10]; Wild Animal [-30].
Perks: Fur [1].
Creature Type: Animal.
Notes: Size 10 hexes; Weight 7,500 lbs.

Knowing Your Own Strength [234]
Replace ST+25 (No Fine Manipulators, -40%; Size Modifier, -20%) [100] with ST+25 [250]

Typical Stats

ST:

35

HP:

35

Speed:

6.25

DX:

12

Will:

12

Move:

6

IQ:

4

Per:

12

 

 

HT:

13

FP:

13

SM:

+2

Dodge:

9

Parry:

10 (unarmed)

DR:

3*

    Blunt Claws (15): thrust 6d-1 crushing (KYOS: 10d+1 crushing), Reach C-1.
    Sharp Teeth (15): thrust 4d+2 cutting (KYOS: 8d+1 cutting), Reach C.

    Traits: Bad Temper (12); Discriminatory Smell; Enhanced Move 0.5 (Ground); Extra Legs (Four Legs); Fur; Hard to Subdue 2; High Pain Threshold; Night Vision 6; No Fine Manipulators; Semi-Upright; Sense of Duty (Nature); Short Lifespan 1; Temperature Tolerance 3 (Cold); Wild Animal.
    Skills: Brawling-15; Survival (Woodlands)-15; Swimming-15.
    Creature Type: Animal.
    Notes: Size 10 hexes; Weight 7,500 lbs.


Legendary Eagle [Monster Manual II, page 136]

2 points
Attribute Modifiers: ST+3 (No Fine Manipulators, -40%) [18]; DX+5 (No Fine Manipulators, -40%) [60]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: Will+6 [30]; Per+8 [40]; Basic Move -4 [-20].
Advantages: Acute Vision 4 [8]; Enhanced Move 1 (Air) [20]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; Night Vision 6 [6]; Sharp Claws [5]; Sharp Beak [1].
Disadvantages: Foot Manipulators [-6]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Sense of Duty (Nature) [-15]; Short Lifespan 1 [-10]; Wild Animal [-30].
Perks: Feathers [1].
Creature Type: Animal.

Knowing Your Own Strength [14]
Replace ST+3 (No Fine Manipulators, -40%) [18] with ST+3 [30]

Typical Stats

ST:

13

HP:

13

Speed:

7

DX:

15

Will:

10

Move:

3 ground, 14 air (cannot hover)

IQ:

4

Per:

12

 

 

HT:

13

FP:

13

SM:

+0

Dodge:

10

Parry:

11 (unarmed)

DR:

-

    Sharp Claws (17): thrust 1d cutting (KYOS: 1d+1 cutting), Reach C.
    Sharp Beak (17): thrust 1d large piercing (KYOS: 1d+1 large piercing), Reach C.

    Traits: Acute Vision 4; Enhanced Move 1 (Air); Feathers; Foot Manipulators; Night Vision 6; No Fine Manipulators; Restricted Diet (Carnivore); Sense of Duty (Nature); Short Lifespan 1; Wild Animal.
    Skills: Aerobatics-15; Brawling-17; Flight-15.
    Creature Type: Animal.

Legendary Horse [Monster Manual II, page 137]

48 points
Attribute Modifiers: ST+25 (No Fine Manipulators, -40%; Size Modifier, -20%) [100]; DX+2 (No Fine Manipulators, -40%) [24]; IQ-6 [-120]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+6 [30]; Per+6 [30]; FP+3 [9]; Basic Move+3 [15].
Advantages: DR 1 (Tough Skin, -40%) [3]; Enhanced Move 1 (Ground) [20]; Extra Legs (Four Legs) [5]; Hooves [3]; Night Vision 4 [4]; Peripheral Vision [15]; Temperature Tolerance 1 (Cold) [1]; Ultrahearing [5].
Disadvantages: Bad Temper (12) [-10]; Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Herbivore) [-10]; Sense of Duty (Nature) [-15]; Short Lifespan 1 [-10]; Weak Bite [-2]; Wild Animal [-30].
Perks: Fur [1].
Creature Type: Animal.

Knowing Your Own Strength [98]
Replace ST+25 (No Fine Manipulators, -40%; Size Modifier, -20%) [100] with ST+15 [150]

Typical Stats

ST:

35 (KYOS: 25)

HP:

35 (KYOS: 25)

Speed:

6

DX:

12

Will:

10

Move:

9

IQ:

4

Per:

10

 

 

HT:

12

FP:

15

SM:

+2

Dodge:

9

Parry:

N/A

DR:

1* (tough skin)

    Hooves (14): thrust 6d-1 crushing (KYOS: 6d+1 crushing), Reach C-1.
    Weak Bite (14): thrust 2d+1 crushing (KYOS: 3d crushing), Reach C.

