Friday, 21 April 2017

Sorcery: Communication and Empathy Spells IV

Sorcery: Communication and Empathy Spells IV

Some more Communication and Empathy spells. Compel Lie forces the subject to lie. Compel Truth makes the subject unable to lie. Compel Written Truth makes the subject unable to write lies. Insignificance and Presence make the subject more or less forgettable, respectively.

Compel Lie
Keywords: Resisted (Will).
Full Cost: 30 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 3 minutes.

The sapient subject becomes unable to tell a truth, though he may keep silent or tell partial truths (this must be roleplayed). The spell does not force him to volunteer incorrect information; he merely cannot say anything he believes to be true.
Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on Will, +20%; Disadvantage, Compel Lie, +30%; Fixed Duration, +0%; Malediction 2, +150%; No Signature, +20%; Sorcery, -15%) [30]. Note: “Compel Lie” is Compulsive Lying (No Self-Control Roll, x2.5; Can keep silent, -20%) [-30].

Compel Truth
Keywords: Resisted (Will).
Full Cost: 28 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 3 minutes.

The sapient subject becomes unable to lie, though he may keep silent or tell partial truths (this must be roleplayed). The spell does not force him to volunteer information; he merely cannot say anything he believes to be untrue.
Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on Will, +20%; Disadvantage, Compel Truth, +10%; Fixed Duration, +0%; Malediction 2, +150%; No Signature, +20%; Sorcery, -15%) [28]. Note: “Compel Truth” is Truthfulness (No Self-Control Roll, x2.5; Can keep silent, -20%) [-10].

Compel Written Truth
Keywords: Resisted (Will).
Full Cost: 31 points.
Casting Roll: Will.
Range: Unlimited.
Duration: 30 minutes.

The sapient subject becomes unable to write a lie, though he may refuse to write or write partial truths (this must be roleplayed). The spell does not force him to volunteer information; he merely cannot write anything he believes to be untrue.

Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on Will, +20%; Disadvantage, Compel Written Truth, +5%; Extended Duration, 10x, +40%; Fixed Duration, +0%; Malediction 2, +150%; No Signature, +20%; Sorcery, -15%) [31]. Note: “Compel Written Truth” is Truthfulness (No Self-Control Roll, x2.5; Can refuse to write, -20%; Written Only, -40%) [-5].

Insignificance
Keywords: Buff.
Full Cost: 35 points for level 1 + 19 points/additional level.
Casting Roll: None. Use Innate Attack (Gaze) to aim.
Range: 100 yards.
Duration: 30 minutes.

It becomes easy for the subject to blend in. The subject’s face is hard to pick out or remember. They get +5 per level of the spell to Shadowing in crowds, while others have -5 per level of the spell to rolls made to recognize them from a lineup or mug shots – or even to recall meeting them!
Statistics: Affliction 1 (HT; Advantage, Insignificance, +190%; Extended Duration, 10x, +40%; Fixed Duration, +0%; Increased 1/2D, 10x, +15%; No Signature, +20%; Sorcery, -15%) [35]. Additional levels add more Insignificance to the Advantage enhancement (+190%) [+19]. Note: Each level of “Insignificance” is Obscure 5 (Memory; Defensive, +50%; Magical, -10%; No Area of Effect, -50%; Stealthy, +100%) [19].


Presence
Keywords: Resisted (Will).
Full Cost: 51 points for level 1 + 19 points/additional level.
Casting Roll: None. Use Innate Attack (Gaze) to aim.
Range: 100 yards.
Duration: 30 minutes.

It becomes hard for the subject to blend in. The subject’s face is easy to pick out or remember. They get -5 per level of the spell to Shadowing in crowds, while others have +5 per level of the spell to rolls made to recognize them from a lineup or mug shots – or even to recall meeting them!
Statistics: Affliction 1 (Will; Advantage, Presence, +190%; Based on Will, +20%; Extended Duration, 10x, +40%; Malediction 2, +150%; No Signature, +20%; Sorcery, -15%) [51]. Additional levels add more Presence to the Advantage enhancement (+190%) [+19]. Note: Each level of “Presence” is Obscure 5 (Memory; Defensive, +50%; Magical, -10%; No Area of Effect, -50%; Reversed, -0%; Stealthy, +100%) [19].

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