Sunday 18 March 2018

Monster: Chuul

Monster: Chuul

The chuul is one of the monsters that I've always liked, but never got a chance to use. It's crabby, snappy, tentacly.

 

Chuul [Monster Manual, page 35]

 
122 points
Attribute Modifiers: ST+9 (Size Modifier, -10%) [81]; IQ-1 [-20]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Per+1 [5]; Will+1 [5].
Advantages: Amphibious [10]; Arm ST 2 (Size Modifier, -10%) [9]; DR 5 [25]; Doesn’t Breathe (Gills) [10]; Extra Legs (Four Legs) [5]; Immunity to Poison [15]; Injury Tolerance (No Eyes) [5]; Para-Radar (Magical, -10%) [36]; Pressure Support 1 [5]; Reduced Consumption 2 [4].
    Pincers [18]: Extra Mouth 2 (Accessibility, Only to opt for a free grapple on a pincer hit, -60%; Link, +10%) [5] + Natural Weapon (Pincer; Cutting; Link, Extra Mouth, +10%) [8] + Good Grip 1 [5].
    Paralytic Tentacles: Affliction 1 (HT; Contact Agent, -30%; Melee Attack, Reach C, Cannot Parry, -35%; Paralysis, +150%; Reduced Duration, 1/20, -25%) [16].
Disadvantages: Appearance (Hideous) [-16]; Blindness [-50]; No Fine Manipulators [-30]; Restricted Diet (Carnivore) [-10]; Revulsion (Brains) [-5]; Social Stigma (Monster) [-15]; Weak Bite [-2].
Perks: Sanitized Metabolism [1].
Notes: Weight 650 lbs.
Creature Type: Aberration.
 

Knowing Your Own Strength [132]
Replace ST+9 (Size Modifier, -10%) [81] with ST+9 [90]
Replace Arm ST 2 (Size Modifier, -10%) [9] with Arm ST 2 [10]

 
Typical Stats

ST:

19

HP:

19

Speed:

5.5

DX:

10

Will:

10

Move:

5 water, 5 land

IQ:

9

Per:

10

 

 

HT:

12

FP:

12

SM:

+1

Dodge:

8

Parry:

9 (unarmed)

DR:

5

    Pincers (12): thrust 2d+2 cutting (KYOS: 4d-1 cutting), Reach C-1. The chuul can either nip and let go or hold on and grapple the victim in addition to injuring him. Either is an attack that takes full hit location penalties – not halved for grappling. Treat this attack as a bite for these purposes (see Teeth on page 115 of GURPS Martial Arts for details). The pincers give +2 with tasks that require a firm grip (including climbing).
    Weak Bite (12): thrust 1d+2 crushing, Reach C.
    Paralytic Tentacles (11): A chuul can lash out with its tentacles to paralyze his victim. This attack has Reach C and cannot parry. If the tentacle touches bare skin, the victim must roll HT to resist. He becomes paralyzed for 3 seconds per point of margin of failure. After that the subject is stunned (p. B420) and may roll vs. HT once per second to recover.
 
    Traits: Appearance (Hideous); Blindness; Doesn’t Breathe (Gills); Extra Legs (Four Legs); Immunity to Poison; Injury Tolerance (No Eyes); No Fine Manipulators; Para-Radar (Magical); Pressure Support 1; Reduced Consumption 2; Restricted Diet (Carnivore); Revulsion (Brains); Social Stigma (Monster); Weak Bite.
    Skills: Brawling-12; Tracking-14.
    Creature Type: Aberration.
 

No comments:

Post a Comment