    Traits: Bad Temper (12); Enhanced Move 1 (Ground); Extra Legs (Four Legs); Fur; Horizontal; Night Vision 4; No Fine Manipulators; Peripheral Vision; Restricted Diet (Herbivore); Sense of Duty (Nature); Short Lifespan 1; Temperature Tolerance 1 (Cold); Ultrahearing; Wild Animal.
    Skills: Brawling-14.
    Creature Type: Animal.

Legendary Shark [Monster Manual II, page 139]

140 points
Attribute Modifiers: ST+60 (No Manipulators, -40%; Size Modifier, -40%) [120]; DX+4 (No Manipulators, -40%) [48]; IQ-8 [-160]; HT+4 [40].
Secondary Characteristic Modifiers: SM+4; Will+12 [60]; Per+10 [50]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Discriminatory Taste [10]; Enhanced Move 1 (Water) [20]; Injury Tolerance (No Neck) [5]; Night Vision 5 [5]; Peripheral Vision [15]; Pressure Support 2 [10]; Subsonic Hearing [5]; Sharp Teeth [1]; Temperature Tolerance 2 (Cold) [2]; Vibration Sense (Water) [10].
Disadvantages: Bad Temper (9) [-15]; Cold-Blooded (50°) [-5]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Sense of Duty (Nature) [-15]; Wild Animal (with Mute) [-40].
Features: Doesn’t Breathe (Gills); No Legs (Aquatic).
Notes: Size 22 hexes; Weight 20,000 lbs.
Creature Type: Animal.

Knowing Your Own Strength [380]
Replace ST+60 (No Manipulators, -40%; Size Modifier, -40%) [120] with ST+30 [300]
Add HP+30 [60]

Typical Stats

ST:

70 (KYOS: 40)

HP:

70

Speed:

7

DX:

14

Will:

14

Move:

9 water

IQ:

2

Per:

12

 

 

HT:

14

FP:

14

SM:

+4

Dodge:

11

Parry:

N/A

DR:

3* (tough skin)

    Sharp Teeth (16): thrust 9d+1 cutting, Reach C.
 
   Traits: Bad Temper (9); Cold-Blooded (50°); Combat Reflexes; Discriminatory Taste; Doesn’t Breathe (Gills); Enhanced Move 1 (Water); Injury Tolerance (No Neck); Night Vision 5; No Legs (Aquatic); No Manipulators; Peripheral Vision; Pressure Support 2; Restricted Diet (Carnivore); Sense of Duty (Nature); Subsonic Hearing; Temperature Tolerance 2 (Cold); Vibration Sense (Water); Wild Animal (with Mute).
    Skills: Brawling-16; Survival (Salt-Water Sea)-16.
    Creature Type: Animal.


Legendary Snake [Monster Manual II, page 136]

-40 points
Attribute Modifiers: ST+15 (No Fine Manipulators, -40%; Size Modifier, -20%) [60]; IQ-8 [-160]; HT+3 [30].
Secondary Characteristic Modifiers: SM+2; Will+8 [40]; Per+8 [40]; Basic Move -1 [-5].
Advantages: Amphibious [10]; Constriction Attack [15]; DR 2 (Flexible, -20%) [8]; Double-Jointed [15]; Fangs [2]; Infravision [10].
    Poison: Toxic Attack 3d (Cyclic, 1 day, 4 cycles, Resistible, +20%; Follow-Up, Fangs, +0%; Resistible, HT-4, -10%) [14].
Disadvantages: Cold-Blooded (50°) [-5]; Horizontal [-10]; No Manipulators [-50]; Restricted Diet (Carnivore) [-10]; Sense of Duty (Nature) [-15]; Wild Animal [-30].
Perks: Scales [1].
Features: No Legs (Slithers).
Creature Type: Animal.

Knowing Your Own Strength [50]
Replace ST+15 (No Fine Manipulators, -40%; Size Modifier, -20%) [60] with ST+15 [150]

Typical Stats

ST:

25

HP:

25

Speed:

5.75

DX:

10

Will:

10

Move:

4 ground, 4 water

IQ:

2

Per:

10

 

 

HT:

13

FP:

13

SM:

+2

Dodge:

8

Parry:

N/A

DR:

2*

    Fangs (10): thrust 2d+1 impaling (KYOS: 4d impaling) + follow-up 3d toxic (four 1-day cycles, resistible with HT-4), Reach C.

    Traits: Amphibious; Cold-Blooded (50°); Constriction Attack; Double-Jointed; Horizontal; Infravision; No Legs (Slithers); No Manipulators; Restricted Diet (Carnivore); Scales; Sense of Duty (Nature); Wild Animal.
    Skills: Stealth-14; Wrestling-14.
    Creature Type: Animal.

Legendary Snake Venom
This poison is extracted from a legendary snake. A living victim must make an immediate HT-4 roll or suffer 3d toxic damage. Every day for 4 more cycles he must make another HT-4 roll to resist or take the same amount of damage.
Form: Follow-Up Poison.
Cost: $330 (singular); $120 (5-batched).
Recipe: $33; 1 day; defaults to Poisons-2.
Statistics: Toxic Attack 3d (Cyclic, 1 day, 4 cycles, Resistible, +20%; Follow-Up Poison, -20%; Resistible, HT-4, -10%) [11].


Legendary Tiger [Monster Manual II, page 137]

183 points
Attribute Modifiers: ST+26 (No Fine Manipulators, -40%; Size Modifier, -20%) [104]; DX+5 (No Fine Manipulators, -40%) [60]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: SM+2; FP-2 [-6]; Basic Speed +0.25 [5]; Basic Move +5 [25]; Will+8 [40]; Per+8 [40].
Advantages: Acute Hearing 2 [4]; Catfall [10]; Combat Reflexes [15]; DR 3 (Tough Skin, -40%) [9]; Discriminatory Smell [15]; Extra Legs (Four Legs) [5]; Flexibility [5]; Night Vision 6 [6]; Parabolic Hearing 2 [8]; Perfect Balance [15]; Sharp Claws [5]; Sharp Teeth [1]; Terrain Adaptation (Uneven) [5]; Ultrahearing [5].
Disadvantages: Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Sense of Duty (Nature) [-15]; Short Lifespan 1 [-10]; Wild Animal [-30].
Perks: Fur [1]; Penetrating Voice [1].
Features: Born Biter 2; Tail.
Notes: Size 11 hexes; Weight 3,500 lbs.
Creature Type: Animal.

Knowing Your Own Strength [299]
Replace ST+26 (No Fine Manipulators, -40%; Size Modifier, -20%) [104] with ST+22 [220]

Typical Stats

ST:

36 (KYOS: 32)

HP:

36 (KYOS: 32)

Speed:

7

DX:

15

Will:

12

Move:

12

IQ:

4

Per:

12

 

 

HT:

13

FP:

11

SM:

+2

Dodge:

11

Parry:

N/A

DR:

3* (tough skin)

    Sharp Teeth (17): thrust 4d+2 cutting (KYOS: 7d+1 cutting), Reach C.
    Sharp Claws (17): thrust 4d+2 cutting (KYOS: 7d+1 cutting), Reach C-1.

    Traits: Acute Hearing 2; Born Biter 2; Callous; Catfall; Combat Reflexes; Discriminatory Smell; Flexibility; Horizontal; Night Vision 6; No Fine Manipulators; Parabolic Hearing 2; Perfect Balance; Restricted Diet (Carnivore); Sense of Duty (Nature); Short Lifespan 2; Tail; Terrain Adaptation (Uneven); Ultrahearing; Wild Animal.
    Skills: Brawling-17; Intimidation-16; Jumping-16; Stealth-16; Wrestling-17.
    Creature Type: Animal.
    Notes: Size 11 hexes; Weight 4,000 lbs.

 

Legendary Wolf [Monster Manual II, page 136]

-12 points
Attribute Modifiers: ST+5 (No Fine Manipulators, -40%) [30]; DX+1 (No Fine Manipulators, -40%) [12]; IQ-6 [-120]; HT+3 [30].
Secondary Characteristic Modifiers: Will+7 [35]; Per+10 [50]; Basic Move +3 [15].
Advantages: DR 1 (Tough Skin, -40%) [3]; Discriminating Smell [15]; Extra Legs (Four Legs) [5]; Night Vision 5 [5]; Sharp Teeth [1]; Temperature Tolerance 1 (Cold) [1].
Disadvantages: Horizontal [-10]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Sense of Duty (Nature) [-15]; Wild Animal [-30].
Perks: Fur [1].
Notes: Size 2 hexes; Weight 300 lbs.
Creature Type: Animal.

Knowing Your Own Strength [8]
Replace ST+5 (No Fine Manipulators, -40%) [30] with ST+5 [50]


Typical Stats

ST:

15

HP:

15

Speed:

6

DX:

11

Will:

11

Move:

9

IQ:

4

Per:

14

 

 

HT:

13

FP:

12

SM:

+0

Dodge:

10

Parry:

N/A

DR:

1* (tough skin)

    Sharp Teeth (14): thrust 1d+1 cutting (KYOS: 2d cutting), Reach C.

    Traits: Combat Reflexes; Discriminating Smell; Extra Legs (Four Legs); Fur; Horizontal; Night Vision 5; No Fine Manipulators; Restricted Diet (Carnivore); Sense of Duty (Nature); Temperature Tolerance 1 (Cold); Wild Animal.
    Skills: Brawling-14; Stealth-14; Tracking-14.
    Creature Type: Animal.
    Notes: Size 2 hexes; Weight 300 lbs.


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